All About Horde 2.0
By: xKiLL ZoNEx
Contributors:
1. CaramelCardinal
2. Mattdare299
3. ArcAngel
4. SneaKerhead2009
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Barrier:
Upgrade 1(Small): $500
Upgrade 2(Small): $1,500
Upgrade 3(Small): $2,000
Upgrade 4(Small): $3,000
Total: $7,000
Upgrade 1(Large): $1,000
Upgrade 2(Large): $2,500
Upgrade 3(Large): $4,000
Upgrade 4(Large): $5,000
Total: $12,500
Decoy:
Upgrade 1: $500
Upgrade 2: $1,000
Upgrade 3: $1,500
Upgrade 4: $2,000
Upgrade 5: $5,000
Total: $10,000
Sentry:
Upgrade 1: $1,000
Upgrade 2: $1,500
Upgrade 3: $3,000
Upgrade 4: $3,500
Total: $9,000
Turret:
Upgrade 1: $1,500
Upgrade 2: $2,500
Upgrade 3: $4,000
Upgrade 4: $5,000
Total: $13,000
Silverback:
Upgrade 1: $12,500
Upgrade 2: $10,000
Total: $22,500
Command Center:
Upgrade 1: $1,000
Upgrade 2: $2,000
Upgrade 3: $3,000
Total: $6,000
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Weapons:
Boltok Pistol: $300
Gorgon Pistol: $200
Smoke Grenade: $100
Frag Grenade: $500
Ink Grenade: $250
Incendiary Grenade: $400
Long Shot: $700
Torque Bow: $700
Scorcher: $500
Digger: $500
Boomshot: $800
Hammer of Dawn: $800
One Shot: $900
Mortar: $900
Mulcher: $900
Fire Extinguisher: $900
Other:
Ammo Box: $500, $1,000
Buy Back In:
Waves 1-10: $1,500
Waves 11-20: $3,000
Waves 21-30: $4,500
Waves 31-40: $6,000
Waves 41-50: $7,500
Command Post:
First Post: $0
Second Post: $2,000
Third Post: $4,000
Fourth Post: $6,000
Fifth Post: $8,000
Total: $20,000
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Barrier:
Level 1-Already Unlocked
Level 2-To Unlock: Spend $2,000 on barriers.
Level 3-To Unlock: Spend $8,000 on barriers.
Level 4-To Unlock: Spend $20,000 on barriers.
Level 5-To Unlock: Spend $45,000 on barriers.
Level 6-To Unlock: Spend $75,000 on barriers.
Level 7-To Unlock: Spend $120,000 on barriers.
Level 8-To Unlock: Spend $170,000 on barriers.
Decoy:
Level 1-To Unlock: Spend $2,000 on barriers.
Level 2-To Unlock: Spend $5,000 on decoys.
Level 3-To Unlock: Spend $20,000 on decoys.
Level 4-To Unlock: Spend $35,000 on decoys.
Level 5-To Unlock: Spend $75,000 on decoys.
Level 6-To Unlock: Spend $110,000 on decoys.
Level 7-To Unlock: Spend $170,000 on decoys.
Level 8-To Unlock: Spend $220,000 on decoys.
Sentry:
Level 1-To Unlock: Spend $35,000 on decoys.
Level 2-To Unlock: Spend $10,000 on sentries.
Level 3-To Unlock: Spend $30,000 on sentries.
Level 4-To Unlock: Spend $50,000 on sentries.
Level 5-To Unlock: Spend $90,000 on sentries.
Level 6-To Unlock: Spend $135,000 on sentries.
Level 7-To Unlock: Spend $200,000 on sentries.
Turret:
Level 1-To Unlock: Spend $20,000 on barriers.
Level 2-To Unlock: Spend $15,000 on turrets.
Level 3-To Unlock: Spend $50,000 on turrets.
Level 4-To Unlock: Spend $90,000 on turrets.
Level 5-To Unlock: Spend $135,000 on turrets.
Level 6-To Unlock: Spend $200,000 on turrets.
Level 7-To Unlock: Spend $270,000 on turrets.
Level 8-To Unlock: Spend $360,000 on turrets.
Silverback:
Level 1-To Unlock: Spend $170,000 on barriers.
Level 2-To Unlock: Spend $200,000 on silverbacks.
Level 3-To Unlock: Spend $500,000 on silverbacks.
Level 4-To Unlock: Spend $900,000 on silverbacks.
Level 5-To Unlock: Spend $1,500,000 on silverbacks.
Command Center:
Level 1-To Unlock: Spend $360,000 on turrets.
Level 2-To Unlock: Spend $5,000 on Command Center.
Level 3-To Unlock: Spend $25,000 on Command Center.
Level 4-To Unlock: Spend $40,000 on Command Center.
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Barrier:
(Level 1)-Spike Barrier-Level 1 Barrier Unlocked.
(Level 2)-Spike Barrier Expert-Level 2 Barrier Unlocked and Level 1 Decoy Unlocked
(Level 3)-Wire Barrier-Barrier Repair Now 8% Less and Level 1 Turret Unlocked.
(Level 4)-Wire Barrier Expert-Level 3 Barrier Unlocked.
(Level 5)-Electrified Barrier-Barrier Repair Now 8% Less.
(Level 6)-Electrified Barrier Expert-Level 4 Barrier Unlocked
(Level 7)-Laser Barrier-Level 1 Silverback Unlocked.
(Level 8)-Laser Barrier Expert-Barrier Repair Now 8% Less.
Decoy:
(Level 1)-Light Decoy Builder-Level 1 Decoy Unlocked.
(Level 2)-Light Decoy Expert-Level 2 Decoy Unlocked.
(Level 3)-Decoy Builder-Decoy Repair 11% Less and Level 1 Sentry Unlocked.
(Level 4)-Decoy Expert-Level 3 Decoy Unlocked.
(Level 5)-Heavy Decoy Builder-Decoy Repair Now 11% Lees.
(Level 6)-Heavy Decoy Expert-Level 4 Decoy Unlocked.
(Level 7)-Explosive Decoy Builder-Decoy Repair Now 11% Less.
(Level 8)-Decoy Master-Level 5 Decoy Unlocked.
Turret:
(Level 1)-Retro Lancer Turret Builder-Level 1 Turret Unlocked.
(Level 2)-Retro Lancer Turret Expert-Turret Repair Now 8% Less.
(Level 3)-Lancer Turret Builder-Level 2 Turret Unlocked.
(Level 4)-Lancer Turret Expert-Turret Repair Now 8% Less.
(Level 5)-Heavy Turret Builder-Level 3 Turret Unlocked.
(Level 6)-Heavy Turret Expert-Turret Repair Now 8% Less.
(Level 7)-Troika Turret Builder-Level 4 Turret Unlocked.
(Level 8)-Turret Master-Turret Repair Now 8% Less and Level 1 Command Center Unlocked.
Sentry:
(Level 1)-Light Sentry Builder-Level 1 Sentry Unlocked.
(Level 2)-Light Sentry Mechanic-Sentry Repair Now 11% Less.
(Level 3)-Heavy Sentry Builder-Level 2 Sentry Unlocked.
(Level 4)-Heavy Sentry Mechanic-Sentry Repair Now 11% Less.
(Level 5)-Shock Sentry Builder-Level 3 Sentry Unlocked.
(Level 6)-Shock Sentry Mechanic-Sentry Repair Now 11% Less.
(Level 7)-Flame Sentry Builder-Level 4 Sentry Unlocked.
Silverback:
(Level 1)-Silverback Builder-Level 1 Silverback Unlocked.
(Level 2)-Silverback Pilot-Silverback Repair Now 11% Less.
(Level 3)-Silverback Operator-Level 2 Silverback Unlocked
(Level 4)-Silverback Ace-Silverback Repair Now 11% Less.
(Level 5)-Silverback Master-Silverback Repair Now 11% Less.
Command Center:
(Level 1)-Sniper Commander-Level 1 Command Center Unlocked.
(Level 2)-Sniper Command Elite-Level 2 Command Center Unlocked.
(Level 3)-Mortar Commander-None
(Level 4)-Mortar Commander Elite-Level 3 Command Center Unlocked.
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Barrier:
Small Barrier 1: 1,500
Small Barrier 2: 3,000
Small Barrier 3: 4,500
Small Barrier 4: 6,000
Large Barrier 1: 2,000
Large Barrier 2: 4,500
Large Barrier 3: 7,875
Large Barrier 4: 10,000
Decoy:
Decoy 1: 1,500
Decoy 2: 3,000
Decoy 3: 4,500
Decoy 4: 6,000
Decoy 5: 7,500
Turret:
Turret 1: 1,500
Turret 2: 2,500
Turret 3: 3,500
Turret 4: 5,000
Sentry:
Sentry 1: 1,000
Sentry 2: 1,500
Sentry 3: 2,250
Sentry 4: 3,250
Silverback:
Silverback 1: 4,000
Silverback 2: 4,000
Command Center:
Command Center 1: 500
Command Center 2: 500
Command Center 3: 500
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Cash of Horde 2.0
Ways of Earning Cash:
1.
Killing Enemies: Earn cash for killing the enemy(Locust and Lambent).
2.
Downing Enemies: Shooting at the enemy and downing them will earn you some cash.
3.
Completing Bonus Objectives: Completing or partially completing will earn you up to $2,500.
4.
Reviving Teammates: One can earn $100 for reviving a teammate.
5.
Completing Waves: For completing a wave you will earn $250 as a completion reward.
6.
Spotting Enemies: Spotting enemies will earn you assist points which turns into extra cash.
Ways of Losing Cash:
1.
Killing Teammates: One will lose up to $175 in cash for killing a teammate.
2.
Downing Teammates: One will lose up to $50 in cash for downing a teammate.
3.
Not Completing Bonus Objectives: By not completing bonus objectives means that you lost that extra cash.
4.
Dying: You will lose $150 for dying.
5.
Getting Downed: You will lose $50 for getting downed.
6.
Not Spotting Enemies: By not spotting enemies means you lost that extra cash.
How Cash Contributes in Level Progression:
Casual: 60% of cash spent on fortifications contributes to the progression of the fortification level.
Normal: 80% of cash spent on fortifications contributes to the progression of the fortification level.
Hardcore: 100% of cash spent on fortifications contributes to the progression of the fortification level.
Insane: 110% of cash spent on fortifications contributes to the progression of the fortification level.
Points and Experience of Horde 2.0
Difficulty Points and Experience Multiplier:
Casual: 1.0x the Normal Points Given.
Normal: 1.5x the Normal Points Given.
Hardcore: 2.0x the Normal Points Given.
Insane: 2.5x the Normal Points Given.
Mutator's Points and Experience Modifiers:
Easy Mutators:
1.
Comet: -25%
2.
Instagib Melee: -25%
3.
Super Reload: -25%
4.
Infinite Ammo: -25%
5.
Big Explosives: -25%
Hard Mutators:
1.
No Ammo Pickups: +10%
2.
Enemy Regeneration: +10%
3.
Vampire: +10%
4.
Must Active Reload: +10%
5.
Friendly Fire: +5%
Fun Mutators:
1.
Big Head: 0%
2.
Pinata: 0%
3.
Flower Blood: 0%
4.
Headless Chicken: 0%
5.
Laugh Track: 0%
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Locust:
1.
Wretch(+70 Points)-Claws
2.
Wild Ticker(+70 Points)-Claws and Teeth
3.
Ticker(+105 Points)-Imulsion Bomb
4.
Drone(+105 Points)-Hammerburst
5.
Grenadier(+105 Points)-Gnasher, Boltok, and Grenades
6.
Savage Drone(+175 Points)-Retro Lancer
7.
Bolter(+175)-Boltok
8.
Savage Theron Guard(+175 Points)-Cleaver and Boltok
9.
Beast Rider(+175 Points)-Hammerburst
10.
Reaver Rider(+175 Points)-Hammerburst, Boomshot, or Torquebow
11.
Sniper(+210 Points)-Longshot
12.
Cyclops(+210 Points)-Lancer
13.
Butcher(+210 Points)-Cleaver
14.
Shrieker(+245 Points)-2 Mini-guns
15.
Grenadier Elite(+245 Points)-Gnasher, Boltok, and Grenades
16.
Flame Grenadier(+245 Points)-Scorcher
17.
Theron Guard(+280 Points)-Torque Bow
18.
Flame Boomer(+315 Points)-Scorcher
19.
Boomer(+385 Points)-Boomshot
20.
Savage Boomer(+385 Points)-Digger
21.
Kantus(+420 Points)-Gorgon Pistol and Ink Grenades
22.
Blood Mount(+420 Points)-Claws
23.
Grinder(+525 Points)-Mulcher
24.
Mauler(+525 Points)-Flail
25.
Giant Serapede(+575 Points)-Pincers that Cause Electricity Damage
26.
Armored Kantus(+700 Points)-Dual Gorgons
Lambent:
1.
Lambent Polyps from Drudge(+17 Points)-Claws and Imulsion
1.
Lambent Polyps(+105 Points)-Claws and Imulsion
2.
Formers(+105 Points)-Fists
3.
Lambent Wretch(+140 Points)-Claws
4.
Drudge Headsnake(+175 Points)-Teeth and Imulsion
5.
Lambent Drone(+105 or +245 Points)-Hammerburst, Gnasher, and Boltok
6.
Drudge(+280 or +420 Points)-Hammerburst, Imulsion, and Suicide Charge(Explosion)
Bosses:
1.
Gunker(+700 Points)-Cleaver and Imulsion
2.
Reaver Squad(+825 Points)-Missiles, Hammerburst, Torque Bow, and Claws
3.
Savage Corpser(+875 Points)-Claws and Under Ground Slash Attack
4.
Berserker(+1,400 Points)-Fists, Charge, and Ground Smash Attack
5.
Lambent Zerker(+2,100 Points)Fists, Charge, and Jump Impact
6.
Brumak(+2,800 Points)-Dual Heavy Machine Guns with Missile Launcher
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Total Amount of Waves: 50
Enemies in Waves:
Enemies in each wave are randomized. Example: Wave 1 can contain all drones and tickers for the first time but the second time playing wave 1 it could contain drones, lambent drones, tickers, wretches, or more. If your wondering why there's so many tickers and drones in waves is because they have a low point value.
Non-Boss Waves: 1-9, 11-19, 21-29, 31-39, 41-49
Boss Waves: 10, 20, 30, 40, and 50
Wave Bosses:
1.
Gunker: Two initially spawns.
2.
Berserker: Two initially spawns.
3.
Lambent Berserker: One initially spawns.
4.
Brumak: One initially spawns.
5.
Reaver Squad: Two initially spawns.
6.
Savage Corpser: One initially spawns.
What Boss to Expect:
Core: Ticker, Drone, Sniper, Grenadier, Flame Grenadier, Theron, Boomer, Kantus, Grinder, and Mauler
Expect:
1. Brumak
2. Berserker
Queen Locust: Wretch, Grenadier Elite, Cyclops, Shrieker, Flame Boomer, Armoured Kantus, and Bloodmount
Expect:
1. Reaver
Savage Locust: Wild Ticker, Theron w/ Cleaver, Butcher, Bolter, Savage Drone, Digger, and Serapede
Expect:
1. Savage Corpser
Lambent 1: Polyp, Lambent Wretch, Lambent Drone, and Drudge.
Expect:
1. Lambent Zerker
Lambent 2: Polyp, Former, Lambent Drone, and Drudge.
Expect:
1. Gunker
The Player:
Casual Difficulty:
Player Health: 1,410
Damage Dealt on Enemy: 2x
Normal Difficulty:
Player Health: 900
Damage Dealt on Enemy: 1.6x
Hardcore Difficulty:
Player Health: 420
Damage Dealt on Enemy: 1.3x
Insane Difficulty:
Player Health: 210
Damage Dealt on Enemy: 1x
Enemy Health, Damage Taken, and Enemy Accuracy:
Waves 1-10: Standard
Waves 11-20: Enemy Health(2x)
Waves 21-30: Enemy Health(2x) and Enemy Accuracy(2x)
Waves 31-40: Enemy Health(2x), Damage Taken(2x), and Enemy Accuracy(2x)
Waves 41-50: Enemy Health(2.5x), Damage Taken(2.5x), and Enemy Accuracy(2.5x)
Bonus Wave Objectives and Rewards:
Bonus Wave Objectives:
Objective 1: Complete a wave in 1:45.
Objective 2: Complete a wave in 2:00.
Objective 3: Complete a wave in 3:30.
Objective 4: Kill 10 enemies in any 30 second window.
Objective 5: Kill 7 enemies with head shots in a wave.
Objective 6: Kill 6 enemies with the chainsaw or Retro charge in a wave.
Objective 7: Complete a wave without any players dying.
Objective 8: Execute 8 enemies in a wave.
Objective 9: Kill 2 Flame Boomers or Grenadiers by shooting their tanks.
Objective 10: Kill 7 infantry units with a manned turret.
Rewards(For Completing an Objective):
1 Player: $2,500 Each and 2 Supply Drops.
2 Players: $1,250 Each and 2 Supply Drops.
3 Players: $833 Each and 2 Supply Drops.
4 Players: $625 Each and 2 Supply Drops.
5 Players: $500 Each and 2 Supply Drops.
Supply Drops Contain:
Crate 1: 1x Vulcan
Crate 2: 2x Mulcher, 1x Boom Shield
Crate 3: 5x Boomshot
Crate 4: 1x Longshot, 1x Torque Bow
Crate 5: 1x Lancer, 1x Retro Lancer, 1x One Shot, 1x Wild Ticker(Contains 1x Ammo Clip, +175 Points, and $175 Cash)
Crate 6: 2x Ammo Clip, and Ammo Replenishes For the Whole Team
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Link: "HORDE 2.0 Map Guides (Work in progress)" by Arc Angel
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Character and Weapon Skin Unlocks:
1.
Aaron Griffin-Earn the onyx "Big Money" medal.
2.
Crimson Omen Retro Lancer-Earn "Welcome to Horde Mode" achievement.
Avatar Award Unlocks:
1.
Horde T-shirt-Earn the achievement "Welcome to Horde Mode."
Mutations:
1.
Infinite Ammo-Earn Combat Engineer Ribbon 100 Times
2.
Big Head-Earn the Hoarder(3-Stars) Medal.
3.
Laugh Track-Earn Tour of Duty(1-Star), For the Horde!(1-Star), I'm a Beast!(1-Star), and Warmonger(1-Star).
Medals:
For The Horde!
1.
Horde Specialist-Complete all 50 waves of Horde on Casual.
2.
Horde Expert-Complete all 50 waves of Horde on Normal.
3.
Horde Artisan-Complete all 50 waves of Horde on Hardcore.
4.
Horde Master-Complete all 50 waves of Horde on Insane.
Horder
1.
Horder-Complete 100 waves of Horde.
2.
Active Horder-Complete 500 waves of Horde.
3.
Compulsive Horder-Complete 1,000 waves of Horde.
4.
Pathological Horder-Complete 2,000 waves of Horde.
Architect
1.
Founder-Earn Founder ribbon 10 times.
2.
Flagstaffer-Earn Founder ribbon 50 times.
3.
Team Patron-Earn Founder ribbon 150 times.
4.
Epic Architect-Earn Founder ribbon 300 times.
Squad Leader
1.
Team Leader-Earn Point Man 50 times.
2.
Squad Leader-Earn Point Man 150 times.
3.
Platoon Leader-Earn Point Man 300 times.
4.
Leads by Example-Earn Point Man 500 times.
Field Engineer
1.
Tinkerer-Complete 100 fortification modifications.
2.
Base Builder-Complete 250 fortification modifications.
3.
Combat Engineer-Complete 500 fortification modifications.
4.
Fortification Master-Complete 1,000 fortification modifications.
Big Money
1.
Mind on My Money-Earn $100,000 cash in Horde.
2.
Makin' it Rain-Earn $500,000 cash in Horde.
3.
Soldier of Fortune-Earn $1,000,000 cash in Horde.
4.
I'm Rich, *****!-Earn $5,000,000 cash in Horde.
Loot Courtesan
1.
Common Looter-Complete 10 challenges in Horde.
2.
Uncommon Looter-Complete 20 challenges in Horde.
3.
Rare Looter-Complete 50 challenges in Horde.
4.
Epic Looter-Complete 100 challenges in Horde.
Ribbons:
1.
Combat Engineer(+100 Points)-Worked on 5 Fortifications in One Development
2.
Founder(+50 Points)-Established a COG Base
3.
Point Man(+25 Points)-Earned the most cash in the wave.
4.
Observer(+25 Points)-Survived the wave but with no kills.
5.
Like a Boss(+50 Points)-Survived a Boss Wave without going down or dying.
6.
Go on without Me(+50 Points)-Completed the wave as the only one dead.
7.
Last Hope(+50 Points)-Survived the wave as the last one alive.
8.
Phat Loot(+125 Points)-Completed a wave Challenge Objective.
9.
Reconnaissance(?)-In Ghost Cam, spotted 3 weapons before they were picked up.
10.
Financier(+50 Points)-Gave $5,000 to a teammates.
11.
High ROI(+50 Points)-Killed 5 enemies with a weapon you purchased.
12.
I Gotcha(?)-Revived all four teammates in one wave.
13.
Rope-a-Dope(+50 Points)-Killed 3 enemies in a wave that were attacking a decoy.
14.
Long Hauler(+1500 Points)-Completed all 50 waves in one session.
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Strictly Horde Achievements:
1.
"Welcome to Horde Mode" (10G)-Survive the first 10 waves on Horde mode(any difficulty, any map).
2.
"Enriched and Fortified" (10G)-Complete all 50 waves of Horde mode(any difficulty, any map).
3.
"It's All About the Loot!" (25G)-Earn the bronze "Loot Courtesan" medal.
4.
"The Host with the Most" (25G)-Host a private Horde match with a party of 5 players on any Horde Command Map Pack. (Any difficulty)
5.
"What Does This Button Do?" (50G)-Get 500 Silverback rocket kills in Horde. (Any map, any difficulty).
6.
"Kill Locust, Like A Boss" (100G)-Defeat a boss wave as 5 Onyx Guards on hardcore difficulty.
7.
"It's Hammer Time!" (50G)-Achieve level 4 in Horde Command Center fortifications.
8.
"Zeta Team, Go!" (75G)-Complete waves 1-10 of Horde with 5 players as Zeta (Barrick, Tai, Minh, Valera, and Jace)
9.
"Defending the Past" (25G)-Complete all 50 waves of Horde on any of the Fenix Rising maps.
Other Achievements Earnable Through Horde:
1.
"Judge, Jury and Executioner" (10G)-Get a kill with every possible execution finishing move(any mode).
2.
"Award Winning Tactics" (25G)-Earn at least one Onyx medal.
3.
"Level 5" (5G)-Reach level 5.
4.
"Level 10" (10G)-Reach level 10.
5.
"Level 15" (15G)-Reach level 15.
6.
"Level 25" (25G)-Reach level 25.
7.
"Level 50" (50G)-Reach level 50.
8.
"Time to Re-up!" (50G)-Achieve level 100 and choose to re-up for another tour of duty.
9.
"Again!" (50G)-Achieve level 100 a second time and choose to re-up for another tour.
10.
"I've Done it All!" (75G)-Earn at least one of each of the original 132 combat ribbons.
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Link: Ultimate Gears of War 3 Unlock Guide by SneaKerhead2009
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Helpful Tips:
1. Always stay behind cover to not receive much damage.
2. Use communication when in a party to tell others if a threat is near by.
3. Check your ammo, make sure you have enough ammo before the next waves starts.
4. Don't activate a Command Center until the boss wave unless desperately needed.
5. Focus on building barriers first before building anything else.
6. Buy the least amount of fortifications needed and try to save up money till wave 11.
7. Don't try to maintain two or more bases. Stick to one base.
8. Don't buy many fortifications in preparation for the boss waves. Most of the time those fortifications will get destroyed quickly and will be a waste of money.
9. Buy turrets for boss waves. Turrets will help as extra ammo and heavy damage against bosses.
10. On boss waves, space yourself from your teammates but not too far. Bosses can deal out a lot of damage in an area and you wouldn't want your team to go down in one hit because everyone's tightly close to each other.
11. On a boss wave, look for the boss straight away and spot it. This will alert your teammates and give your team time to prepare for what might happen.
12. Brumaks, Gunkers, and Lambent Zerkers, upon death, explode. The blast radius is great and therefore you should stay in a safe distance behind cover.
13. If you run out of ammo check with your teammates if they have any spare ammo to give you.
Horde 2.0 Information to Know:
1. Players start out with $1,000 cash.
2. Players receive $250 as a bonus for completing each wave.
3. Purchase a Command Post to start a base.
4. After every wave one has 30 seconds to buy and upgrade fortifications.
5. The points one earns in the game is the same amount of money you obtain.
6. Fortification Icon turns "Red" when one doesn't have enough money to afford or repair the fortification.
7. Fortification Icon turns "Green" when one does have enough money to afford the fortification.
8. Fortification Icon turns "Yellow" when one does have enough money to repair the fortification.
9. Once a Kantus dies it explodes in a cloud of ink. This ink can harm you.
10. Ammo for man-able turrets can be bought back in the 30 second time period at the beginning of each wave.
11. In Horde 2.0 you can trade weapons, give money, or give ammo to other players.
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