I wanted to know if it's possible to make Ragdolls, instead of flying trough other Actors, collide with them.
I'm actually using the normal PlayDying() Function for my Monsters and I've already tried the SetCollision() for it but no change.
Would it be also possible maybe to let them damage the Actor it touches? But this only would be something extra.
Thanks a lot.
Ok, found it out. Works good enough with the Touch(Actor Other) Function.