Horde: already 'spawned' enemy 'teleported' to different position in map
At the end of a wave, I played hide and seek with a Grinder so that my buddies were able to collect some weapons. I was running around the wall near the water and out of nowhere the Grinder suddenly was shooting 'far' from behind, somewhere from the center of the map.
Pretty annoying when actually trying to prepare for the next wave or if that happens with a 'boss' enemy.
this "feature" was actually by design.
Yes, it happened in Gears 2 too. It was the most idiotic thing then as well, glad they decided to keep it...
Originally Posted by Nuclear Chicken