first thing that comes to mind, check your surface normals (blender: ctrl+n in edit mode with your entire mesh selected)
there was a second thing that i experienced something similar with, but it's not coming to me. i'll update my post later if it does.
edit --
do me a favor and post if it works in your earlier thread, ill check it out when you reply. i would like this thread to stay on topic![]()



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it'd just be more comfortable and controllable if I'd be able to do the smoothing by myself instead of leaving it to angle detection 


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