Hello community,
when my UDK is installed freshly, I can change bindings in the defaultinput.ini and it works.
But as soon as I create a custom gametype (derived from utgame), input.ini tweakings don't have any effect anymore.
I dont have much experience in .ini tweaking or keybinding (no experience at all i assume), but I think in earlier versions
of UDK it wasn't a problem.
That's the reason I posted this thread here. (btw. it's my first post)
Thanks in advance




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