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  1. #81
    Iron Guard
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    Default

    I have already used this blank install on two very different computers without noticing this strange problem.
    I still believe it's not related to the blank install, but maybe more a bad ini setting.
    Sorry for my bad English, it's not my native language.
    ---
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  2. #82
    MSgt. Shooter Person
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    Dec 2010
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    Portland, OR
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    98

    Default

    I suspect you may be right, Froyok. I may have poorly configured my .ini files. The framerate only drops while working in the editor, but doesn't have any problems when using PIE or PC to test.

  3. #83
    MSgt. Shooter Person
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    Well, I do not modify anything about how the engine runs, so I do not see how it can slow the FPS. I only remove assets and remove the references to those assets in the config files.

    You might try taking a look in the [System Settings] and [SystemSettingsEditor] groups in your DefaultEngine.ini file. That is where you can set some crazy stuff to kill framerate.
    My Portfolio:
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    Currently looking for an entry level position

  4. #84

    Default

    Any chance for October blank install?

  5. #85
    MSgt. Shooter Person
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    Sep 2010
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    Michigan
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    Default

    It shall come, he even said a few posts back that he was fixing or changing something for this oct ver. I'm sure it will be up between now and a few days. I'm looking forward to this too, I use it everytime he makes one.

    Thanx again for all the work man, 2 things I look forward to each month, new UDK, and this
    Current Projects:
    Narcotic Pursuit
    The Office
    Devils Triangle

    join us on the IRC @ http://www.clodel-studios.com/UDKC/ or if you have an irc client, we use irc.gamesurge.net and the room is #UDKC

  6. #86
    MSgt. Shooter Person
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    There indeed shall be an October blank install, but I need to look into the Scaleform issue and double check that it does not have any effect on framerate.

    I am doing this at the time of this post, so I will make edits as I make progress.

    EDIT1: The blank install appears to have no effect on framerate.
    EDIT2: Apparently, Epic has their UTGame package in [Engine.StartupPackages] now--I am not sure since when, and I doubt it means much of anything, but from now on it will be necessary to add your game package there too.
    Last edited by SeanO'Connor; 10-28-2011 at 07:49 PM.
    My Portfolio:
    http://www.seanmoconnor.com
    Currently looking for an entry level position

  7. #87
    MSgt. Shooter Person
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    Sep 2011
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    Default

    Give me blank for october quickly

  8. #88
    MSgt. Shooter Person
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    Uh, a few of you really need to learn some patience. I will not let this October blank install go until all known issues are completely fixed. I try to get these out as fast as possible, but at the moment I am just one guy balancing a ridiculous semester in college, my own personal game project, a pathetic creepy semi-non-existent love life, and the pitfalls of real life. It will be done, probably during this weekend.

    Anyway, I finished the October blank install as I usually make them, but now I just need to examine and try to recreate the Scaleform bug--then fix it.
    My Portfolio:
    http://www.seanmoconnor.com
    Currently looking for an entry level position

  9. #89
    MSgt. Shooter Person
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    You're not just a one guy but you're super guy awesome

  10. #90
    Palace Guard
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    Life comes first Sean, you are doing everyone a service here. You should get paid in my eyes.

    Don't worry about the hagglers, release it when you want to! Its not like you have an obligation. I sure don't I put my education and life first. Good luck and keep up the hard work!

    Ha.. creepy love life... does it involve restraining orders? :P

  11. #91
    MSgt. Shooter Person
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    Alright, after an exhaustive test I could not reproduce the Scaleform error Omar007 was having. My apologies for the delay, for I had to rebuild a lot of long broken components of my game to test it. I use a Scaleform debug menu, and it has been dysfunctional for months, but after fixing it everything appears to work just fine. It is set to HUDType and does not crash between map loading. I am still not entirely convinced that the blank install is perfect--Omar007 may very well have found a bug, but I cannot, for the life of me, make it happen (not true, see the edit below). I need to know, does anyone else have similar issues with Scaleform?

    Anyway, I put the blank install for October up. It seems solid to me after a lot of testing, but you never know. One change this time is that you must now add YourGamePackage to [Engine.StartupPackages].

    Quote Originally Posted by TheAgent View Post
    Life comes first Sean, you are doing everyone a service here. You should get paid in my eyes.

    Don't worry about the hagglers, release it when you want to! Its not like you have an obligation. I sure don't I put my education and life first. Good luck and keep up the hard work!

    Ha.. creepy love life... does it involve restraining orders? :P
    Eh, I cannot say I agree about getting paid. It really is easy work.
    No restraining orders, but it is... creepy.

    EDIT: One thing I did just notice about Omar007's problem. There is no IME movie in his GFxUI.int file. It will in fact crash without this... why did I not see this before...
    Last edited by SeanO'Connor; 10-30-2011 at 11:10 PM.
    My Portfolio:
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    Currently looking for an entry level position

  12. #92
    MSgt. Shooter Person
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    thank you bro

  13. #93
    Skaarj
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    Apr 2011
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    Poland->Tczew
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    Why it does take 10 minutes to load all things? Waiting time is really annoying.

  14. #94
    MSgt. Shooter Person
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    Do you mean compiling shaders? That needs to be done because I delete the shader cache--it is a good practice to rebuild it anyway. The good thing is, it need only be done once.
    My Portfolio:
    http://www.seanmoconnor.com
    Currently looking for an entry level position

  15. #95
    MSgt. Shooter Person
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    Oct 2010
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    Gamertag: Omar0O7

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    Quote Originally Posted by SeanO'Connor View Post
    EDIT: One thing I did just notice about Omar007's problem. There is no IME movie in his GFxUI.int file. It will in fact crash without this... why did I not see this before...
    I assumed it was only necessary for Asian language related things and could therefore be left blank (atleast for the time being).
    As it appareantly can't, I did the following:

    I created an empty flash file (Flash/Fonts/ime.fla) and published it.
    Then imported it to the UDK (gets stored in the 'Fonts' package, obviously ) and saved the package.
    Added the pathname to the 'MoviePath=' making it 'MoviePath=Fonts.ime'.

    Seems to work fine though I'm not sure it should be a blank file. I couldn't really find anything on the creation of an IME file.

  16. #96
    MSgt. Shooter Person
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    My IME movie is blank, as is the one Epic includes with their demo. Honestly, I have no idea what it is for.
    My Portfolio:
    http://www.seanmoconnor.com
    Currently looking for an entry level position

  17. #97
    MSgt. Shooter Person
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    "The IME file type is primarily associated with 'Global Input Method Editor' by Microsoft Corporation. An IME is a program that allows computer users to enter complex characters and symbols, such as Japanese characters, using a standard keyboard."
    Current Projects:
    Narcotic Pursuit
    The Office
    Devils Triangle

    join us on the IRC @ http://www.clodel-studios.com/UDKC/ or if you have an irc client, we use irc.gamesurge.net and the room is #UDKC

  18. #98
    MSgt. Shooter Person
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    --------------------UDKBase - Release--------------------
    Analyzing...
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (116) : Warning, Unresolved reference to Texture2D 'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(888 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow01_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(889 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow02_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(890 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow03_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(891 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow04_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(892 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow05_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(893 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow06_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(878 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_01_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(879 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_02_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(880 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_03_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(881 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_04_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(882 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_05_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(883 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_06_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (247) : Warning, ObjectProperty GameFramework.MobileHUD:SliderImages: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (247) : Warning, Invalid property value in defaults: SliderImages(0)=Texture2D'CastleUI.menus.T_CastleM enu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (248) : Warning, ObjectProperty GameFramework.MobileHUD:SliderImages: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (248) : Warning, Invalid property value in defaults: SliderImages(1)=Texture2D'CastleUI.menus.T_CastleM enu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (249) : Warning, ObjectProperty GameFramework.MobileHUD:SliderImages: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (249) : Warning, Invalid property value in defaults: SliderImages(2)=Texture2D'CastleUI.menus.T_CastleM enu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (250) : Warning, ObjectProperty GameFramework.MobileHUD:SliderImages: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (250) : Warning, Invalid property value in defaults: SliderImages(3)=Texture2D'CastleUI.menus.T_CastleM enu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (258) : Warning, ObjectProperty UDKBase.MobileHUDExt:TapToMoveTexture: unresolved reference to 'Texture2D'CastleHUD.HUD_TouchToMove''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (258) : Warning, Invalid property value in defaults: TapToMoveTexture=Texture2D'CastleHUD.HUD_TouchToMo ve'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuBase. uc(60) : Warning, ObjectProperty GameFramework.MobileMenuScene:UITouchSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_OK_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuBase. uc(60) : Warning, Invalid property value in defaults: UITouchSound=SoundCue'CastleAudio.UI.UI_OK_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuBase. uc(61) : Warning, ObjectProperty GameFramework.MobileMenuScene:UIUnTouchSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_OK_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuBase. uc(61) : Warning, Invalid property value in defaults: UIUnTouchSound=SoundCue'CastleAudio.UI.UI_OK_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuContr ols.uc(135) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuContr ols.uc(135) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuContr ols.uc(150) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuContr ols.uc(150) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(179) : Warning, ObjectProperty GameFramework.MobileMenuScene:SceneCaptionFont: unresolved reference to 'MultiFont'CastleFonts.Positec''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(179) : Warning, Invalid property value in defaults: SceneCaptionFont=MultiFont'CastleFonts.Positec'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(195) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(195) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(208) : Warning, ObjectProperty GameFramework.MobileMenuButton:Images: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(208) : Warning, Invalid property value in defaults: Images(0)=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(209) : Warning, ObjectProperty GameFramework.MobileMenuButton:Images: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(209) : Warning, Invalid property value in defaults: Images(1)=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(222) : Warning, ObjectProperty GameFramework.MobileMenuButton:Images: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(222) : Warning, Invalid property value in defaults: Images(0)=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(223) : Warning, ObjectProperty GameFramework.MobileMenuButton:Images: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(223) : Warning, Invalid property value in defaults: Images(1)=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(229) : Warning, ObjectProperty GameFramework.MobileMenuScene:UITouchSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_ChangeSelection_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(229) : Warning, Invalid property value in defaults: UITouchSound=SoundCue'CastleAudio.UI.UI_ChangeSele ction_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(230) : Warning, ObjectProperty GameFramework.MobileMenuScene:UIUnTouchSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_ChangeSelection_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(230) : Warning, Invalid property value in defaults: UIUnTouchSound=SoundCue'CastleAudio.UI.UI_ChangeSe lection_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuSplas h.uc(70) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuSplas h.uc(70) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuSplas h.uc(82) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuSplas h.uc(82) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(903 ) : Warning, ObjectProperty UDKBase.CastlePC:TapToMoveVisualMesh: unresolved reference to 'StaticMesh'CastleEffects.TouchToMoveArrow''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(903 ) : Warning, Invalid property value in defaults: TapToMoveVisualMesh=StaticMesh'CastleEffects.Touch ToMoveArrow'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(909 ) : Warning, ObjectProperty UDKBase.CastlePC:TapToMoveSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_TouchToMove_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(909 ) : Warning, Invalid property value in defaults: TapToMoveSound=SoundCue'CastleAudio.UI.UI_TouchToM ove_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(910 ) : Warning, ObjectProperty UDKBase.CastlePC:InvalidTapToMoveSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_InvalidTouchToMove_Cue ''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(910 ) : Warning, Invalid property value in defaults: InvalidTapToMoveSound=SoundCue'CastleAudio.UI.UI_I nvalidTouchToMove_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(911 ) : Warning, ObjectProperty UDKBase.CastlePC:TapToMoveStopSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_StopTouchToMove_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(911 ) : Warning, Invalid property value in defaults: TapToMoveStopSound=SoundCue'CastleAudio.UI.UI_Stop TouchToMove_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(912 ) : Warning, ObjectProperty UDKBase.CastlePC:OpenMenuSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_MainMenu_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(912 ) : Warning, Invalid property value in defaults: OpenMenuSound=SoundCue'CastleAudio.UI.UI_MainMenu_ Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(913 ) : Warning, ObjectProperty UDKBase.CastlePC:CloseMenuSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_OK_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(913 ) : Warning, Invalid property value in defaults: CloseMenuSound=SoundCue'CastleAudio.UI.UI_OK_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(919 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_01_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(919 ) : Warning, Invalid property value in defaults: FootstepSounds(0)=SoundCue'CastleAudio.Player.Foot step_Walk_01_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(920 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_02_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(920 ) : Warning, Invalid property value in defaults: FootstepSounds(1)=SoundCue'CastleAudio.Player.Foot step_Walk_02_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(921 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_03_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(921 ) : Warning, Invalid property value in defaults: FootstepSounds(2)=SoundCue'CastleAudio.Player.Foot step_Walk_03_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(922 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_04_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(922 ) : Warning, Invalid property value in defaults: FootstepSounds(3)=SoundCue'CastleAudio.Player.Foot step_Walk_04_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(923 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_05_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(923 ) : Warning, Invalid property value in defaults: FootstepSounds(4)=SoundCue'CastleAudio.Player.Foot step_Walk_05_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(924 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_06_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(924 ) : Warning, Invalid property value in defaults: FootstepSounds(5)=SoundCue'CastleAudio.Player.Foot step_Walk_06_Cue'
    Scripts successfully compiled - saving package 'E:\UDK\UDK-2011-10\Binaries\Win32\..\..\UDKGame\Script\UDKBase.u'
    how to fix ??
    Your Blank Octorber i got these
    i use full recomplie by UnrealFrontend.exe
    it's warning and annoying how can i fix these
    Last edited by k24101990; 11-18-2011 at 12:51 AM.

  19. #99
    MSgt. Shooter Person
    Join Date
    Aug 2010
    Location
    USA
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    186

    Default

    Did you fully delete the Development/Src and UDKGame folders and their contents? This must be done first before the ones from the blank install are copied over.
    My Portfolio:
    http://www.seanmoconnor.com
    Currently looking for an entry level position

  20. #100
    MSgt. Shooter Person
    Join Date
    Sep 2011
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    116

    Default

    yes i already delete Development and UDKGame folders all of them
    Did you test Full recompile by UnrealFrontend.exe ?
    can you test your last update again please......
    Last edited by k24101990; 11-18-2011 at 04:05 AM.

  21. #101
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    if you already fix this tell me i will delete UDK again and install again
    i hope you not hate me that like i command you

  22. #102
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    Pleaseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee fixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx thisssssssssssssssssssssssss lol
    it's very annoying - -"
    -------------------UDKBase - Release--------------------
    Analyzing...
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (116) : Warning, Unresolved reference to Texture2D 'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(888 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow01_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(889 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow02_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(890 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow03_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(891 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow04_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(892 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow05_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(893 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Snow06_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(878 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_01_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(879 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_02_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(880 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_03_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(881 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_04_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(882 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_05_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(883 ) : Warning, Unresolved reference to SoundCue 'CastleAudio.Player.Footstep_Walk_06_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (247) : Warning, ObjectProperty GameFramework.MobileHUD:SliderImages: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (247) : Warning, Invalid property value in defaults: SliderImages(0)=Texture2D'CastleUI.menus.T_CastleM enu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (248) : Warning, ObjectProperty GameFramework.MobileHUD:SliderImages: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (248) : Warning, Invalid property value in defaults: SliderImages(1)=Texture2D'CastleUI.menus.T_CastleM enu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (249) : Warning, ObjectProperty GameFramework.MobileHUD:SliderImages: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (249) : Warning, Invalid property value in defaults: SliderImages(2)=Texture2D'CastleUI.menus.T_CastleM enu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (250) : Warning, ObjectProperty GameFramework.MobileHUD:SliderImages: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (250) : Warning, Invalid property value in defaults: SliderImages(3)=Texture2D'CastleUI.menus.T_CastleM enu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (258) : Warning, ObjectProperty UDKBase.MobileHUDExt:TapToMoveTexture: unresolved reference to 'Texture2D'CastleHUD.HUD_TouchToMove''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileHUDExt.uc (258) : Warning, Invalid property value in defaults: TapToMoveTexture=Texture2D'CastleHUD.HUD_TouchToMo ve'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuBase. uc(60) : Warning, ObjectProperty GameFramework.MobileMenuScene:UITouchSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_OK_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuBase. uc(60) : Warning, Invalid property value in defaults: UITouchSound=SoundCue'CastleAudio.UI.UI_OK_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuBase. uc(61) : Warning, ObjectProperty GameFramework.MobileMenuScene:UIUnTouchSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_OK_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuBase. uc(61) : Warning, Invalid property value in defaults: UIUnTouchSound=SoundCue'CastleAudio.UI.UI_OK_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuContr ols.uc(135) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuContr ols.uc(135) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuContr ols.uc(150) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuContr ols.uc(150) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(179) : Warning, ObjectProperty GameFramework.MobileMenuScene:SceneCaptionFont: unresolved reference to 'MultiFont'CastleFonts.Positec''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(179) : Warning, Invalid property value in defaults: SceneCaptionFont=MultiFont'CastleFonts.Positec'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(195) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(195) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(208) : Warning, ObjectProperty GameFramework.MobileMenuButton:Images: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(208) : Warning, Invalid property value in defaults: Images(0)=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(209) : Warning, ObjectProperty GameFramework.MobileMenuButton:Images: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(209) : Warning, Invalid property value in defaults: Images(1)=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(222) : Warning, ObjectProperty GameFramework.MobileMenuButton:Images: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(222) : Warning, Invalid property value in defaults: Images(0)=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(223) : Warning, ObjectProperty GameFramework.MobileMenuButton:Images: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(223) : Warning, Invalid property value in defaults: Images(1)=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(229) : Warning, ObjectProperty GameFramework.MobileMenuScene:UITouchSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_ChangeSelection_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(229) : Warning, Invalid property value in defaults: UITouchSound=SoundCue'CastleAudio.UI.UI_ChangeSele ction_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(230) : Warning, ObjectProperty GameFramework.MobileMenuScene:UIUnTouchSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_ChangeSelection_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuPause .uc(230) : Warning, Invalid property value in defaults: UIUnTouchSound=SoundCue'CastleAudio.UI.UI_ChangeSe lection_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuSplas h.uc(70) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuSplas h.uc(70) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuSplas h.uc(82) : Warning, ObjectProperty GameFramework.MobileMenuImage:Image: unresolved reference to 'Texture2D'CastleUI.menus.T_CastleMenu2''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\MobileMenuSplas h.uc(82) : Warning, Invalid property value in defaults: Image=Texture2D'CastleUI.menus.T_CastleMenu2'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(903 ) : Warning, ObjectProperty UDKBase.CastlePC:TapToMoveVisualMesh: unresolved reference to 'StaticMesh'CastleEffects.TouchToMoveArrow''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(903 ) : Warning, Invalid property value in defaults: TapToMoveVisualMesh=StaticMesh'CastleEffects.Touch ToMoveArrow'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(909 ) : Warning, ObjectProperty UDKBase.CastlePC:TapToMoveSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_TouchToMove_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(909 ) : Warning, Invalid property value in defaults: TapToMoveSound=SoundCue'CastleAudio.UI.UI_TouchToM ove_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(910 ) : Warning, ObjectProperty UDKBase.CastlePC:InvalidTapToMoveSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_InvalidTouchToMove_Cue ''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(910 ) : Warning, Invalid property value in defaults: InvalidTapToMoveSound=SoundCue'CastleAudio.UI.UI_I nvalidTouchToMove_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(911 ) : Warning, ObjectProperty UDKBase.CastlePC:TapToMoveStopSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_StopTouchToMove_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(911 ) : Warning, Invalid property value in defaults: TapToMoveStopSound=SoundCue'CastleAudio.UI.UI_Stop TouchToMove_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(912 ) : Warning, ObjectProperty UDKBase.CastlePC:OpenMenuSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_MainMenu_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(912 ) : Warning, Invalid property value in defaults: OpenMenuSound=SoundCue'CastleAudio.UI.UI_MainMenu_ Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(913 ) : Warning, ObjectProperty UDKBase.CastlePC:CloseMenuSound: unresolved reference to 'SoundCue'CastleAudio.UI.UI_OK_Cue''
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(913 ) : Warning, Invalid property value in defaults: CloseMenuSound=SoundCue'CastleAudio.UI.UI_OK_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(919 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_01_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(919 ) : Warning, Invalid property value in defaults: FootstepSounds(0)=SoundCue'CastleAudio.Player.Foot step_Walk_01_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(920 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_02_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(920 ) : Warning, Invalid property value in defaults: FootstepSounds(1)=SoundCue'CastleAudio.Player.Foot step_Walk_02_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(921 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_03_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(921 ) : Warning, Invalid property value in defaults: FootstepSounds(2)=SoundCue'CastleAudio.Player.Foot step_Walk_03_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(922 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_04_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(922 ) : Warning, Invalid property value in defaults: FootstepSounds(3)=SoundCue'CastleAudio.Player.Foot step_Walk_04_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(923 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_05_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(923 ) : Warning, Invalid property value in defaults: FootstepSounds(4)=SoundCue'CastleAudio.Player.Foot step_Walk_05_Cue'
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(924 ) : Warning, ObjectProperty UDKBase.SimplePC:FootstepSounds.FootstepSounds: unresolved reference to 'SoundCue'CastleAudio.Player.Footstep_Walk_06_Cue' '
    E:\UDK\UDK-2011-10\Development\Src\UDKBase\Classes\CastlePC.uc(924 ) : Warning, Invalid property value in defaults: FootstepSounds(5)=SoundCue'CastleAudio.Player.Foot step_Walk_06_Cue'
    Scripts successfully compiled - saving package 'E:\UDK\UDK-2011-10\Binaries\Win32\..\..\UDKGame\Script\UDKBase.u'

  23. #103
    MSgt. Shooter Person
    Join Date
    Aug 2010
    Location
    USA
    Posts
    186

    Default

    You must do a Full Recompile--it is mandatory for this to work. You can do so via the command line like this: UDK.exe make -full
    Here is the exact process to use to avoid any errors:
    -Install a fresh copy of the official UDK.
    -Within that new installation, delete Development and UDK and everything in them.
    -Copy and past the Development and UDKGame folders from the BlankInstall.
    -Fill out the config files with your data.
    -Do a full recompile as mentioned above.
    -Start the editor with the -log argument to monitor if everything worked correctly.
    My Portfolio:
    http://www.seanmoconnor.com
    Currently looking for an entry level position

  24. #104
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    -Install a fresh copy of the official UDK.

    -Within that new installation, delete Development and UDK and everything in them.

    -Copy and past the Development and UDKGame folders from the BlankInstall.


    -Fill out the config files with your data.(Can i pass for looking UDKBase Warning)
    .....
    -Do a full recompile as mentioned above.


  25. #105
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    this is UDK.exe make -full

  26. #106
    Palace Guard
    Join Date
    Aug 2008
    Location
    Location,Location
    Posts
    3,722

    Default

    Seems like the castle assets cant be deleted. Its looking for the Castle packages. Maybe just drop them back into your content or delete the castle classes.

  27. #107
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    castle classes
    that in UDKbase Classes
    can i remove?
    i hope SeanO'Connor fix this that i'm afraid that affect another part

  28. #108
    MSgt. Shooter Person
    Join Date
    Aug 2010
    Location
    USA
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    186

    Default

    Ah, it appears I forgot to update the zip. You see, this does not happen for me because I must have deleted the castle source in my own project. I seemed to have forgotten to do that for the zip in all the chaos of trying to recreate the Scaleform error. Anyway, this is easily fixed by doing this:

    -Navigate to Development/Src/UDKBase/
    -Delete the files prefixed with Castle, Cloud, and Mobile (if sorted alphabetically, it should be the first 16 files in the folder)
    -Full recompile

    Thanks for telling me about this, it will not be present in the November blank install. In case you are wondering, these warnings are shown because I delete the asset packages for castle and mobile as well as the source. This time I forgot to delete the source, so it will complain about not being able to find the assets.
    Last edited by SeanO'Connor; 11-21-2011 at 08:44 PM.
    My Portfolio:
    http://www.seanmoconnor.com
    Currently looking for an entry level position

  29. #109
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    so. do you will update files?

  30. #110
    MSgt. Shooter Person
    Join Date
    Aug 2010
    Location
    USA
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    186

    Default

    The November build will likely be out within the next few days, so unless there is a huge demand for a fixed October (which is easily fixed on the users end I might add) I will probably just hold off until November since most everyone will want that.
    My Portfolio:
    http://www.seanmoconnor.com
    Currently looking for an entry level position

  31. #111
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    okay thank you

  32. #112
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    it's coming November

  33. #113
    MSgt. Shooter Person
    Join Date
    Aug 2010
    Location
    USA
    Posts
    186

    Default

    Alright the November blank install is ready and available. There is a very important change the usual procedure as a result of Scaleform4 support:

    IMPORTANT: Because Scaleform4 support was added, CLIK assets are no longer included with the blank install. The file size increased too much as a result of having both AS2 and AS3 assets, so they were removed and must be taken from the official install. This means that you no longer delete the Development folder entirely, only the Src folder.

    Here is the exact process to use to avoid any errors:
    -Install a fresh copy of the official UDK that matches the same month as the blank install.
    -Within that new installation, delete the Development/Src and UDKGame folders and everything in them.
    -Copy and paste the Src and UDKGame folders from the blank install.
    -Fill out the config files with your data--open DefaultEngine.ini (for mobile open MobileEngine.ini as well) and DefaultGame.ini and use the information below to search and replace.
    -Do a full recompile using the command line command: UDK.exe make -full.
    -Start the editor with the -log argument to monitor if everything worked correctly.
    Last edited by SeanO'Connor; 11-29-2011 at 07:28 PM.
    My Portfolio:
    http://www.seanmoconnor.com
    Currently looking for an entry level position

  34. #114
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    thank you so much

  35. #115
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    116

    Default

    this version it's work fine

  36. #116

    Question

    Hi. Thanks for this great package.

    I have an issue. I set up a very simple game derived from UDKGame and UDKPlayerController. I have a simple map. It all compiles fine, but when I cook it stalls here:

    ...
    Init: Character set: Unicode
    Log: Executing Class UnrealEd.CookPackagesCommandlet
    One thing I am unsure about is if I derived all the necessary classes, or if I'm supposed to have some fonts in order for it cook. As of right now I just commented them out.

    Thanks.

  37. #117

    Default

    Thank you much for the tutorial on how to do this! It is what I have been searching for! Anyhow, when will the December Blank Install be released? Thanks!

  38. #118

    Question January 2012 Blank Install

    Hey Sean.

    It's been a couple of UDK versions since your last update. With all due respect, what happened?
    You were always a fairly regular fellow around here - are you still stripping UDK down to size?
    If so, I kindly beg of you, will you update us as to your progress with the December 2011 branch and more recently any progress with this years January release?

    Cheers,
    Sparky.


 
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