Log: Log file open, 11/25/10 02:00:23
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: Version: 7546
Init: Epic Internal: 0
Init: Compiled (32-bit): Nov 18 2010 15:25:51
Init: Changelist: 703463
Init: Command line: editor
Init: Base directory: D:\UDK\UDK-2010-11\Binaries\Win32\
DevConfig: GConfig::LoadFile associated file: ..\..\UDKGame\Config\UDKCompat.ini
[0000.26] Init: Computer: ALEX-PC
[0000.27] Init: User: Alex
[0000.27] Init: CPU Page size=4096, Processors=2
[0000.27] Init: High frequency timer resolution =1.785947 MHz
[0000.27] Init: Memory total: Physical=2.0GB Pagefile=3.0GB Virtual=2.0GB
[0000.27] Log: STEAMWORKS initialized 0
[0000.36] Init: WinSock: I am ***** (**.***.***.***:*)
[0000.36] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.36] Init: Object subsystem initialized
[0000.48] Log: Shader platform (RHI): PC-D3D-SM3
[0002.43] Log: PhysX GPU Support: DISABLED
[0002.44] Init: Initializing FaceFX...
[0002.45] Init: FaceFX 1.7.3.1 initialized.
[0008.15] Init: Finished loading startup packages in 5.26 seconds
[0008.18] Log: 73580 objects as part of root set at end of initial load.
[0008.18] Log: 0 out of 0 bytes used by permanent object pool.
[0008.18] Log: Supported Consoles:
[0008.18] Log: PC
[0008.18] Log: Initializing Engine...
[0008.40] Log: Encountered missing default brush - spawning new one
[0008.41] Init: UEngine initialized
[0008.41] Log: Primary PhysX scene will be in software.
[0008.41] Log: Creating Primary PhysX Scene.
[0008.44] Init: Transaction tracking system initialized
[0008.47] Log: Can't find edit package 'OnlineSubsystemGameSpy'
[0008.47] Log: Can't find edit package 'OnlineSubsystemLive'
[0010.15] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[0010.23] Warning: The Outer object (Package A_interface.RadioChirps) for 'A_Interface.RadioChirps.Radio_ChirpIn01' couldn't be loaded [while loading package A_interface]: Invalid linker index [couldn't load Package A_interface.RadioChirps]?
[0010.23] Warning: Failed to load 'SoundNodeWave A_interface.RadioChirps.Radio_ChirpIn01': Failed to find object 'SoundNodeWave A_interface.RadioChirps.Radio_ChirpIn01'
[0010.23] Warning: The Outer object (Package A_interface.RadioChirps) for 'A_Interface.RadioChirps.Radio_ChirpOut01' couldn't be loaded [while loading package A_interface]: Invalid linker index [couldn't load Package A_interface.RadioChirps]?
[0010.23] Warning: Failed to load 'SoundNodeWave A_interface.RadioChirps.Radio_ChirpOut01': Failed to find object 'SoundNodeWave A_interface.RadioChirps.Radio_ChirpOut01'
[0010.23] Init: XAudio2Device initialized.
[0010.36] Init: Client initialized
[0010.36] Init: Editor engine initialized
[0010.60] Log: Initializing Engine Completed
[0010.60] Log: >>>>>>>>>>>>>> Initial startup: 10.60s <<<<<<<<<<<<<<<
[0010.72] Cmd: MODE MAPEXT=udk
[0011.11] SourceControl: Source Control disabled in UDKEditorUserSettings.ini. [SourceControl] has Disabled=True
[0020.37] Log: TIMER ALL OF INIT : [17.916283]
[0038.67] Cmd: MAP LOAD FILE="D:\UDK\UDK-2010-11\UDKGame\Content\Maps\Teste.udk"
[0038.92] Log: Encountered missing default brush - spawning new one
[0039.87] Log: -- Checking Building LODs
[0039.89] Log: Primary PhysX scene will be in software.
[0039.90] Log: Creating Primary PhysX Scene.
[0039.91] Log: Finished looking for orphan Actors (0.015 secs)
[0039.95] Cmd: MAP CHECKDEP DONTCLEARMESSAGES
[0047.03] Log:
==== Worlds needing PIE Save:
[0047.03] Log: ==== 0 total
[0047.03] Cmd: MAP LOAD PLAYWORLD=1 FILE="D:\UDK\UDK-2010-11\Binaries\Win32\..\..\UDKGame\Autosaves\UEDPIETe ste.udk"
[0047.05] Log: Finished looking for orphan Actors (0.014 secs)
[0047.05] Log: Game class is 'UTGame'
[0047.13] Log: Primary PhysX scene will be in software.
[0047.13] Log: Creating Primary PhysX Scene.
[0047.13] Log: Bringing World UEDPIETeste.TheWorld up for play (0) at 2010.11.25-02.01.10
[0047.19] Log: Bringing up level for play took: 0.077474
[0047.31] ScriptWarning: Accessed None 'MapInfo'
GFxMinimap Transient.GFxMinimapHud_0:GFxMinimap_0
Function UTGame.GFxMinimap:Init:00F2
[0047.32] ScriptWarning: Accessed None 'OnlineSub'
UTPlayerController UEDPIETeste.TheWorld:PersistentLevel.UTPlayerContr oller_0
Function UTGame.UTPlayerController:ClientSetOnlineStatus:00 33
[0047.32] ScriptWarning: Accessed None 'OnlineSub'
UTPlayerController UEDPIETeste.TheWorld:PersistentLevel.UTPlayerContr oller_0
Function UTGame.UTPlayerController:ClientSetOnlineStatus:02 D1
[0047.32] ScriptWarning: Accessed None
UTPlayerController UEDPIETeste.TheWorld:PersistentLevel.UTPlayerContr oller_0
Function UTGame.UTPlayerController:ClientSetOnlineStatus:02 E5
[0047.32] Log: PIE: play in editor start time for UEDPIETeste 0.534
[0047.34] ScriptWarning: Accessed None 'MapInfo'
GFxMinimap Transient.GFxMinimapHud_1:GFxMinimap_1
Function UTGame.GFxMinimap:Init:00F2
[0047.52] Cmd: SETSOUNDMODE Default
[0047.52] ScriptLog: START MATCH
[0047.54] ScriptWarning: Accessed None 'MapInfo'
GFxMinimap Transient.GFxMinimapHud_1:GFxMinimap_1
Function UTGame.GFxMinimap:UpdateData:0015
[0047.73] Critical: appError called: Direct3DDevice->CreateVertexShader((DWORD*)&Code(0),(IDirect3DVer texShader9**)VertexShader.GetInitReference()) failed
at c:\depot\UnrealEngine3\Development\Src\D3D9Drv\Src \D3D9Shaders.cpp:12
with error D3DERR_INVALIDCALL
[0047.73] Critical: Windows GetLastError: The operation completed successfully. (0)
[0063.88] Critical: appError called: Rendering thread exception:
Direct3DDevice->CreateVertexShader((DWORD*)&Code(0),(IDirect3DVer texShader9**)VertexShader.GetInitReference()) failed
at c:\depot\UnrealEngine3\Development\Src\D3D9Drv\Src \D3D9Shaders.cpp:12
with error D3DERR_INVALIDCALL
Address = 0x75009617 (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
Address = 0x5a3491 (filename not found) [in D:\UDK\UDK-2010-11\Binaries\Win32\UDK.exe]
Address = 0x5d4b03 (filename not found) [in D:\UDK\UDK-2010-11\Binaries\Win32\UDK.exe]
[0063.88] Critical: Windows GetLastError: The operation completed successfully. (0)
[0063.88] Log: === Critical error: ===
Rendering thread exception:
Direct3DDevice->CreateVertexShader((DWORD*)&Code(0),(IDirect3DVer texShader9**)VertexShader.GetInitReference()) failed
at c:\depot\UnrealEngine3\Development\Src\D3D9Drv\Src \D3D9Shaders.cpp:12
with error D3DERR_INVALIDCALL
Address = 0x75009617 (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
Address = 0x5a3491 (filename not found) [in D:\UDK\UDK-2010-11\Binaries\Win32\UDK.exe]
Address = 0x5d4b03 (filename not found) [in D:\UDK\UDK-2010-11\Binaries\Win32\UDK.exe]
Bookmarks