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  1. #81
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    New version was released (1.49)!
    1)Added in-game clock (working in game-related time).
    2)Fixed some bugs.
    http://www.bludnikov.ru/eng.htm

  2. #82
    MSgt. Shooter Person
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    New version was released (1.50)!

    1)Was added images in readbooks.
    2)Now pawns can be selected/deselected (circle under pawn).
    3)Now focused pawn shows as selected pawn.

    http://www.bludnikov.ru/eng.htm

  3. #83
    MSgt. Shooter Person
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    New version was released (1.51)!
    1)Was added enemies on minimap (optional).
    2)Fixed some bugs.
    http://www.bludnikov.ru/eng.htm

  4. #84
    MSgt. Shooter Person
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    Thanks for the work you're putting into this rquester.

    If you get a chance to do some quick tutorials for how everything works that would be great!

  5. #85
    MSgt. Shooter Person
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    Mayan
    Thank you.

    If you get a chance to do some quick tutorials for how everything works that would be great!
    There are some tutorials http://bludnikov.ru/first.htm. I am planning to make more, but haven't time for it now.

  6. #86
    MSgt. Shooter Person
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    New version was released (1.52)!
    1)Was added radar (optional).
    2)Fixed compilation error in new UDK with touch-screen (now there are options for new/old UDK version).

    http://www.bludnikov.ru/eng.htm

  7. #87
    MSgt. Shooter Person
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    New version was released (1.53)!
    1)Added new type of minimap - rotated map (always rotated in walking direction).
    2)Fixed some bugs
    http://www.bludnikov.ru/eng.htm

  8. #88
    MSgt. Shooter Person
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    New version was released (1.54)!
    1)"New game" now enables recreate project (no need delete).
    2)Fixed some errors (phantom healthbar in newer versions of UDK, healthbar on map, compilation errors whith no inventory options...).
    http://www.bludnikov.ru/eng.htm

  9. #89
    MSgt. Shooter Person
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    New version was released (1.55)!
    1)Added new AI (RudeEnemy - very similar to the EnemyAI but it doesn't uses pathnode).
    2)Fixed some bugs.
    http://www.bludnikov.ru/eng.htm

  10. #90
    MSgt. Shooter Person
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    New version was released (1.56)!
    1)Night Vision was added (N).
    http://www.bludnikov.ru/eng.htm

  11. #91
    MSgt. Shooter Person
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    New version was released (1.57)!
    1)X-Ray Vision was added (look through wall) (X).
    http://www.bludnikov.ru/eng.htm

  12. #92
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    New version was released (1.58)!
    1)Invulnerability function was added.
    2)Now books functionality is option (there is the question in game generator).
    3)Double Click now can be used to run Script Wizard commands.
    http://www.bludnikov.ru/eng.htm

  13. #93
    MSgt. Shooter Person
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    New version was released (1.59)!
    1)Added armor and defence parameters (used in TakeDamage to change damage).
    2)Added Effects List (for effects like Fire, Frost, MagicShields etc.).
    http://www.bludnikov.ru/eng.htm

  14. #94
    MSgt. Shooter Person
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    New version was released (1.60)!
    1)Added fire effect (decrease health some time and burning pawn effect).
    http://www.bludnikov.ru/eng.htm

  15. #95
    MSgt. Shooter Person
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    This is awesome stuff! Keep it going

  16. #96
    MSgt. Shooter Person
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    Mayan
    Thank you

  17. #97
    MSgt. Shooter Person
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    New version was released (1.61)!
    1)Added frost, invisible, stone, stasis visual effects. For it you must add "Used in Skeletal Mesh option" to the UN_Misc.BSP.Materials.M_UN_Misc_BSP_FlourescentLig ht01, HU_Deck.SM.Materials.M_HU_Deck_SM_Fwindow_Glassbro ken2_Mat, Envy_Level_Effects_2.Materials.M_VH_Snow.
    2)Added some documentation to the package.
    http://www.bludnikov.ru/eng.htm

  18. #98
    MSgt. Shooter Person
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    New version was released (1.62)!
    1)Added freeze effect (paralized pawn).
    http://www.bludnikov.ru/eng.htm

  19. #99
    MSgt. Shooter Person
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    New version was released (1.63)!
    1)Added active effect panel (picture and time)
    2)Added active effect tooltip.
    http://www.bludnikov.ru/eng.htm

  20. #100
    MSgt. Shooter Person
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    New version was released (1.64)!
    1)Added change speed add/substract effect
    2)Added change speed mutiply/divide effect
    http://www.bludnikov.ru/eng.htm

  21. #101
    MSgt. Shooter Person
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    New version was released (1.65)!
    1)Now you can turn effects panel on or off in generation time.
    2)You can turn on/off demo effects (frost, speed etc.) too.
    http://www.bludnikov.ru/eng.htm

  22. #102
    MSgt. Shooter Person
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    New version was released (1.66)!
    1)You can generate game with one/double/triple jump enabled.
    2)You can generate game with/without dodge.
    3)Active Effect panel now can show effects not added yet in EffectPictures list.
    http://www.bludnikov.ru/eng.htm

  23. #103
    MSgt. Shooter Person
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    New version was released (1.67)!
    1)FireBall throwing was addeed (flying fire ball with fire damage effect to the focused target, used by double pressed L key on middle range).
    http://www.bludnikov.ru/eng.htm

  24. #104
    MSgt. Shooter Person
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    New version was released (1.68)!
    1)Now was added ShockBall spell
    2)Now was added FrostBall spell
    3)Now was added Ligtning spell
    4)Some other magic effects was effects.
    http://www.bludnikov.ru/eng.htm

  25. #105
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.69)!
    1)Added spell panel (with cooldowns).
    2)And special 1 april feature: story generator. For team without a writer .
    http://www.bludnikov.ru/eng.htm

  26. #106
    MSgt. Shooter Person
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    New version was released (1.70)!
    1)Right click on spell panel now show select spell list. User can customize panel from enabled spells.
    2)Additional cursor moving style - when cursor is within the screen, it moves without pawn rotating.
    http://www.bludnikov.ru/eng.htm

  27. #107

    Default

    Hi, this looks interesting but I'm wondering if it would be possible to use this program with heightmaps?
    For example your program would import heightmap and make a terrain based on it. After that you could use rest of your program to place walls, statues etc to it?

    Is it possible?

  28. #108
    MSgt. Shooter Person
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    Kauppaneuvos
    Import of the height map doesn't supported at this time. And which format for heightmap do you want? Picture where gray level is the height? If I doesn't err something like this support standard 3d programs, even UDK can something like it...
    Program has build-in system for heights: Switch to Height mode (F5 several times). Then mark some place with h (and enter height of it). Program will automatically recalculate height of other cell with variable height (for make cell variable height you must enter v in height dialog, better select a block by [ and ], press Ctrl-F6 and select Fill Selected, than v in "bottom" field).
    Last edited by rquester; 04-04-2012 at 04:32 PM.

  29. #109
    MSgt. Shooter Person
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    New version was released (1.71)!
    1)Autofocus function was added.
    2)Now buttons on default spell panel can cause fireball, lightning, shock and frost damage (they use autofocus feature and if no focused pawn (by L key) it activate nearest frontal pawn).
    http://www.bludnikov.ru/eng.htm

  30. #110
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.72)!
    1)New magic - drainstamina, drainmana and drainenergy.
    2)Was added function CallRemoteEvent for easy call kismet events.
    http://www.bludnikov.ru/eng.htm

  31. #111
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.73)!
    1)Added quest journal (J).
    http://www.bludnikov.ru/eng.htm

  32. #112
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.74)!
    1)Journal state now saved.
    2)In quest journal now mouse is working.
    3)Fixed some bugs.
    http://www.bludnikov.ru/eng.htm

  33. #113
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.75)!
    1)Fixed some bugs.
    2)Added spells "despell" and "despelllong"
    3)Added despell ball and despell button on spell panel.
    http://www.bludnikov.ru/eng.htm

  34. #114
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.76)!
    1)Added num2str function for formatted number output (with limited digits).
    2)Added commands for dialogs: addquest, delquest, finishquest and changequest.
    http://www.bludnikov.ru/eng.htm

  35. #115
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.77)!
    1)Added world mouse coordinates.
    2)Added finished quest list.
    3)Was added buttons in journal window.
    4)Description of the quest now showing in bottom part of the window.
    5)Paragraph delimiter now is standard \n. Paragraphs in journal description automatically splitted fo multiple lines.
    6)AddQuest function now add quest to the top of list (excluding main quests if added not main quest).
    http://www.bludnikov.ru/eng.htm

  36. #116
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.78!
    1)Added functions SetQuestQuantity/IncQuestQuantity for quest for collect with collected things count.
    2)Collected things now show in journal.
    http://www.bludnikov.ru/eng.htm

  37. #117
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.79!
    1)Added incitems/incitemsadd in dialog language (increase items count for quests with counters).
    2)Now if your come from level, for example map1, player starts from player start with that name as tag. If it is a new game PlayerStart with tag PlayerStart is used. This feature is useful for free world games, where player can go to the location from the different places.
    3)Fiexed some bugs.
    http://www.bludnikov.ru/eng.htm
    Last edited by rquester; 04-29-2012 at 05:04 PM.

  38. #118
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.80!
    1)Added PrintColorString function for print string with different color inside.
    2)Added lookatactor - this actor is always rotated to the player (maybe used for trees, grass, very useful for optimization).
    3)Fixed some bugs.
    http://www.bludnikov.ru/eng.htm

  39. #119
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.81!
    1)Added rich text output (functions DrawParaFntEasy and DrawParaFnt) - output paragraph with multiple fonts/colors with auto split lines.
    2)Added rich text support to the journal (description).
    http://www.bludnikov.ru/eng.htm

  40. #120
    MSgt. Shooter Person
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    Jul 2011
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    New version was released (1.82!
    1)Added dialogbox class for realize in-game dialog boxes.
    http://www.bludnikov.ru/eng.htm


 
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