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  1. #1
    MSgt. Shooter Person
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    Jun 2011
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    Question Explosion destroys destructible mesh ?

    How can I fix an explosion to destroy an already fractured mesh (I mean I already used the fracture tool). Not by shooting it, by triggering an explosion animation and make it destroy it by adding damage or dunno. What do u guys think I should do and how lol

    Ty for your time everyone

  2. #2
    MSgt. Shooter Person
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    Poland, Żyrardów
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    PSN ID: makipolska

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    You can make a mover. Small object with CollisionToAll. and that destroyable mesh convert to parts and make KarmaObject from them. So when explosion is a small objects is moving to wall splited to small particles and touch that wall so wall will destroy effectively.

  3. #3
    MSgt. Shooter Person
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    Something like this is what Im talking about
    http://www.youtube.com/watch?v=2J0vD-2Lxaw

  4. #4
    MSgt. Shooter Person
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    In the case of that video how did he make the bridge "explode"

  5. #5
    MSgt. Shooter Person
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    O I got it, we use an impulse actor with an "explosion" particle effect


 

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