I don't like that either, but there is kind of a technical reason for the black edges.
Those black edges are there to keep the view at a widescreen 16:9 shape. They are supposed to be there. They don't necessarily
need to be there, but their purpose is to keep all the menus and screens and HUD to stay on screen and in the correct shape.
They would have to totally remake all the menus to fit a 4:3 shape screen if it wasn't forced to stay at 16:9. So in order to avoid all the troubleshooting related to a different view through the whole game, they decided to force 16:9 shape. That's just the choice they took, I guess. Obviously the 3D world will look fine but menus and screens would be stretched out or cut short without the black edges.
They might not decide it needs changing, and if they do there is another issue:
Even if they have
already started making a patch, it will still take about a month from now for it to come out.
Games For Windows Live certification for a patch can add at least 2 to 3 weeks extra, on top of even the normal time it takes to release a patch.
And the certification is that the patch doesn't break GFWL features, not that the patch is effective in fixing the game.
Also, MS charges game developers money for them do the evaluating to provide this certification--when you have to pay for programmers to make a patch, and then pay MS again for permission to patch,
this highly cuts down the number of patches game makers can afford to release.
http://img830.imageshack.us/img830/7...t12pmfeb26.png
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