Welcome to the oldest, most prestigious and elite IB club!
Since its beginning it unites the greatest IB gamers
with the outstanding skills from all over the world
ID#1. =Silver=...............Qualification history: IB1 GK3000, IB1 NG10 GK8000, IB2 (v1.1) GKR5:1
ID#2. Unrealize...............Qualification history: IB1 GK3000
ID#3. Rioskis..................Qualification history: IB1 GK3000, IB1 NG10 GK7000
ID#4. SaW.....................Qualification history: IB1 GK3000
ID#5. Voice of Freedom....Qualification history: IB1 GK3000, IB1 NG10 GK10000
ID#6. Legionnaire............Qualification history: IB1 GK3000, IB1 NG10 GK7000
ID#7. Ruggedland............Qualification history: IB2 (v1.1) GKR5:1
ID#8. Niiloc.....................Qualification history: IB2 (v1.1) GKR5:1
ID#9. PedroCst................Qualification history: IB2 (v1.1) GKR5:1, IB1 NG10 GK 7000
ID#10. Silversabeast........Qualification history: IB2 (v1.2) GKR5:1
ID#11. X24ShadowX.........Qualification history: IB2 (v1.2) GKR5:1
ID#12. Farfield.................Qualification history: IB2 (v1.2) GKR5:1
ID#13. Asianlitarian..........Qualification history: IB2 (v1.2) GKR5:1
ID#14. Csmok1................Qualification history: IB2 (v1.2) GKR5:1
ID#15. Agentblank............Qualification history: IB2 (v1.3) GKR5:1
ID#16. Tristanzara............Qualification history: IB2 (v1.3) GKR5:1
ID#17. Soki.....................Qualification history: IB2 (v1.31) GKR5:1
ID#18. Vile Majesty...........Qualification history: IB2 (v1.31) GKR5:1
ID#19. Grooveholmes........Qualification history: IB1 GK 7000
ID#20. Twarior.................Qualification history: IB1 GK 7000
ID#21. TamL....................Qualification history: IB2 (v1.32) GKR5:1
ID#22. Pr!Gab..................Qualification history: IB2 (v1.32) GKR5:1
ID#23. Soldier4Good.........Qualification history: IB2 (v1.32) GKR5:1
ID#24. Insert...................Qualification history: IB2 (v1.32) GKR5:1
ID#25. TywinTheVile.........Qualification history: IB2 (v1.32) GKR5:1
ID#26. OPERATIONiDROID..Qualification history: IB2 (v1.32) GKR5:1
ID#27. Grantnoe...............Qualification history: IB2 (v1.32) GKR10:1
Here are listed the most advanced achievements of the real IB masters, showing the true skills of the GK Club members. This list is open to any new great challenge ideas. Anyone can suggest the challenge idea. If accepted, it will be opened to any GK Club member to try it out. It is highly desirable to make videos if possible (for others to see and learn), but it is enough the word of honor from the Club member to approve (and custom screenshots if needed).
"Ultimate God King Slayer"
Slay the God King with the 10:1 ratio. Min confirmation: stats allocation screenshot (SAS)
2. Csmok1 IB2 (v1.2) GKR10:1, IB2 (v1.3) GKR10:1
5. Vile Majesty
Kill all IB2 bosses with 5:1 ratio rules (Stone Demon, Archivist, MX-Goliath, Thane, Saidhi, Ryth). Min confirmation: 2 screenshots (ending cutscene and SAS)
1. Silversabeast (Stone Demon, Saydhi, MX-Goliath, Ryth)
5. TywinTheVile (Stone Demon, Saydhi, MX-Goliath, Archivist, Ryth, Thane)
Kill all members of the MX family with the standard GK 5:1 ratio rules. (MX-Hulk, MX-Stealth, MX-Enforcer, MX-Defender, MX-Goliath). Min confirmation: 2 screenshots (ending cutscene and SAS)
4. TamL (MX-Defender, MX Goliath, MX-Stealth, MX-Enforcer, MX-Hulk)
5. Silversabeast (MX-Enforcer, MX-Stealth, MX-Goliath, MX-Hulk, MX-Defender)
"Leg Fighter Pro"
Kill the best leg fighters with the standard GK 5:1 ratio rules (MX-Stealth, Wood Jester, Stone Oracle, Plated Sorok). Min confirmation: 2 screenshots (ending cutscene and SAS)
4. Silversabeast (Plated Sorok, MX-Stealth, Stone Oracle, Wood Jester)
5. TamL (Plated Sorok, MX-Stealth, Stone Oracle, Wood Jester)
Kill Lupun with the standard GK 10:1 ratio rules. Min confirmation: 2 screenshots (ending cutscene and SAS)
Kill all major staff wielding titans (Eyeless Noc, Acolyte, Dark Fiend, Horned Stalker, Saydhi, Petrified Noc, MX-Enforcer) with the standard GK 5:1 ratio rules. Min confirmation: 2 screenshots (ending cutscene and SAS)
Complete both GK Club qualifications (IB1 and IB2). Min confirmation: 2 screenshots (ending cutscene and SAS) for the second qual
So, my dear clubmates, you may add this little name in you signature along with you Club ID ))
This tiny string will say it all...
Infinity Blade I
Beat The God King 7000 at NG10
Verification: send your swordsave.bin file or link to gameplay video to GK Club's e-mail: GodKingClub@gmail.com
Infinity Blade II
Beat the God King at GK ratio 5:1 using dual style. No gems except round and hex are allowed. No elemental defense. Choose shield carefully, cause it may have built-in elemental defense (and it's not allowed). Four specific rings are prohibited: "Holy Band", "Paga Circle", "Iridix" and "Gem Circle".
NOTE: All Hex gems are allowed, but there is a risk to using a certain one. This being the "On Perfect Parry Stun Titan 3 Seconds." (blue colored) With this gem, if you get a perfect parry on a magic attack that Raidriar shoots, a glitch is triggered. This glitch allows for an infinite break, allowing for an incredibly easy fight. Obviously we will not allow someone who uses the glitch even if it was accidentally triggered, so use this gem in your GK club fight at your own risk! (for a link to a video of the glitch, click here)
GK Ratio: GKR = GK level / total player stat points (skills + items and gems)
NOTE: 50 health points = 1 stat point.
All the rest stat points (over 5:1 ratio) must be left undistributed
Verification: minimum requirement - is recording from the beginning of the third phase of the fight (GK HP must be visible). Show your stats and items in real time right after the fight. Post the link here or send it to GodKingClub@gmail.com
You may record the whole fight, it's better for expirience exchange. The estimated length of the qualification fight is about 10-12 min.
Join the world most skilled IB professionals!
TIPS FROM THE MEMBERS
Let me open this section from the tips of one of our newest and very perspective pros (ID#9), PedroCst
I. Tips on how to defeat a GKR5 GK
by PedroCst, ID#9, on IB2 v1.1
After defeating the GK, I decided to create this thread so I can help anyone that eventually wants to join this club
First of all, the credits go to =Silver=, our ultimate hardcore player , who published a guide on how to master the dual weapon class:Dual Guide
On the link above you'll find major information on how to crack the GK's stepbacks. I seriously recommend you to do so.
Now, let's more on!
Choosing the gear
Whenever level you are, you'll need to choose the equipment very wisely, so no SP are thrown away.
I don't recommend you to allocate any SP in health at all, as you'll need loads of points to survive to a single GK attack, which means you'll use less SP in attack, leading you to a battle that can last about an hour. Bad idea then...
Allocate as much SP as possible in attack.
Relatively to the shield, use Maximus. You aren't allowed to use elemental defense, plus the Maximus shield is the one that has less defense points. Cool, because you need them to use in attack.
Thark Armor. This is the most important gear of all. It has very few health points, which means less SP wasted. It has a slot where you can put a Titan Break +2 gem, which is, in this battle, precious. It's also the equipment that allows you to make the largest nr. of dodges without exhausting, which you'll need, believe me...
Use the Diruel ring. It's not a forbidden ring, and can take a good amount of health when using it. It has no SP of any kind as well.
Be wise choosing the helm. Choose a helm that contains attack points ONLY.
When choosing the weapon, you can choose any dual. The GK has rainbow defense, so it doesn't matter if the weapon has elemental attack or not.
Concluding: the best config will waste 10 SP in shield, 3 SP on health and 1 SP in magic. All the remaining SP can be used for attack.
Parrying and dodging
This is the actual part of the battle. Using dodging and parrying wisely is your only getaway.
Parry the first attacks of a combo, but always keep a finger (I use my left thumb on my iPhone, for instance) for a side dodge.
Parrying several attacks is truly important, as it restores your dodging times, so you don't exhaust so easily.
However, try to avoid parrying the last attack as much as possible! Parry breaks are usually smaller than dodge breaks, and have a different way of working. But, when parrying the last attack, you risk to start a clash war, which means the GK will attack again (parrying until break or dodge immediately ends it). The most important, though, is that it can record a broken parry as well. This also starts a clash war, but it makes you suffer damage. And, if your hp are low, you'll be killed in one hit. (the clash wars only start if you make a normal parry)
So, the lesson here is pretty simple: never parry the last attack!
Don't dodge too many attacks. But you'll need to dodge several ones, because they are unparryable.
Dodging has its drawbacks though. If dodging too many attacks you'll eventually dodge some later than supposed, which means you'll dodge the next ones later, therefore increasing the chances of being hit. This is called dodge doom.
Try to dodge the last attack in a combo. It will open a different type of break, which is more efficient than parry break, and it never starts a clash war. If you see you can't dodge the attack, then parry it.
Breaking the combos
The way you break a combo is really important as well. Knowing when to stop attacking will avoid being dizzy because a blocked attack. Also, when your attack is blocked the titan starts performing his combo a lot faster - increasing the chances of you being hit.
So, how to know the best moment to stop attacking?
Both parry and dodge breaks have different characteristics:
*Parry breaks work by time, and are usually smaller than dodge breaks. The more exclamation marks in the banner (like in "Parry break!!!" or "Great parry break!!") the longer it is. You'll need to learn the nr. of hits you can perform till the titan stops being dizzy. Perfect parry breaks always make you enter in a stab session.
*Dodge breaks work by nr. of hits, and are, generally, larger than parry breaks. Again, the more exclamation marks in the banner the longer it is. Here, however, you'll be able to count the nr. of hits. Below is a list on how you can attack the titan performing maximum damage, using a Titan Break +2 gem:
Dodge break!: hit, hit, combo, combo opposite side
Dodge break!!: hit, hit, combo, combo opposite side, combo, combo opposite direction
Dodge break!!!: hit, hit, (combo, combo opposite side)x3, combo opposite direction
Dodge break!!!!: hit, hit, (combo, combo opposite side)x4, combo opposite direction
Super and magic meters
Before facing the GK, make sure that you filled the magic and Super meters before.
Using magic and Super when the GK is performing an attack or a stepback will stop the sequence and start a new one. But why is this important?
The GK will perform stepbacks - up to three per battle phase - and some of them are difficult to crack, or he can perform it slower or faster than usual, hitting you then. Me, and most skilled players, find the 360 stepback impossible to crack purely by our skills, so we break this stepback with Super or magic. Also, when breaking the sequence, it adds to the counter, which means that, even if the sequence didn't go complete, it will count to the global nr.
Also, never use any of this meters if you're not trying to stop an unbreakable stepback or an attack that will hit you, because you'll may need it later (surely for the 360 stepback) and you'll be likely killed.
Note: if you are insane enough to win the GK in a 10:1 ratio, you'll be able to use the Super and magic more often! When the GK uses the three stepbacks per battle phase, you can use the Super and the magic meters whenever you want. You'll only need to memorize when the next battle phase will begin and don't use them two or three minutes before it.
All I can say is, I hate magic. If you're not using an A5-powered device, it can lag as well. So, I decided to use v1.1 to do my gameplay (I had a previous copy, downloaded from the iTunes Store, that my computer put to the Recycle Bin - you know, buy, don't get cracked ). Anyway:
If you want to use v1.2, this is how magic works:
*Sideways magic: parry left and right (it doesn't really matter), but you'll need to dodge to the opposite side, and crouching doesn't work
*Center magic: parry up or down, and dodge to the opposite side
If you don't want to use magic, use a version before v1.2.
Training and backing up data
This is one good article to back up gamesaves (by MPLewis): http://forums.epicgames.com/threads/...e-using-iCloud
I recommend you, though, to fully disable iCloud, by doing the following: Settings>iCloud>Documents and Data>Off. (I lost three days of gaming because of it)
You don't need to worry if your gamesave will work on v1.1 or not though. All the new items will remain there.
The reason of backing up is a bit different - although you should ALWAYS back up your data, specially before this.
When training, don't practice with your final character; you already know you'll be killed soon. So, after backing up the data, allocate ALL the SP you have into health, but nowhere else! Allocating all SP on health will make you able to practice a complete battle with the attack points you'll have, with the advantage of not being killed at first hit and knowing the combos and practicing the stepbacks more accurately, since you won't be afraid of losing health. Plus, you can practice an entire battle, which is great.
Get yourself a shield that defends GK's elemental attacks, too - this is, if you don't own one already.
A final advice: train using the GKR10 config. It is much more difficult than GKR5, so, when you go to the GKR5, you'll beat him pretty quickly.
That's pretty much what I have to say to you. It's all I can help. Now it's all up to you. Don't be afraid of losing; you'll certainly do lots of times before winning it. Don't forget of putting the right final gear, restoring the right save file, and... go kick his ass!!
II. Playing Angle
by Silversabeast, ID#10
FIND THE RIGHT PLAYING ANGLE. I think alot of the reason the 10:1 was difficult was the playing angle (along with the second stage camera angle, and obviously its a 10:1). I switched my playing angle, and succeeded 2 or 3 tries later. For me, the right playing angle was leaning over a lapdesk. (that of course had my ipad on it)
previously, I was playing leaning way back in a chair. Its alot easier for most I think to use the leaning over method.