For some reason I am getting this error on all my static Meshes that I put into my level any Idea on how to fix this.
Warning Duck_Wars SM_lights StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_Toilet StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_Faucet StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_Bottles StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_Towen StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_Drawers StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_Vase StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_Sink StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_Mirror StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_door1 StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars Water_Overflow StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars Water_OBJECT StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars Drain StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_RoadKillOut StaticMesh has invalid LightMapCoordinateIndex.
Warning Duck_Wars SM_Tub StaticMesh has invalid LightMapCoordinateIndex.
Also I am getting these errors as well
Warning DW-RubberDucky WorldInfo_4 Map should have KillZ set.
Warning DW-RubberDucky WorldInfo_4 Maps not built with production lighting



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