Hey guys, I've coded up a custom game with custom pawns, PCs etc and works perfectly in mobile previewer etc.
However when I deploy to my iPhone the game type is defaulting to GameInfo instead of the game type that I've specified in my DefaultEngine.ini file.
DefaultGame.ini snippet
DefaultEngine.ini snippet[Engine.GameInfo]
DefaultGame=AdventMobile.AdventGame
DefaultServerGame=AdventMobile.AdventGame
DefaultGameType="AdventMobile.AdventGame"
Any ideas? Thanks![UnrealEd.EditorEngine]
EditPackagesOutPath=..\..\MobileGame\Script
FRScriptOutputPath=..\..\MobileGame\ScriptFinalRel ease
-EditPackages=OnlineSubsystemLive
-EditPackages=OnlineSubsystemSteamworks
-EditPackages=OnlineSubsystemGameSpy
+EditPackages=OnlineSubsystemGameCenter
+EditPackages=UDKBase
+EditPackages=MobileGame
+EditPackages=AdventMobile



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