KActors and Gravity/Forces/Volumes
This has been bugging me for days, I'm having trouble getting my KActors to recognise any external gravity/physics/wind force:
Things I have tried include:
-using a physical material
-ensuring noencroachcheck = false
-making sure the KActor's origin is inside the volume
-using RB_ forces from the Actor Classes menu
Nothing seems to work so far. I bet there is one simple option that I'm missing. Can anyone please help?
David OConnor Whitenorthstar
Knows just a bit of UDK stuff, certainly not yet a guru
ive been trying to do this myself, i cant figure out why either
ok ive figured out how to move kactors, u apply a forced direction volume, add the direction u want the actos to go in, and go to RIGID BODY DAMPING under PHYSICS volume and change that. then done
Sorry for reviving this old thread, but I have the exact same problem. I want spawned kactors to react with a physics volume, but they just ignore it. I tried the solutions mentioned here, but it changes nothing
Did something change with UDK since the last answer? Or do I do something wrong? A step by step description on what to do would be cool.
I had to set the noencroachcheck option on the factory I was using in kismet...
Last edited by FTC; 08-07-2011 at 05:16 PM.
What's a good range of values to use for the "Rigid Body Dampening" property under Forced Direction Volume --> Physics Volume? I've set it from a range of 10 to -10 and still my KActors won't move
Originally Posted by otaku44