is there a way of making fluid dynamics in the fluid surface actor,
like having an object dropping in the water, and the water ripples etc
HELP.
is there a way of making fluid dynamics in the fluid surface actor,
like having an object dropping in the water, and the water ripples etc
HELP.
Ummmm I have seen a thread (and tutorial) here on simulating buoyancy. Not a perfect solution, but maybe the best UDK can do now. Just run a search on 'buoyancy' and U'll find it.
David OConnor Whitenorthstar
Trainee developer
Knows just a bit of UDK stuff, certainly not yet a guru
thanks for your help, ive done the search there is a lot of things, dont get what most of them mean,
is there a way of narrowing it down for me
tutorial http://www.youtube.com/watch?v=T9uNeU_GT4s
this thread... http://forums.epicgames.com/showthre...light=buoyancy
David OConnor Whitenorthstar
Trainee developer
Knows just a bit of UDK stuff, certainly not yet a guru
ya thanks, found that tutorial![]()
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