Hey, whenever generate a cubemap, I get a problem with NegZ, PosZ and PosX generating the same texture. Obviously this doesn't tile and looks bad, any suggestions on why it happens?
Hey, whenever generate a cubemap, I get a problem with NegZ, PosZ and PosX generating the same texture. Obviously this doesn't tile and looks bad, any suggestions on why it happens?
Hi, I still haven't figured out the reason.
If it was a well known problem for older versions (which I am using) I hope there's a workaround.
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