Check out our You tube channel here. - http://www.youtube.com/user/DWGameStudios
Head on over to the forums, site will be up very soon. - http://forums.darkwatergamestudio.com/
Head over to Moddb and check us out! http://www.moddb.com/games/gore-toon/
Story: Stories are for RPGS, this is an FPS fool!
Gore Toon: Gore Toon is a fps, (First Person Shooter.) The idea of the game is to be low graphic, as cartoons, but a catchy art style, but this style will allow this game to run on low performance computers. GORE is the main factor of this game, there is blood, blood and some more blood.
How it plays: Gore Toon, plays as a normal fps, but there is several different maps to choose from! All of them offering something different.
Game Types: Death match, Team deathmatch, CTF, and monkey in the middle.
Death Match – Free for all shoot em up, first to the set score wins.
Team Death Match – Same as above but on teams!
Monkey in the Middle – This is a 3 player game mode, 1 person will be help in place in the middle, one person will be placed on each side of this person. One of the people on the side will start out with a grenade, you must throw it to the other side without the person in the middle getting it. If they get it, and you’re the one who through it, you will then be it. The person in the middle will have a higher jump, and speed for an advantage at getting the grenade.
Weapons: Here is where we plan on making the big point of the game; we want you to have versatile arsenal at your disposal, from melee weapons, to mini nukes.
Who do we play as? There will be 6 different characters to choose from. Each will have its own strong point. For instance one character will be better with explosives than another, therefor if that fits your play style more you would play as this character.
Engineer – Does more damage with melee weapons, also has more ammo, but shoots slower.
Sharpshooter – The Sharpshooter is what you call a marine core sniper, in the real world of course.
Brute – The brute of course is what he sounds like, he takes more damage and can beat you down in almost 1 hit with a melee weapon, or his fist.
Gunner – The gunner is more accurate with machine guns and suffers less recoil than others.
Juggernaut – The Juggernaut is good with explosives, and also takes less damage from them as well.
Naturalist – All around normal class, no weaknesses, no strengths, for casual players.
What are we looking for?
We are looking for EXPERIENCED developers. Below are position available, when contacting me send a resume as well of some previous work.
1x Sound Designer
1x Environmental Concept Artist
As of now those are the available positions opened.
Keep in mind this game is cartoony, so if you don't have a cartoony art style, or cant adjust to it, you probably wont work out.
WE WILL USE SKYPE TO COMMUNICATE
Current Team: Me, Level Designer/Modeler.
Miguel Chavez - Modeler/Level Designer
Kevin Gilbert - Modeler
GunZet - Concept Artist
Tim Gallagher - Voice Actor
Sanjay Karthikeyan - Organic Modeler
Steven Davis - Character Artist/Rigger/Animation
Zach - Programmer
George sanchez - Music Producer
Chris - Scale Form Artist
Ales Chudoba - Cascade Artist
Juggernaut Done By Gunny!
HUD Done By Chris, Still Early W.I.P just wanted to show some.