In my game I need a boat,but I want to know how to make one.
I want this boat to be controllable by the player and to stay on the water surface,so it won't move out of the water. I'm working with UDK for a few months,so I'm not very experienced. And can I make my boat just with UDK,or do I need other programs like Maya? Do I need to work with Skeletal Meshes,because I've never used one. And do I need to use Unreal Script?
Make it a simple explaination,because I'm pretty new to UDK. Please help me.