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  1. #1
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    Default Epic Games Releases January 2011 Unreal Development Kit Beta

    Epic Games Releases January 2011 Unreal Development Kit Beta

    January 21, 2011 – Epic Games, Inc. has released the January 2011 UDK Beta, the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.


    Epic is committed to providing the UDK community with regular software releases at no charge, and the latest beta is available now at www.udk.com/download.

    We’re very pleased to have released UDK with iOS support. UDK users are invited to check out our new iOS Development forum. Here, you can take advantage of free tutorials, documentation and help from other mobile developers.

    Have a UDK project you want to show off? Share it with the community in the Works in Progress forum or the Released Projects forum.
    It’s easy to sign up as a commercial UDK developer online. Our FAQ can help you determine which type of license is right for you.


    Upgrade Notes
    PhysX is now enabled for iOS development!
    Rendering

    • There is a new Colorize post process.


    • You can now force depth of field.


    The new Min Blur Amount post process setting can be used to force in-focus pixels to be blurred.

    • Various image reflection quality and performance improvements have been made.
    • Optimizations have been made to particle emitters, as well as memory improvements.

    Mobile

    • PhysX is now supported on iOS.

    Rigid body physics, fracturable meshes and ragdolls are among supported features.
    Note: Cloth, fluids and soft bodies remain disabled on iOS for performance reasons.

    • Upgraded to iOS SDK 4.2
    • The latest version of UDK Remote supports ping functionality, so it knows when it is talking to a PC.
    • The latest version of UDK Remote's text entry box has been fixed on older versions of iOS.

    Unreal Editor

    • UDK now has a mesh selection preview.


    You can now highlight sections of a mesh simply by selecting the corresponding material property.

    • UDK now supports editor map favorites.


    You can now star maps that you work with frequently and they'll persist in the editor's toolbar.

    • Move to End of Track has been added to Unreal Matinee.



    • The functionality of the individual translation and rotation track selections in the Matinee curve editor has been improved.



    • A box for selecting subgroups within the matinee curve editor was added.



    • The rotation widget now draws how many degrees have been rotated in the viewport.
    • Kismet undo is now able to undo shortcut key-inserted sequence actions.


    • An option to preserve degenerate triangles has been added to the FBX importer.


    • Various fixes were made to the FBX importer, including rotations in Matinee, LODs, lightmaps, tangents on movement curves and auto tangents on cameras.
    • When importing atop an existing object in an unloaded package, there will now be a confirmation screen instead of clobbering the existing object.
    • The AnimSet Searcher now searches all AnimSets that are currently loaded.


    • You can now double click on colors in the material editor to open a color picker.
    • The new Align to Floor editor lets you snap actors using their pivot point.
    • There is now a map check warning for combat volumes and triggers that aren’t referenced.
    • You can now re-order properties in the favorites panel.
    • A confirmation dialog is now displayed when baking instanced mesh paint data back to the mesh asset.
    • The group selection dialog now defaults to listing just the groups in the current package.
    • Properties for Location, Rotation and Scale3D are now displayed in real time in the property windows when objects are modified outside of them.
    • Ctrl-Shift-A can now be used to select all Kismet actions.

    Miscellaneous Enhancements

    • Various improvements were made to Unreal Frontendincluding key bindings, map sorting and new cook/make buttons.
    • The Bink player has been upgraded to version 1.99a.
    • A new network profiling tool captures server information primarily for outgoing bandwidth as it relates to data transmission and network events.



    • The network profiler takes into account all actors types, RPCs and properties that are replicated during a data stream and then summarizes replication counts and sizes.

    UDN Pages
    New:


    Updated:

    Community Links
    UDK Forums: www.udk.com/forums
    UDK Developers on LinkedIn: www.linkedin.com/groups?gid=2493123
    UDK on Facebook: www.facebook.com/pages/UDK/183744733429
    Epic Games on Twitter: www.twitter.com/EpicGames
    Unreal Engine on Twitter: www.twitter.com/UnrealEngine


    © 2011, Epic Games, Inc. Epic, Epic Games, Unreal, Unreal Development Kit, UDK, Unreal Editor, Unreal Engine, UE3, AnimSet Editor, Unreal Content Browser, Unreal Frontend, Unreal Kismet, Unreal Lightmass, Unreal Matinee and UnrealScript are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners.


    ###
    Last edited by Flak; 01-24-2011 at 08:38 AM.
    Community Coordinator
    Epic Games, Inc.

  2. #2
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    Default

    I like to reply to this thread since, there isn't as much complaining here about features however, Flak do you have any news on the Student showcase? I am a little disappointed on the lack of info on that.

    Also what is the benefits or use of Forcing DOF?

    Thanks for the updates : P

  3. #3
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    Default

    heres a bit of complaining for you agent not about features though.

    Official Torrent Please Epic?

    3h40 to download, at the end it said download failed due to unknown error
    eithr a torrent or seperate ios and pc..
    Code:
    We.spazmodicaly.simulate.new.sound.with.technical.equipment.that.is.specificaly.manufactured.for.humans.to.communicate.in.outer.space.Tegleg.manipulates.time.and.space.to.create.new.experiences.to.generate.a.hardcore.database.generation.
    Please ask questions in the forum, NOT a private message
    tegleg.co.uk
    My Tutorials n Stuff
    Games: Tegs Playground - Unwheel2 - VCTF Game - Sponic Mesh 3D - Shh.. dont tell anyone about my android apps.
    will code for money

  4. #4
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    Never had issues with download speeds but im sure someone can torrent it : P

  5. #5
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    first time its failed for me but it is getting huge now. dl speeds were 40 - 200kbs, my connection is much faster than that. i wouldnt trust a non official torrent.
    Code:
    We.spazmodicaly.simulate.new.sound.with.technical.equipment.that.is.specificaly.manufactured.for.humans.to.communicate.in.outer.space.Tegleg.manipulates.time.and.space.to.create.new.experiences.to.generate.a.hardcore.database.generation.
    Please ask questions in the forum, NOT a private message
    tegleg.co.uk
    My Tutorials n Stuff
    Games: Tegs Playground - Unwheel2 - VCTF Game - Sponic Mesh 3D - Shh.. dont tell anyone about my android apps.
    will code for money

  6. #6
    Boomshot
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    Quote Originally Posted by tegleg View Post
    ...i wouldnt trust a non official torrent.
    That's what the MD5 hash is for.

  7. #7

  8. #8
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    Fixed the broken links, thank you for letting me know! Agent, checking into that for you.
    Community Coordinator
    Epic Games, Inc.

  9. #9
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    Can I compile code without having to close the editor?
    Basic Parkour Obstacle Course: Link here Second Link Here

    My Youtube page: http://www.youtube.com/kinos141


 

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