Hi guys, I have been getting into the buzz3D tutorials regarding kismet and in particular setting up a similar barrier system they us on the door with a view to making a cod zombie style shooter using udk.
I wonder.if someone could put me on the right path to achieving.this as I have found the tutorials to only be loosely related and quite dated in this area.
At this stage I am having problems getting my fractured SM to take damage on pawn collision, and my second attempt was to.use interp actor barriers to block and disappear on damage triggered by collision but not luck getting the set up right.
Help.



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