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  1. #1
    MSgt. Shooter Person
    Join Date
    Sep 2010
    Posts
    52

    Default Horde: already 'spawned' enemy 'teleported' to different position in map

    Hi,

    in short:

    Map: Gridlock

    At the end of a wave, I played hide and seek with a Grinder so that my buddies were able to collect some weapons. I was running around the wall near the water and out of nowhere the Grinder suddenly was shooting 'far' from behind, somewhere from the center of the map.

    Pretty annoying when actually trying to prepare for the next wave or if that happens with a 'boss' enemy.

    /bloodot

  2. #2
    Veteran
    Join Date
    Dec 2008
    Location
    Adelaide, Australia
    Posts
    5,982
    Gamer IDs

    Gamertag: GhostofDelta2

    Default

    Hello bloodot,

    this "feature" was actually by design.
    \\★// GhostofDelta2 \\★//
    My idea for a shorter Horde varation

    Gears 1 1250/1250 - Gears 1(PC) 1000/1000 - Gears 2 1750/1750 - Gears 3 2000/2000 - Gears J 1190/1250

  3. #3
    Prisoner 849
    Join Date
    Oct 2008
    Location
    England, UK
    Posts
    970
    Gamer IDs

    Gamertag: Subject DeIta

    Default

    Yes, it happened in Gears 2 too. It was the most idiotic thing then as well, glad they decided to keep it...
    Baird|Marcus|Sam
    Lancer|Plancer|Gnasher
    Quote Originally Posted by Nuclear Chicken View Post
    Why would Flak cry when she knows what happens? She wrote the damn story right?


 

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