The God King Attacks and How to Avoid Them
Intro to this guide:
Here is a more or less comprehensive list of God King attacks with links to GIF images.
Of course, the guide here isn't the only way to avoid the God King attacks. You can always parry or block most of these attacks. But this guide uses dodging dominantly since it seems to be easier to master than parry and can be used as much as you want unlike shield blocks.
Most of these attacks were captured while fighting a level 100-300 God King after I restarted to Bloodline 1 to make it easy for me.
Also, I've linked most of the GIF images instead of displaying them here to prevent long loading times for slow connections. Some of them are about 2mb even though I've tried to compress them (most of them are under 1mb though).
Intro to the God King:
You probably know this but in case there are newbies who don't, the GK (God King) is the guy on the throne whom you face at the end of the level. If you've faced him then you know how tough he is. You probably died the first time. I don't think I even lasted 30 seconds the first time I faced him.
When the GK kills you, you just start over from a new bloodline and repeat. The idea is that every time you face him, you'll have gained more experience, more stat points and better equipment until you can match him and defeat him.
And when you do beat him, he levels up by 50. So the GK levels are 50, 100, 150, 200,... , 500, 550,..., 1250,... and so on. Higher level GKs deal more damage and have more HP but they all use the same attacks.
Other than the level 50 one, the God King is resistant to all elemental damage (fire, ice, poison, etc.) and also attacks with an elemental damage.
The recent Infinity Blade update introduced the New Game+, which makes everything tougher, including the God King. One noticeable thing on NG+ is that the GK deals a lot more shield damage (that seems to increase the higher the GK level).
What to Equip:
Note: As of this writing, the game is version 1.21 and so the items I recommend are for this version. There most likely will be better, stronger items when new versions come out.
Weapon:
Whatever weapon you have that deals the most damage (adds the most attack points). The elemental damage on the weapon is useless against the GK since he's immune to all elemental damage UNLESS you're fighting the very first GK (level 50). In that case, the GK isn't resistant to any elemental attack and just equip whatever weapon that has the most attack damage + elemental damage.
Recommended: Infinity Blade
Shield:
THIS IS IMPORTANT. You must equip the right shield or you'll keep wondering why you're getting broken blocks and/or your HP is draining rapidly from a GK attack.
Make sure the shield you equip has the elemental resistance of the GK's elemental attack (it cycles between all the elements every time you beat him).
It's even more important than the shield points. Not having the right shield will cause Broken Blocks when you try to block strong attacks from the GK and the GK will also deal you extra damage. If he is using Blood element then he will gain a bit of HP every time he hits you which used to be very challenging in the earlier Infinity Blade versions when there were no shields with blood resistance.
Magic Ring:
Also important. You'll likely get hit so make sure the magic ring has healing ability. Shield healing ability is also important for higher level GKs. The other elemental damage spells are useless.
Recommended: Circle of Life. It's the best one with both heal and shield abilities as of now.
Helmet:
This one is up to you. I personally equip Legion most of the time since it gives extra gold after the fight. But if you need a little bit of extra health, magic, attack or shield, go ahead and pick whichever one you have/can afford that gives you that.
Armor:
Simple. Just equip the best armor you can afford.
Intro to the God King Attacks:
As you (may) know, the GK fight consists of 3 stages. So I have separated his attacks into these stages (although most of the attacks are quite similar, just viewed from a different angle).
Also, although there are some specific sequences of 3-hit or 4-hit combos he uses often, GK seems to string together a random set of attacks for most short combos. This is why I have split all his attacks into INDIVIDUAL attacks (slash down left, slash up right, kick, spin slash up, etc.). He strings together these attacks to make up combos.
The attack names are just the result of my lack of creativity in naming them. The "left" and "right" directions are viewed from the player's perspective, NOT the God King's. Example, "Slash Down Right" means the God King is swinging his sword to his left bottom corner.
----------------
Stage 1
Types of attacks used: 2-hit and 3-hit combos.
Jump Slash Down:
http://i55.tinypic.com/mhg5js.jpg
Dodge Left or Right
Kick
http://i53.tinypic.com/t7c0fa.jpg
Dodge Left or Right
Slash Down
http://i53.tinypic.com/2coq49u.jpg
Dodge Left or Right
Slash Down Left
http://i53.tinypic.com/256em9y.jpg
Dodge Right
Slash Down Right
http://i54.tinypic.com/1z1h0gh.jpg
Dodge Left
Slash Up
http://i56.tinypic.com/wi4nxh.jpg
Dodge Left or Right
Slash Up Left
http://i53.tinypic.com/fmrojo.jpg
Dodge Left
Slash Up Right
http://i55.tinypic.com/1z4eelt.jpg
Dodge Right
Spin Slash Down Left
http://i56.tinypic.com/e6d9xw.jpg
Dodge Right
Spin Slash Down Right
http://i56.tinypic.com/14mcqbn.jpg
Dodge Left
Spin Slash Up
http://i53.tinypic.com/afj7yf.jpg
Dodge Left or Right
Some popular 3-hit combos*
http://i52.tinypic.com/2va09bn.jpg
http://i52.tinypic.com/ztixu.jpg
(see pics for dodge info)
----------------
Stage 2
Types of attacks used: 3-hit and 4-hit combos. The GK may or may not use the "Step Back" attack. This seems to depend on the GK level.
Jump Slash Down:
http://i51.tinypic.com/nmnmue.jpg
Dodge Left or Right
Kick
http://i55.tinypic.com/4jtf1j.jpg
Dodge Left or Right
Slash Down
http://i51.tinypic.com/izalc9.jpg
Dodge Left or Right
Slash Down Left
http://i51.tinypic.com/fwj782.jpg
Dodge Right
Slash Down Right
http://i53.tinypic.com/2m4y3wx.jpg
Dodge Left
Slash Up
http://i53.tinypic.com/10e09zb.jpg
Dodge Left or Right
Slash Up Left
http://i54.tinypic.com/30w07bn.jpg
Dodge Left
Slash Up Right
http://i56.tinypic.com/2qamu0z.jpg
Dodge Right
Spin Slash Down Left
http://i51.tinypic.com/2znmwxf.jpg
Dodge Right
Spin Slash Down Right
http://i55.tinypic.com/2i1yuk4.jpg
Dodge Left
Spin Slash Up
http://i54.tinypic.com/9i5rp1.jpg
Dodge Left or Right
Step Back Strike 1 (short step back)
There are a couple of ways to deal with this. I've also written the pros and cons of each method.
Method 1 (RECOMMENDED):
Block the first strike, then quickly hold Right Dodge to dodge the next TWO strikes in one dodge (dodging left doesn't always work).
As mentioned earlier, make sure the shield you have equipped has the right elemental resistance to counter whatever the elemental damage GK's sword has (or else blocking will result in a Broken Block).
Pros: Easy to block and dodge.
Cons: You must have at least 1 shield left.
Method 2:
Simply hold down block and block all three strikes. Make sure the shield you have equipped has the right elemental resistance to counter whatever the elemental damage GK's sword has (or else blocking will result in Broken Blocks).
Pros: Easiest method.
Cons: You must have at least 11 shield left. On New Game+ he'll deal even more shield damage and you'll need a LOT of shield points which makes this method not recommended on NG+.
Method 3:
Parry swipe from right to left just when he's about to strike and release finger before he does.
Pros: It doesn't use up any shield.
Cons: Hard to master and deadly consequences if missed. For this reason, this method is not recommended unless you are a master at parrying! But even then, take note that after a successful parry, the GK will perform an additional 3 to 4-hit combo which can even involve ANOTHER step back strike.
Here's examples of the GK unleashing more combos after I successfully parried his initial short step back strikes:
http://i55.tinypic.com/do88bc.jpg
http://i51.tinypic.com/34i1mar.jpg
Some popular 4-hit combos*
http://i56.tinypic.com/29prpyb.jpg
http://i53.tinypic.com/10f3yhl.jpg
http://i53.tinypic.com/2uskk5y.jpg
(see pic for dodge info)
Step Back Strike 2 (long step back)
Like above, there are a couple of ways to deal with this. I've also written the pros and cons of each method.
Method 1 (RECOMMENDED) (thanks to 0james0 and curi42 for the info):
Block, Dodge Right, Dodge Left
Pros: Easy to block and dodge.
Cons: You must have at least 1 shield left. Moreover, there's a chance you might miss the dodges timing, so practice a bit!
Method 2:
Simply hold down block and block all three strikes. Make sure the shield you have equipped has the right elemental resistance to counter whatever the elemental damage GK's sword has (or else blocking will result in Broken Blocks).
Pros: Easiest method.
Cons: You must have at least 11 shield left. On New Game+ he'll deal even more shield damage and you'll need a LOT of shield points which makes this method not recommended on NG+.
Method 3:
Parry swipe from left to right just when he's about to strike (turns his back around) and release finger before he does.
Pros: It doesn't use up any shield.
Cons: Hard to master and deadly consequences if missed. For this reason, this method is not recommended unless you are a master at parrying! But even then, take note that after a successful parry, the GK will perform a 3 to 4-hit combo which can even involve ANOTHER step back strike.
Examples of the GK unleashing more combos after I successfully parried his initial long step back strikes:
http://i55.tinypic.com/2qw1qbm.jpg
http://i53.tinypic.com/2vjtmis.jpg
http://i52.tinypic.com/29d8nbr.jpg
Some popular 4-hit combos*
http://i56.tinypic.com/29prpyb.jpg
http://i53.tinypic.com/10f3yhl.jpg
http://i53.tinypic.com/2uskk5y.jpg
(see pic for dodge info)
----------------
Stage 3
Types of attacks used: 3-hit combos, 4-hit combos and Step Back strikes. Depending on how you deal with the Step Back strike (parry, dodge or block), the GK may perform 5-hit combos or more in one attack.
Jump Slash Down:
http://i51.tinypic.com/2z99mo7.jpg
Dodge Left or Right
Kick
http://i56.tinypic.com/dbrrxc.jpg
Dodge Left or Right
Slash Down
http://i52.tinypic.com/14ms0p3.jpg
Dodge Left or Right
Slash Down Left
http://i52.tinypic.com/1zdhtv.jpg
Dodge Right
Slash Down Right
http://i56.tinypic.com/sgs8ex.jpg
Dodge Left
Slash Up
http://i56.tinypic.com/6te5qg.jpg
Dodge Left or Right
Slash Up Left
http://i51.tinypic.com/27ynzti.jpg
Dodge Left
Slash Up Right
http://i55.tinypic.com/73kqv7.jpg
Dodge Right
Spin Slash Down Left
http://i56.tinypic.com/o73qsj.jpg
Dodge Right
Spin Slash Down Right
http://i56.tinypic.com/214qn9i.jpg
Dodge Left
Spin Slash Up
http://i55.tinypic.com/wiu2dy.jpg
Dodge Left or Right
Step Back Strike 1 (short step back)
There are a couple of ways to deal with this. I've also written the pros and cons of each method.
Method 1 (RECOMMENDED):
Block the first strike, then quickly hold Right Dodge to dodge the next TWO strikes in one dodge (dodging left doesn't always work, even though it works in this shot).
Make sure the shield you have equipped has the right elemental resistance to counter whatever the elemental damage GK's sword has (or else blocking will result in a Broken Block).
Pros: Easy to block and dodge.
Cons: You must have at least 1 shield left.
Method 2:
Simply hold down block and block all three strikes. Make sure the shield you have equipped has the right elemental resistance to counter whatever the elemental damage GK's sword has (or else blocking will result in Broken Blocks).
Pros: Easiest method.
Cons: You must have at least 11 shield left. On New Game+ he'll deal even more shield damage and you'll need a LOT of shield points which makes this method not recommended on NG+.
Method 3:
Parry swipe from right to left just when he's about to strike and release finger before he does.
Pros: It doesn't use up any shield.
Cons: Hard to master and deadly consequences if missed.
This is what happens if you miss the parry: http://i53.tinypic.com/qybnn7.jpg
For this reason, this method is not recommended unless you are a master at parrying! But even then, take note that after a successful parry, the GK will perform an additional 3 to 4-hit combo which can even involve ANOTHER step back strike.
Here's an example of the GK unleashing another combo after I successfully parried his initial short step back strike:
http://i53.tinypic.com/oqygs3.jpg
Step Back Strike 2 (long step back)
Like above, there are a couple of ways to deal with this. I've also written the pros and cons of each method.
Method 1 (RECOMMENDED) (thanks to 0james0 and curi42 for the info):
Block, Dodge Right, Dodge Left
Pros: Easy to block and dodge.
Cons: You must have at least 1 shield left. Moreover, there's a chance you might miss the dodges timing, so practice a bit!
Method 2:
Simply hold down block and block all three strikes. Make sure the shield you have equipped has the right elemental resistance to counter whatever the elemental damage GK's sword has (or else blocking will result in Broken Blocks).
Pros: Easiest method.
Cons: You must have at least 11 shield left. On New Game+ he'll deal even more shield damage and you'll need a LOT of shield points which makes this method not recommended on NG+.
Method 3:
Parry swipe from left to right just when he's about to strike (turns his back around) and release finger before he does.
Pros: It doesn't use up any shield.
Cons: Hard to master and deadly consequences if missed.
This is what happens if you miss the parry: http://i52.tinypic.com/2ro58y1.jpg
For this reason, this method is not recommended unless you are a master at parrying! But even then, take note that after a successful parry, the GK will perform an additional 3 to 4-hit combo which can even involve ANOTHER step back strike.
An example of the GK unleashing another combo after I successfully parried his initial long step back strike:
http://i51.tinypic.com/95nel3.jpg
Some popular 4-hit combos*
http://i52.tinypic.com/6dxyqv.jpg
http://i56.tinypic.com/qybhjl.jpg
http://i55.tinypic.com/9aygqg.jpg
(see pics for dodge info)
* These are not comprehensive. Although you may encounter some of them in their specific attack sequence again and again, some combos just seem to be a random string of the individual attacks above
----------------
Well, that's it. Do tell me if there are any errors either in the links or the info on the attacks. I hope you found this guide useful.
Extra info:
Took me about 2 and a half days to capture, extract and analyze all the attacks. I originally intended to show EVERY combo but then I realized halfway through that it wasn't possible since, like I said, the combos seem to be a string of random individual strikes and I couldn't possibly cover all of them.
If you're interested, I used Display Recorder from Cydia to record the iPhone screen and Adobe After Effects to create the GIFs. Although using AE just for making GIFs is probably overkill.


















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