for some reason i'm not able to bring UDK to render those "DrawXYComponent" for the game or editorgame.
I use some of those to setup ranges + angles and i want to run some simple tests if all works. So having those render there wireframe meshes would come in handy, but im not able too?
i tried those and the various console "show ...":
Any tip or are DrawComponents handled special that they never can be rendered?
Whats also strange is that the "ArrowComponent" for example is always visible in the editor, even if the actor is not selected, while using the same setting the DrawCone..Component is always hidden and only shown on select?
Is there a way to get the component to render its wireframe mesh also always like the ArrowComponent?