Page 1 of 3 123 LastLast
Results 1 to 40 of 107
  1. #1

    Default Survivor:Forgotten World ( Open World Survival RPG)






    Survivor; Forgotten World, is a First Person Survival RPG Featuring:


    Exploration
    Survivor is not going to hold you by the hand. You shape your own experience and so you
    are free to do whatever is needed, but be aware that your journey won't be easy.
    The world is there to explore and there will be many things to discover and find,
    but it will be no happy adventure, the forgotten lands are harsh and unforgiving,
    and you need to try to survive by all means.

    Thirst / Energy / Hunger
    You need to find food and water and try to get sleep among the constant dangers of the wilderness.
    During the game, the player needs to go after his needs and can gather fruit, berries, hunt for flesh to cook, or even combine different kinds of nutrition to a meal.

    Varying gameplay
    Resources are limited, so the player can't stick to one location. He will have to constantly explore the island in search of Resources, safe Zones, leftovers, or even treasure, whilst avoiding the dangers of the wilderness and its inhibitants. Specializations, Skilltrees and random components
    ensure a new experience over and over.

    Complex Crafting System
    You are by yourself on the island. You will need to find your own resources and make use of them. This means using wood to craft tools or anything from bamboo fishing rods to stone axes, and use these for varying purposes. You will be able to build small structures and barricades
    to fortify your position a bit and improve your chance on survival.

    Body Damage Feature
    You can get injured, fall, get poisoned, ill, undertemperature, and all kinds of things.
    Breaking bones or flesh wounds need to get cured if you want to live on.
    Body temperature also plays a role, you need to get dry after beeing in water, and
    staying too long in the cold or the heat can have negative effects on your health.

    Survive together
    Survivor will feature 4-player online co-op where you can team up with friends and battle the wilderness alongside each other. Survivor is a unique take on the survival genre with many interesting ideas, creating a unique and deep but difficult experience.

    Based on UDK
    Survivor uses Unreal Engine 3, which has strong graphical performance and allows for an
    sandbox open world with rich visuals.

    True First Person Motion
    Using the True First Person Technique - allowing body awareness and full control over the player's body animations,which adds a whole new level of depth and realism in the game.

    A lot more!
    Expect a lot of cool features throughout development!
    Survivor FW is the perfect game to add any imaginable content.
    More will be added to this text, text is not final and contains errors.






    Game Media [Latest Update]








    The WW2 Shovel, a selfmade bow, and tribe (burning) and selfmade arrows. There will also be
    a bone carved tribe bow, as most of our weapons come in 2 or more different kinds.

    Models and textures may be replaced and especially textures are not final for
    some meshes. (The white arrows are untextured of course)









    Thank you for looking into, and stay tuned for more updates! Follow us if you like



    Wanted:
    - Environment Artist / Level designer
    - 3D Modeler
    - Texture (Shader) Artist
    - (Concept Artist / Animator / others!)


    Contact/Follow Us!
    Follow Survivor on twitter! http://twitter.com/#!/risingsoulgames
    Check us on moddb! http://www.moddb.com/games/survivor
    We are always looking for people to help out, send a PM if you're interested
    Last edited by alvarofer0021; 04-19-2013 at 03:23 PM.

  2. #2
    MSgt. Shooter Person
    Join Date
    Apr 2010
    Posts
    464
    Gamer IDs

    Gamertag: JarroRussianGuy

    Default

    no !! my game has this idea too
    I would suggest you to play Stranded / Stranded II, I talked with its creator and it was made in the Blitz3D. I'm speaking about Stranded games because Stranded II is the first succes of survival-game genre (at wildness), it has much of good ideas so good luck with your project.
    PS. you can use my Kismet first person camera for preparations, slowJusko should to hate me but this camera can be done by novices too in kismet, I'm sure that in the final development it have to be done in UScript and only, though..
    I think nobody will read the next words really, but here is an ideal coctail shake of tags that will perform a cool concept of nature survival genre:
    -Difficult conditions which are made by difficultness of the game that will let you to..
    1.move from previous place,
    2.find the food every day,
    -Soleness of every motion:
    1.food should be picked up from a tree on the first day and should be extracted from hunted animals on the second day. On the third day the main player will catch a fish and on the fourth will live without food. Just an example
    2.player should not to return to previous place because of conditions made by you. For example, he will pick up all the berries and wont find them after a day if he would return there
    -Parkour, alpinism and climbing, because you made some parkour system so you should to use it, because parkour + wildness = mega extreme, even in a video game. Player should to climb big trees/palms and mountains to move to the B point
    -Extreme
    , on the map it wouldnt be odd to place a big log over the big canyon and player should to go it across. Then the log is being crashed and chunked and the game places a mini-game with slo-mo, "press this key" and etc. Or, to give the player resources and crash his own boat when he will swim near the sharks ..
    Wildness, conditions, surviving.. Why not risk and extreme ?
    -How did you get there, you need to make an airplane crash or base-jumping off a helicopter, you need to find a reason why cant you find the way back.
    -The Exit, the player have to go for very big distance or swim out the island to visit some wooden house with lights in it (there are humans which will give you a help), then curtains are going down and some statistics with nice rock music are being popped up
    Last edited by Jarro; 09-09-2011 at 01:37 PM.
    Last edited by WHO?!; 13-32-2001 at 06:61 AMPM. Reason: Blew up the signature


  3. #3

    Default

    Thanks for the suggestions and the game itself is kinda sandbox the player can explore the whole island in search of resources but theres always danger Animals,Snakes etc

    So yeah the player needs to be consistently Changing from place to place becouse the resuorces that he gets dont last forever So If the resources in his zone are alredy out he needs to take what he needs and venture in the Wilds for more resources

    And i dident setup the first person motion yet becouse im mainly working on the Level + Inventory once i got these 2 sorted out ill work more on the gameplay itself

  4. #4
    MSgt. Shooter Person
    Join Date
    Apr 2010
    Posts
    464
    Gamer IDs

    Gamertag: JarroRussianGuy

    Default

    I would add multiplayer support idea because it is very easy to do with this kind of project ("easy" multiplayer is very rarely here).
    Last edited by WHO?!; 13-32-2001 at 06:61 AMPM. Reason: Blew up the signature


  5. #5

    Default

    Update

    Im Done with the Inventory added functions to directly give the item to the player instead of having to Create....Drop to ground and pickup

    Added Per Item Weight So if you have lets say 5 items and you are carrying your max weight you cant pickup any items Later as you level up you can Use your skill points to have a bigger Weight Limit

    Added True First Person

    And Started to code the Skills and Cuteable Trees

    Will upload new media once im done with the inventory UI

  6. #6

    Default

    Update 2

    Added VERY WIP Sprinting Animation + System Seriously 3D animation is not my best So i really have a lot of work to do with the animation

    Anyway Here It Is!!

    http://www.youtube.com/watch?v=MiLc0HTReEo

    ALSO

    Added the First weapon/Tool you get at the beggining of the game After doing the starting Tutorial to get used to the game mechanics

    Last edited by alvarofer0021; 09-12-2011 at 08:20 PM.

  7. #7
    Skaarj
    Join Date
    Nov 2009
    Location
    Launceston, Tasmania, Australia
    Posts
    22

    Default 1 To watch :)

    I will be following this Project, as I have had the same sort of Ideas running around in my Mind for a long time (im just terrible with UDK still )

  8. #8

    Default

    Added New Update to Main Post (Inventory Menu)

  9. #9
    Iron Guard
    Join Date
    Apr 2011
    Location
    Montreal, QC Canada
    Posts
    673

    Default

    Nice work, how long have you been working on this for?
    ~Ryan Wiancko - Producer
    Ironbelly Studios -
    AAA Quality Services at Indie Prices
    UDK Developer & Service Provider(2D,3D,UI,Animation,VFX,Audio,Code) for PC, Console and Mobile
    Follow us on Facebook: www.facebook.com/ironbellystudios

  10. #10

    Default

    Thanks (: and well 1 Week soo far

  11. #11

    Default

    Update 3 ( Yeah i Keep Pushing Updates )

    *Players can now Use/Eat items from they inventory
    *Added Debug HUD For player needs
    *Added a new sprinting animation Still it needs some work
    *The Inventory now displays player current inventory weight and max Weight


    And heres a new video showing the sprinting New Animation and the inventory work

    http://www.youtube.com/watch?v=wJGC9N0nzYs

    Feel free to critisice And give out your opinions
    Last edited by alvarofer0021; 09-14-2011 at 03:45 PM.

  12. #12
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Posts
    331

    Default

    is your inventory a scaleform one? and how do you call it up if it is not one?
    I like your premise keep up the good work

  13. #13

    Default

    Thanks and Yes its using the scaleform classes only a ScrollingList that i populate with a array containing the player items
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  14. #14

    Default

    UPDATE 4

    *Added Support for dropping Items
    *Player can cut trees using a pickaxe
    *Added Sleeping (Still kinda buggy when switching animations)
    When the player starts to sleep The day moves faster since it changes the time dilatation to 4.0
    *New HUD

    And video showing sleeping

    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  15. #15

    Default

    I know that the tree spawns barrels atm i have no model for wood
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  16. #16
    Iron Guard
    Join Date
    Jan 2011
    Location
    Netherlands
    Posts
    738
    Gamer IDs

    Gamertag: ColdGuy

    Default

    wow looking cool allready. I'm curious on how you got those things working so well

  17. #17

    Default

    Thanks by the way The moddb profile has been opened! Be sure to take a look here http://www.moddb.com/games/survivor
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  18. #18
    MSgt. Shooter Person
    Join Date
    Dec 2009
    Posts
    56

    Default

    Yea tis lookin good! keep at it, i am pretty sure you will find some artists soon enough.

  19. #19

    Default

    UPDATE!!!!!

    We have a 3D Modeller!!!

    Say Hello to Eshton!!!

    Just for those that mind here are a few samples of his work



    knifep.jpg



    Some of the work he did for survivor



    And as last What i have been working on

    First of all i changed the way weapons are handled

    Heres a picture made by eshton to show the new system of Maintance /condition



    Basicly Now the durability is mainly based on your crafting level The higher your crafting level is the greather durability your weapon hax if your crafting skill is 0 your weapon durability is 100% if your crafting skill is lets say 5 your weapon durability becomes 120%

    Also based on your weapon condition The weapon model changes to Not damaged,Damaged,Barely Damaged And VERY damaged versions of the model itself!! (Yeah inspired by dead island)

    Also i have been working pretty close on the inventory!

    Using items and dropping items work quite fine i only have some overlapping and physics issues on dropping but thats quite easy to fix Ill update again once i fix an problem i have with the items array not updating

    So well thats it Remember to check us out in moddb!!

    http://www.moddb.com/games/survivor

    twitter http://twitter.com/#!/risingsoulgames

    And facepunch!

    http://www.facepunch.com/threads/1129615/2
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  20. #20

    Default

    New banner! by our new gfx artist Sharki GFX!!!!!!!!!!!!



    and video showing the wood cutting mechanics



    Also check the moddb profile Becouse our new gfx artist Just did a TON! of new Pictures and media for the profile!

    http://www.moddb.com/games/survivor
    Last edited by alvarofer0021; 10-12-2011 at 06:27 PM.
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  21. #21
    MSgt. Shooter Person
    Join Date
    Jul 2011
    Posts
    272

    Default

    looks cool hope to see more!

  22. #22

    Default

    Thanks! Ill upload a new mockup of the inventory soon
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  23. #23

    Default

    Here it is



    Design by srhike gfx and scripting by me

    THANKS TO MATT DOYLE:for telling me wich Clik widget to modify to get a custom Scrolling list

    and i only have to add icons support
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  24. #24
    MSgt. Shooter Person
    Join Date
    Jul 2011
    Posts
    272

    Default

    very nice I have something similar but with more features for my game other tan that keep it up and nice.

  25. #25

    Default

    NEW UI Concept done by srhike gfx!



    Some progress done regarding the 3D Modelling done by eshton



    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  26. #26

    Default

    and new banner and logo!



    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  27. #27
    Skaarj
    Join Date
    Nov 2009
    Location
    Launceston, Tasmania, Australia
    Posts
    22

    Default

    Can't wait to see more moving along very nicely

  28. #28

    Default

    Thanks! with the current members we have the content is going quite well and nice im finishing off the campfire mechanics
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  29. #29

    Default

    Well Right Now! We are looking for TALENTED 3D Animators and Level Designers If you would like to discuss About any of those 2 positions Feel free to send me a PM
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  30. #30

    Lightbulb

    New media update Regarding the level designing,Scripting and 3D Modelling




    player model




    Modified the item pick up system




    Some work done on the campfire




    New UI IN-Game




    And A new UI Concept done by Eric




    Also Eeshton our 3D Modeller has done a whole set of animations For the melee Fighting System as soon as i tweak abit some issues im getting ill surely post a video here


    Thats it for now!
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  31. #31
    Palace Guard
    Join Date
    Aug 2008
    Location
    Location,Location
    Posts
    3,721

    Default

    Looking good, keep it up!

  32. #32

    Default

    Thanks !! Our Level designer is back So Except more pictures regarding the levels soon!
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  33. #33

    Default




    video showing of the new Stick/Axe combos And a bit how the melee system works
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  34. #34

    Default

    Hello Back again! Finally implemented Some more smooth movement at the player While sprinting the camera shakes a bit up and down and once the player gets Hit it does the same

    And New Concept regarding the Inventory Done by our GFX Artist





    And some progress at the 3D Modelling

    Model done by eshton




    Also we are STRONGLY looking for an level Designer

    The requiriments are the following

    *Knowledge regarding Open Levels and Optimisation

    *Proper Knowledge of the UDK

    *Be Able to meet deadlines

    *Able to organise Online Trough Skype

    *MUST be Active and dedicated to the project


    And Why you should join us here is why

    Your given full Creativity when designing Levels

    Work with a dedicated team that Wont Give up on the project

    Full Access to the game Source code and latest build

    An Nice Sample for your Portfolio

    If your interesed in this position feel free to contact me at Alvarito0020@hotmail.com
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  35. #35

    Default

    New Update!!

    I got most of the main core of the game done (Sleeping,Player Needs,Time System etc etc) Right now we are mainly bug fixing and polishing them



    Now the content pictures!

    ALL the designs have been done by Eric Our AWESOME! Gfx Artist









    Background 1 image



    Also our Dev Diary 2 Showing the new melee System,Editor placeable classes a bit of the inventory and more!




    Again we are Looking for an EXPERIENCED level designer details below

    --------------LEVEL DESIGNER / MAPPING-------------------

    We look for someone who has enough experience with UDK to help the creation of our Levels.
    You should be able to work with the Landscape tool and with everything that comes with it.
    There is a lot room for your creations and no map is done yet so you can do the pioneer work and you would have the lead over the map creation

    Details:

    - We are doing 1 big Level for the moment to have a working Game, other Maps will
    follow much later (may change)
    - The Map(s) is Nature heavy, Expect doing a Forest & Mountain environment, maybe
    a beach environment later
    - You should be able to work with Speedtree (The team is creating the static meshes still) Speedtree is very easy anyways
    - You should work with the Landscape tool (knowing about heightmaps could simplify your task a lot but is not needed if you know your way around)
    - The team will assist in every needed way on the creation of the map
    - You should be very motivated

    --------------OTHER WORK-------------------

    We also take applies from people with other talents! Someone good at his job will always find a spot.

    Rising Soul Games offers you a good and really motivated Team working on a promising Game - Survivor - A True Survival RPG.

    Indiedb.com

    We already have a strong basis and many of the mechanics and a couple of the arts are already done. So don´t hesitate and send us your request!

    We communicate over Skype and Dropbox.
    Perfect English is not necessary, we have members from very varied Regions

    To Apply
    Send a resume to "Alvaroabreu" on IndieDB
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  36. #36

    Default



    progress on the watch interface( i do know the flash movie looks VERY small trying to fix it)
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  37. #37

    Default




    Worked more on the watch fixed the size added new ui and did all the functionality ( Shows real game time ,and the PM text changes based if its PM,Or AM like 2:14 PM etc);

    still need a bit more of work but im getting done
    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  38. #38

    Default HUD Progress!

    Hello again its me! Im working right with Eric our GFX Artist In getting the new HUD Design on UDK Heres a picture of the current state

    Rising Soul Studios Main Leader
    S.U.R.V.I.V.O.R RPG Survival Game

    http://www.moddb.com/games/survivor
    http://forums.epicgames.com/showthread.php?t=819282

  39. #39
    Skaarj
    Join Date
    Dec 2011
    Location
    England
    Posts
    7
    Gamer IDs

    Gamertag: SHdude12

    Default

    I'm definately going to keep my eye on this project. When this is finished I will almost certainly buy it. You should post this on Reddit in r/gamedev, the guys there will love to see this project.

  40. #40
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Location
    Manchester, UK
    Posts
    215

    Default

    Hey guys,

    Really interesting to see all the tech work behind your game. Some pretty fresh stuff happening, will definitely be following your progress. I really like how you break down all your information too, may take a few hints from that when posting

    Keep up the great work!


 
Page 1 of 3 123 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.