Bugs associated with ledges is a minor issue that nevertheless has not received the attention I believe it may need. Interaction with ledges should be efficient and intuitive rather than troublesome and inconsistent.
When players attempt to go up or down ledges such a basic maneuver and common use of the cover system should be successful more often, or even in all cases. Assuming the mantle or roll was sufficient to properly interact with the cover, the mantle or roll needn't be repeated multiple times, as is often the case.
This problem is only enhanced by lag, and in my experience seems to occur more often when attempting to roll at an angle. With multi-directional rolling, this aspect of the problem seems to be enhanced.
I have literally attempted to climb up particular ledges six times or even more. Lag or not, I don't think that should ever happen. Dealing with this can and has led to my untimely multiplayer demise, but this isn't merely a personal crusade against this "rubber-banding" issue associated with ledges. It can affect anyone randomly at any time; it doesn't seem to require a large amount of lag.
That's what this thread is about. It doesn't work all the time and personally I think the matter should receive some attention if possible for an even more polished game.Uh, try rolling off the ledges?
-Snip-If you don't like Gears/the cover system...
Obviously I care about Gears and love its cover system or I wouldn't post a thread about a minor issue.
If there is time for polish, then I would like this to be addressed as I see it largely unanswered. Though I have run into the problem less in the Beta, it is still happening far too often.This isn't a big enough problem to worry about.
This may be a legitimate point, but there are always concerns that those living farther from the servers may still sometimes lag. I have also pointed out my fear that it doesn't require that much lag anyway.Dedicated servers will fix this problem.
Since the release of the Beta, I have confirmed that ledges are still malfunctioning on both servers and P2P matches.
No, it can't. In my opinion at least, no matter how many times I press the A button, I shouldn't keep repeating an animation that should be completed after one attempt no matter what.This can be attributed mostly to user error.
My main goal is simply to draw attention to the subject in hopes that these bugs will be carefully resolved. Let's hear from Epic!
Not that it is strictly speaking necessary, but I will be adding pictures of the ledges in the Beta soon.