Hi,
I've no idea why PostBeginPlay() cannot work in my PlayerController
Thanks for you advices.Code:class MyGamePC extends GamePlayerController; simulated event PostBeginPlay(){ super.PostBeginPlay(); //===This Doesn't work!!!! InitParameters(); WorldInfo.Game.Broadcast(self,"Game Begin!!"); } event InitInputSystem() { Super.InitInputSystem(); //..... //When I put it here, it works. InitParameters(); } function InitParameteres(){ //balabala.... }



Reply With Quote

Bookmarks