Greetings!
I just have a quick question for you guys.
Essentially I have two triggers that play audio announcements when the player interacts with different objects in a room, this all works fine.
Now what I need to do is set up Kismet to register when All of the triggers have been pressed and the announcements have finished, before playing a final announcement.
Below is what I am dealing with...hope somebody can help me out!
Cheers
![]()




Reply With Quote


Bookmarks