I am wondering if anyone would have any advice on how I would make a bomb which can be dropped from the belly of a plane as it flys across a map. Imagine the old world war 2 bombers and you will know what I mean. I only want gravity to affect the bomb and obviously when it hits the ground it needs to explode.
I was thinking it could be done by extending the UTProj_Grenade class, would this work? I would have to have an instance of the class within my plane class and then it could be fired off from the plane using an input, am I correct?
Would be very appreciative of your help



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