Name: Unreal Old Friends Map Pack 2
Version: 1.0
Requirements: UT3 + Patch 2.1 + Titan Pack
Release date: April 1st, 2011
Homepage: UOF
Description: Since the first pack was well received by the UT3 community, the UOF team as decide to make a second pack. As the first, this pack is intended to be primarily a fun group project made by a great bunch of friends that combines several different mapping styles.
Many months of development & testing have been invested in this second pack, enjoy.
Game types: 2 CTF, 3 DM, 1 DOM, 2 Greed, 1 WAR
Wallpapers:
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Download for PC (Manual installation):
Megashares
Odedge
UT-FILES
UTZone.de
Download for PC (Windows installer):
Megashares
Odedge
UT-FILES
Download for PS3 (Manual installation):
Megashares
Odedge
UT3MOD (each file available in USERDATA.JAM, not as a whole pack)
Manual installation:
Extract the UOF Map Pack 2.rar archive into :
"...\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps" directory. If this folder is not currently on your system, you can safely create it.
Automatic installer:
Run UOF Map Pack 2.exe & follow the steps. Note that a uninstaller is added in your Windows programs menu.
Manual installation for PS3:
Extract 'UOF Map Pack 2 for PS3.rar'. Each map of this pack as is own directory since you must copy each of the USERDATA.JAM file to a data card and insert it into the PS3 console. Note; CTF-Fatima isn't included. Therefore, DM-DeReZDe, a bonus version as been added
Bonus downloads:
DM-Orbital Reconstruction by Lord_PorkSword, a DM variant of his WAR-Oribtal Drift map. A bonus Easter Egg from him for pack 2
MediaFire or Megashares
DOM-Orbital Reconstruction by Lord_PorkSword, a DOM variant of his Orbital Reconstruction map for this pack
MediaFire
Credits:
Level designers
'Bl!tz', Éric Rigard
'Odedge', Jeff
'Thrallala', Jonatan Czapnik
'Lord PorkSword', Michael Lomman
'Stevelois', Steve Loiselle
Internal coordination
1xTrEmE, Bl!tz & Odedge
Officials announcements, advertisements, compilation & upload, main readme, readme template
Stevelois
Greed conversion, Windows Installer
Odedge
Wallpapers
Thrallala
Special requests
Sébastien NOVA
Testers
All level designers + 1xTrEmE, Achernar, Barballs, Cupcake, Diesalot, HO0815XX, Rathalos, Sébastien NOVA, TIPPER & Zergling
Others
Euchreplayer23 for everything regarding the PS3 conversion
Epic for the editor & assets
ClickTeam Install Creator for the free installer
Packs:
UOF Map Pack, (pack #1) released July 1st, 2010
UOF Map Pack 2, (pack #2) released April 1st, 2011
UOF DM Map Pack, (pack #3, part 1 of 2) released December 15th, 2011
UOF EG Map Pack, (pack #3, part 2 of 2) released December 20th, 2011












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If you ever come into the situation where you think the bot you are playing totally disappeared off the face of the map, be sure to check the small islands at the bottom. I spent ages searching all over only to find it stranded on a little island it could not escape from. Though there are some pathways and small rooms located on the map I found myself using mostly long ranged weapons. I think some of the rooms might be on the too small side for having CQB battles in them, they are mostly just cover from long range fire. I always found myself dodging out and floating away to get some distance from my opponent unless I was totally stacked on pickups. I'm not too familiar with the Slow Field power-up included in this map... its a good protection against the long range attacks but I found it was better to let it run out then try and attack someone with it. It's just too dangerous on a map like this to fumble around trying to stay inside it to battle someone up close. If there was any issue the map has I would say the watered walkways only make splashy sounds when you jump on them, not when you walk on them which is probably just a limitation of the game anyway. All in all a great map that should be experienced; will take some getting use to the low gravity on my end though...

























) If I spent less time looking at the scenery I would probably spend less time looking at the underneath as I plummet to the ground
It’s got to the point where I creep around your maps hoping to find a problem 



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