@the_suicide_fox I usually play on Blood drive. If you have a coordinated team of 5 and you stay on one side near spawn you can hold up that area for all 50 waves, but thanks for the tips I might add it to the thread.
Old Town has a lot of wiggle room. I have beaten waves by my lonesome, with no fortifications, by just running in circles from Boom to low to snipe to high, rinse repeat.
Thanks to CQColin for the adam fenix code
Thanks to Brute for the liquid green skins
thanks to III LYCAN III for the IO's and the Comm Dom
Thanks to Flak for the early Fon code
Thanks to the rst of you for being (mostly) good guys to game and trade opinions with....
Damn good job guys, pretty informative thread.
Chicks Dig The Dom
If only we all had a friend like Dom in our lives, r.i.p.
You'll find me at Gears 3
My love for Gears, I cannot explain it fully....
If you put all 5 on the steps, they will spawn in that hallway, and on later waves when you're focused on people coming up the stairs, a few stray grinders/boomers/armored kantus coming from that hallway will ruin your day. When you cover these 2 areas, you have significantly more wiggle room and freedom, and it is alot easier to keep the locust away.
If it's random, why do I see Tickers EVERY ****ING WAVE!?Enemies in each wave are randomized. Example: Wave 1 can contain all drones and tickers the first but the second time playing wave 1 can contain drones, lambent drones, tickers, wretches, or more.
That's not what I really meant sorry. What I meant was that for wave 1 for the first time there could be 2 tickers and 6 drones, for the second time playing wave 1 there could be 3 tickers, 2 drones, 2 butchers, and 1 wild ticker.
Also tickers have a low point value so it is easier to see them in a wave rather than a grinder with a huge point value. Each wave has a certain amount of points needed to earn by a player for the wave to be completed. 1st wave could be 1000 points, 2nd wave could be 1250 points, and so on. So that is why you have a much bigger chance of seeing a ticker and a drone than a boomer.
Darn, alright sorry if some info isn't clear. I tried to go back and make things clear but sadly I hit the character limit of 30,000 characters, lol.
If there's anything you need further explaining just ask and I'll try to answer it the best that I can. Thanks.
Nice thread. Very helpful !
Queen Locust: Wretch, Grenadier Elite, Cyclops, Shrieker, Flame Boomer, Armoured Kantus, and Bloodmount
You also get Berserker here
The multiplier for Insane fortification progression is 110%, not 120%. Got $1,100 for buying a sentry on Insane with no mutators, and $687 for buying a decoy with No Ammo, Enemy Regen and Friendly Fire enabled ($500 * 1.1 * 1.25 = $687.5, rounded down).
It's not clear in the guide, but do you earn more cash for insane Horde than normal?
Last edited by Viper187; 03-21-2012 at 01:14 AM.
does anyone know if epic can make the onyx guard smarter i would rather him be a teammate than a lone wolf straying way out past the base. it would be awesome if you could utilize the team commands from gow1 campaign on the onyx guard
Online most nights after 11pm eastern time. hit me up with a message overxbox live if you need help with achievements. gt: Lftdaporch. I enjoy all game modes
Question about High ROI, the one for Killing 5 enemies with a weapon you purchased. I brought a weapon that was on the ground and killed 5 enemies and still got nothing. Do all five kills have to be in the same wave? Does it matter if you added ammo from downed enemies?
Love horde. The only thing I hate is when host quits and you lose all fortifications. This mostly happens at around turn 20 or so.
The other thing I hate, and I kinda feel ripped off, is that I payed 30 euros for the dlc packs and I havent gotten to play any map on horde public.
This is for me a clear sign I'm never buying dlc product again.
They should really invest more time into making horde a better mode.
Cus I think it the mode with the most potential.
wow man, i finally got level 5 silverback. ive been slowly boosting for like 6 months, finally got it this morning so now it only cost 6250 to fully repaired a destroyed rocketless silverback
this almost makes it possible to just use the silverback for all 50 waves