Anyone ever try going out and taking photos of textures (concrete, grass, sheetrock)and importing them as textures, then materials?
If this is a viable solution to quickly getting your own materials loaded into UDK, does anyone have any tips on making sure the texture repeats fluidly as a material? By this I mean grass would look like grass and not grass tile.
Any other methods of getting quick materials or meshes is appreciated.. The ones that come with UDK are a bit too gothic for the type of map I would like to create.
Thank you!



Reply With Quote


Bookmarks