Results 1 to 9 of 9
  1. #1
    MSgt. Shooter Person
    Join Date
    Sep 2007
    Posts
    37

    Default PC FoV - No BS Inquiry/Request

    Because the Bulletstorm PR has attempted a no-BS approach I feel I can just say this straight up. Don't cockblock non-down-syndrome PC users by smashing the FoV to 55 (or even 75).

    Only the CoD/Halo-was-my-first-and-is-TeH-[B]est-FPS-ever! Fanbois think this crap is normal.

    Throw a dog a bone ffs and give people that actually know whats up the option to get that fov to around 100 or 110.

    I don't really want or even feel the need to explain the common sense behind this. But ffs we have widescreen monitors and usually sit at a desk, don't hammer us with this consolitis crap. Please. and Thank you.

    And for those that are offended at this or think its a cheat or have some rationale as to why this shouldn't/doesn't need to be in there, I hope you have an awesome family that will always be there for you and congratulate when you finally pass your GED test and land that dream job as a Mcdonalds manager.
    When common sense fails, use a hammer?

  2. #2
    MSgt. Shooter Person
    Join Date
    May 2009
    Posts
    142

    Default

    My prediction: There will be persistent low FOV designed for televisions instead of monitors, and persistent mouse acceleration because free look is designed with 360 Controller's analog stick in mind.

  3. #3
    Iron Guard
    Join Date
    Nov 2007
    Location
    Poland
    Posts
    528

    Default

    by FoV you mean field of view? If so then i have news for you. As far as i know you can change FoV using console command.

  4. #4
    Palace Guard
    Join Date
    Jul 2008
    Posts
    3,560

    Default

    Hopefully they'll make sure the "behindview 1" command works as well just like in UT3.
    Quote Originally Posted by Hitpawz View Post
    Glue a camera to the back of the bowl? Why would you want to make that kind of movie anyway? It's sick.

  5. #5
    Boomshot
    Join Date
    Dec 2007
    Location
    UK
    Posts
    2,062

    Default

    Quote Originally Posted by Fartuess View Post
    by FoV you mean field of view? If so then i have news for you. As far as i know you can change FoV using console command.
    If the console is even enabled

    And then its between a set limit.

  6. #6
    Boomshot
    Join Date
    Aug 2008
    Posts
    2,099

    Default

    Gears can change FOV to what u like from console, hope BS the same...

  7. #7
    Palace Guard
    Join Date
    Jul 2008
    Posts
    3,560

    Default

    I don't like piracy, but I also don't like companies who cater to one audience over another. Though they did make a Duty Calls spoof, well, they're confident the game will sell good.
    Quote Originally Posted by Hitpawz View Post
    Glue a camera to the back of the bowl? Why would you want to make that kind of movie anyway? It's sick.

  8. #8
    MSgt. Shooter Person
    Join Date
    Oct 2007
    Posts
    178

    Default

    The FOV ruins the whole game for me, it's that bad.
    Needs a patch ASAP.

  9. #9
    MSgt. Shooter Person
    Join Date
    Nov 2006
    Posts
    233

    Default

    The correct way to handle FOV is to make the VERTICAL FOV stay the same, and then the Horizontal FOV can expand however much it needs to depending on the shape of the monitor. Typically Vertical FOV looks good at around 65 to 75 which is about 90 to 100 horizontal for widescreen games.

    Unfortunately, this is not the default behavior for Unreal Engine camera actors. Unreal Engine games lock the horizontal FOV and then free adjust the vertical FOV depending on the screen shape.

    Since Bulletstorm was built around that incorrect FOV method, it will be unlikely that the publisher will allow the devs to spend the time to support a whole other method.

    For example, if you could adjust the FOV (and Unreal Engine games these days tend to encrypt the ini files to prevent people from adjusting the game) it would affect functions like iron sights. Aiming down the sights depends on the adjustment from one FOV to another, and if you mess with the FOV function it could break certain things in the game like ADS and cutscenes.

    So even if they wanted to change it, there would be a lot of things to fix throughout the whole game design, not just the FOV command itself.

    I wish they would but I doubt they consider the effort worth it.

    You should go to the Widescreen Gaming Forum website, someone will have a fix for it eventually.
    Last edited by capable heart; 02-23-2011 at 01:40 PM.
    energy is eternal delight


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.