I'm a noob at unrealscript and my kizmet knowledge is somewhat lacking with advanced functions so I thought I'd ask here...
Anyone know how to disable the hoverboard so when I load my Warfare map players/bots can't use it? I'd prefer it in Kizmet if it's possible!
I'm aware of the "No hoverboard" mutator so it'd be great to have this mutator run automatically, when the map loads/begins, rather than players having to select it before they start the level!
Thanx in advance!