Hey all,
So my SP level has checkpoints which I have working as intended for the most part. Due to design I need to dump and reload sub levels on death, which I have working as well. The bummer is unloading nicely on death. I can set an active delay on death so the world does not disappear and causing the hall of mirrors effect.
I can't help to think there is a better way...
-W



Reply With Quote

Bookmarks