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  1. #1

    Default gow unreal editor help!!

    can somebody tell me how to make a map into a versus map? because i try to host it in versus and it starts as a campaign map
    i cooked and i made spawn points for both team so idk what to do now if somebody know the answer please help me! thank you!

  2. #2
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    Never fear, the juggernut is here! And he's totally taking credit for the post below!

    Quote Originally Posted by Gorets View Post
    Annex/Hill points are added automatically. And if you want to make it a multiplayer map, you don't need bots anyway. Just make sure you do 2 things:

    1. In View --> World Properties --> WorldInfo, turn on the bIsMultiplayerMap to support all the game types
    2. To spawn players, use the following Actor: in the Generic Browser --> Actor Classes --> NavigationPoint --> PlayerStart --> WarTeamPlayerStart
    Quote Originally Posted by Hitpawz View Post
    Glue a camera to the back of the bowl? Why would you want to make that kind of movie anyway? It's sick.

  3. #3

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    thx man and can you answer my other question? how can i do the following:
    my map in dir is called mp_mapname but i want to see it ingame while im hosting as a normal named map like Gridlock not without mp_ prefix if you can understand what i say and you know the answer tell me thx

  4. #4
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    Well, one way is to just change your maps name, although I think there might be other ways. One other way I'm unsure about is to alter the .ini file, and inside it change the friendlyname=yourmapname, or something along those lines...

    Here's what you do in ureal tournament 3, so maybe that's all you have to do


    Quote Originally Posted by DGUnreal View Post
    Code:
    [DM-Mapname UTUIDataProvider_MapInfo]
    MapName=DM-Mapname
    FriendlyName=Mapname
    PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.DeathMatch>
    Quote Originally Posted by Hitpawz View Post
    Glue a camera to the back of the bowl? Why would you want to make that kind of movie anyway? It's sick.

  5. #5

    Default

    thanx man D i'll try this

    [Edit] Tried that method but it still shows mp_mapname
    Last edited by neonoxd; 02-02-2011 at 03:15 PM.

  6. #6
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    Well, I remember you can find an author property in the worldInfo, and in later versions they had a "Title" property (as seen here), if it ain't there, then there's not much you can do.
    Quote Originally Posted by Hitpawz View Post
    Glue a camera to the back of the bowl? Why would you want to make that kind of movie anyway? It's sick.

  7. #7
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    Did you also try editing the "MapName" property

    Code:
    [MP_MapName UIDataProvider_WarfareVersusMaps]
    MapName=MapName
    FriendlyName=MapName
    LevelPreviewImageMarkup=<Images:WarfareUISkin.Maps.UI_Maps_Custom>
    Filter=-1
    Quote Originally Posted by Hitpawz View Post
    Glue a camera to the back of the bowl? Why would you want to make that kind of movie anyway? It's sick.

  8. #8

    Default

    thx for all the help man i'll try to edit "MapName "

  9. #9

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    damn.. still not good but dont mind its not important i just wanna customize what i made.. you know


 

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