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  1. #1
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    Default Questions about Horde, anyone who has played please answer?

    1) What map(s)/difficulties did you play?

    2) What did you think of the experience?

    Until the 20th, please just post what you have thought from E3 etc,
    Last edited by Ghostofdelta2; 09-15-2011 at 07:46 PM.
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  2. #2
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    This is a borderline forbidden topic, but I'm curious too.
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  3. #3
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    Quote Originally Posted by Kuronishen View Post
    This is a borderline forbidden topic, but I'm curious too.
    I thought on the 15th stuff was allowed to be written?

    It is midday on the 15th were I am (Adelaide, Australia)

    If it isn't allowed then Flak/Cher/Joe please close it
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  4. #4
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    According to my friend he blows a load every ten waves. I'm just quoting him though, I havn't personally experienced it.
    Quote Originally Posted by Marcus Fenix
    Now I'm pissed!

  5. #5
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    Quote Originally Posted by Ghostofdelta2 View Post
    I thought on the 15th stuff was allowed to be written?

    It is midday on the 15th were I am (Adelaide, Australia)

    If it isn't allowed then Flak/Cher/Joe please close it
    I don't know when the official date is when people can start posting about in-game content. I assumed it started at launch.

    I wasn't accusing you by the way You're just one of the better forum members and I'd hate to see something happen is all.

    Quote Originally Posted by Ferp View Post
    According to my friend he blows a load every ten waves. I'm just quoting him though, I havn't personally experienced it.
    lolwut. I hope you haven't experienced that.
    Last edited by Kuronishen; 09-14-2011 at 10:59 PM.
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  6. #6
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    Quote Originally Posted by Kuronishen View Post
    I don't know when the official date is when people can start posting about in-game content. I assumed it started at launch.

    I wasn't accusing you by the way You're just one of the better forum members and I'd hate to see something happen is all.
    Cheers, no offense taken, I sent Flak the link on twitter as well and asked her to get rid of the thread if it does indeed break the rules.

    I assumed by her making these subforums and asking if Horde/Beast should have their own PLUS the 15th date thing that these threads were fine. Hopefully it is because it would be nice to see what people thought.
    \\★// GhostofDelta2 \\★//
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  7. #7
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    Quote Originally Posted by Ferp View Post
    According to my friend he blows a load every ten waves. I'm just quoting him though, I havn't personally experienced it.
    The Lambent Berserker that GCON fought looked amazing, especially on a low difficulty setting.

    The Gunkers on Hardcore looked intense. Hopefully all the boss fights are that good.
    \\★// GhostofDelta2 \\★//
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  8. #8
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    He said the Brumak was suprisingly weak, but he was on casual.
    Quote Originally Posted by Marcus Fenix
    Now I'm pissed!

  9. #9
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    Quote Originally Posted by Ferp View Post
    He said the Brumak was suprisingly weak, but he was on casual.
    I actually thought the Brumak may be easier, based on how big and slow it is. Of course on higher settings if it kills people 1 hit, that may make it somewhat more challenging
    \\★// GhostofDelta2 \\★//
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  10. #10
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    Played on casual and every ten waves is just chaos. so much fun
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  11. #11
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    The berserker waves are crazy. Boss waves are no joke.

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    Quote Originally Posted by Ghostofdelta2 View Post
    1) What map(s)/difficulties did you play?

    2) What did you think of the experience?

    Please feel free to post whatever you though, liked/disliked etc, just please keep this thread clean
    I played hotel and overpass ultiple times. I was on a time restraint so I didn't get to explore to much, but these are my impressions so far.( I played an hour in total)

    Hotel is big, I'd say the size of pavillion but spaced diffetrently. I feel the inside will be the place to fight on muliplayer and the outsides are perfect for flanlks. It feels rewarding to upgrade fortifactions but it can be frustrating if everyone isn't co-operating but still really fun and tight. Eniimies respwan from everywhere so picking the right command post is key.

    Overpass was really confusing map took me a while to fugure out but it doesn;t seem designed for execution or warzone. I fought many lambents on this mao and they are aot tougher than regular locust, but they need to get a lot closer to you to really dish out the damage. Same things applies with fortifactions and team work.

    Iam as excited to go full hands on as you are brudda ahah

  13. #13
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    oh and i played on normal mode and the turrets are super fun but NOT overpowered. the sentires barly help lol

  14. #14
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    What's a solid strategy for fighting lambent?


    Quote Originally Posted by wopchop69er View Post
    I played hotel and overpass ultiple times. I was on a time restraint so I didn't get to explore to much, but these are my impressions so far.( I played an hour in total)

    Hotel is big, I'd say the size of pavillion but spaced diffetrently. I feel the inside will be the place to fight on muliplayer and the outsides are perfect for flanlks. It feels rewarding to upgrade fortifactions but it can be frustrating if everyone isn't co-operating but still really fun and tight. Eniimies respwan from everywhere so picking the right command post is key.

    Overpass was really confusing map took me a while to fugure out but it doesn;t seem designed for execution or warzone. I fought many lambents on this mao and they are aot tougher than regular locust, but they need to get a lot closer to you to really dish out the damage. Same things applies with fortifactions and team work.

    Iam as excited to go full hands on as you are brudda ahah
    Quote Originally Posted by Marcus Fenix
    Now I'm pissed!

  15. #15
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    Quote Originally Posted by wopchop69er View Post
    I played hotel and overpass ultiple times. I was on a time restraint so I didn't get to explore to much, but these are my impressions so far.( I played an hour in total)

    Hotel is big, I'd say the size of pavillion but spaced diffetrently. I feel the inside will be the place to fight on muliplayer and the outsides are perfect for flanlks. It feels rewarding to upgrade fortifactions but it can be frustrating if everyone isn't co-operating but still really fun and tight. Eniimies respwan from everywhere so picking the right command post is key.

    Overpass was really confusing map took me a while to fugure out but it doesn;t seem designed for execution or warzone. I fought many lambents on this mao and they are aot tougher than regular locust, but they need to get a lot closer to you to really dish out the damage. Same things applies with fortifactions and team work.

    Iam as excited to go full hands on as you are brudda ahah
    Thanks for the in depth response.

    It seems like Epic have made teamwork easier AND more important. I like that teams who work together effectively will do better.

    Would you think inside or outside for Hotel would be better on hardcore or Insane?

    Overpass looks like it would be very difficult on Insane.
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    Quote Originally Posted by wopchop69er View Post
    oh and i played on normal mode and the turrets are super fun but NOT overpowered. the sentires barly help lol
    I imagine Bosses would make short work of a lot of the fortifications.
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  17. #17
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    Quote Originally Posted by Ferp View Post
    What's a solid strategy for fighting lambent?
    Don't get close
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  18. #18
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    Quote Originally Posted by Ferp View Post
    What's a solid strategy for fighting lambent?
    on bigger maps it seems its best to put space between you and them on higher waves, Lambent drones are easy but the drudges deal out heavy damage and take alot of damage( a lil less than grinders so it seems) on smaller maps I imagine you should try to avoid situations where they can group up and close the gap on you. They can shoot you behind cover and a few lambent on higher waves might overwhelm you.
    The gunker is a BEAST he takes sooooo much damage.

  19. #19
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    Quote Originally Posted by Ferp View Post
    According to my friend he blows a load every ten waves. I'm just quoting him though, I havn't personally experienced it.
    Post of the day! xD

    I've written a review about Emergence Night where I could play Horde 2.0 ghost. Does that count? I mean, it was the finished version of the game. http://forums.epicgames.com/showthread.php?t=818666
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  20. #20
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    Quote Originally Posted by Ghostofdelta2 View Post
    Thanks for the in depth response.

    It seems like Epic have made teamwork easier AND more important. I like that teams who work together effectively will do better.

    Would you think inside or outside for Hotel would be better on hardcore or Insane?

    Overpass looks like it would be very difficult on Insane.
    hotel stay inside on hardcore and over pass on insane LMAO good luck sir good luck no REAL safe and effective spot, at least nothing i managed to find

  21. #21
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    Quote Originally Posted by wopchop69er View Post
    on bigger maps it seems its best to put space between you and them on higher waves, Lambent drones are easy but the drudges deal out heavy damage and take alot of damage( a lil less than grinders so it seems) on smaller maps I imagine you should try to avoid situations where they can group up and close the gap on you. They can shoot you behind cover and a few lambent on higher waves might overwhelm you.
    The gunker is a BEAST he takes sooooo much damage.
    Sounds like a real challenge. Thanks for your input man.
    Quote Originally Posted by Marcus Fenix
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    Quote Originally Posted by Ghostofdelta2 View Post
    I imagine Bosses would make short work of a lot of the fortifications.
    yeah they destoy everythings....its frustrating ahah looooooots of reviving on wave 20 aha

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    Quote Originally Posted by Ferp View Post
    Sounds like a real challenge. Thanks for your input man.
    annnnnnny time mieng btw retro lancer kick back is managable when aiming downsights still very useable

  24. #24

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    Edit: Good lord am I tired, this IS the multiplayer forum lol.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  25. #25
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    Quote Originally Posted by Fl4m3rX View Post
    Post of the day! xD

    I've written a review about Emergence Night where I could play Horde 2.0 ghost. Does that count? I mean, it was the finished version of the game. http://forums.epicgames.com/showthread.php?t=818666
    Thank you! Of course your opinion counts, especially since you are actually a Horde player.
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  26. #26
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    Quote Originally Posted by wopchop69er View Post
    hotel stay inside on hardcore and over pass on insane LMAO good luck sir good luck no REAL safe and effective spot, at least nothing i managed to find
    Overpass looked nuts from GCON's video. Will probably be one of my fave maps for it
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  27. #27
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    Quote Originally Posted by Ghostofdelta2 View Post
    Thank you! Of course your opinion counts, especially since you are actually a Horde player.
    Lol no ghost, Warzone all the way baby!
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  28. #28
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    Quote Originally Posted by Fl4m3rX View Post
    Lol no ghost, Warzone all the way baby!
    I meant that you actually play Horde lol. I didn't mean you ONLY played Horde
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  29. #29
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    Just to clarify, the 15th is when the press embargo lifted, so they can post replays. We, however , are not allowed to post any spoilers until the 20th. You can see it stated by a Red in one of the closed threads in the campaign forum.
    Quote Originally Posted by ThatHaloDude View Post
    I base skill on how much fun you have. If you can enjoy the game no matter what your K/D, Win/Loss, or whatever else is, then you are a truly great player.

  30. #30
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    Quote Originally Posted by eAnGeL View Post
    Just to clarify, the 15th is when the press embargo lifted, so they can post replays. We, however , are not allowed to post any spoilers until the 20th. You can see it stated by a Red in one of the closed threads in the campaign forum.
    Thank you for the information. I did post spoiler tags just in case, but will amend the Op not to give out any information we didn't know from GCON/E3 etc til the 20th
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