Code:
[URL]
Protocol=ut2004
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2004.exe
SaveExt=usa
Port=7777
Class=Engine.Pawn
Character=Gorge
[FirstRun]
FirstRun=3369
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.ExtendedConsole
GUIController=GUI2K4.UT2K4GUIController
StreamPlayer=Engine.StreamInteraction
Language=eng
Product=UT2004
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=Wisselgeld.LCgame
DefaultServerGame=Wisselgeld.LCgame
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=512
ServerReadsStdin=False
CdPath=E:\CD1
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=GUI2K4.UT2K4MainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
LoadingClass=GUI2K4.UT2K4SP_LadderLoading
SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main
ServerReadsStdin=False
bSlowRefChecking=False
DetectedVideoMemory=512
C_WorldBox=(B=107,G=0,R=0,A=255)
C_GroundPlane=(B=63,G=0,R=0,A=255)
C_GroundHighlight=(B=127,G=0,R=0,A=255)
C_BrushWire=(B=63,G=63,R=255,A=255)
C_Pivot=(B=0,G=255,R=0,A=255)
C_Select=(B=127,G=0,R=0,A=255)
C_Current=(B=0,G=0,R=0,A=255)
C_AddWire=(B=255,G=127,R=127,A=255)
C_SubtractWire=(B=63,G=192,R=255,A=255)
C_GreyWire=(B=163,G=163,R=163,A=255)
C_BrushVertex=(B=0,G=0,R=0,A=255)
C_BrushSnap=(B=0,G=0,R=0,A=255)
C_Invalid=(B=163,G=163,R=163,A=255)
C_ActorWire=(B=0,G=63,R=127,A=255)
C_ActorHiWire=(B=0,G=127,R=255,A=255)
C_Black=(B=0,G=0,R=0,A=255)
C_White=(B=255,G=255,R=255,A=255)
C_Mask=(B=0,G=0,R=0,A=255)
C_SemiSolidWire=(B=0,G=255,R=127,A=255)
C_NonSolidWire=(B=32,G=192,R=63,A=255)
C_WireBackground=(B=0,G=0,R=0,A=255)
C_WireGridAxis=(B=119,G=119,R=119,A=255)
C_ActorArrow=(B=0,G=0,R=163,A=255)
C_ScaleBox=(B=11,G=67,R=151,A=255)
C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
C_ZoneWire=(B=0,G=0,R=0,A=255)
C_Mover=(B=255,G=0,R=255,A=255)
C_OrthoBackground=(B=163,G=163,R=163,A=255)
C_StaticMesh=(B=255,G=255,R=0,A=255)
C_VolumeBrush=(B=225,G=196,R=255,A=255)
C_ConstraintLine=(B=0,G=255,R=0,A=255)
C_AnimMesh=(B=28,G=221,R=221,A=255)
C_TerrainWire=(B=255,G=255,R=255,A=255)
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=TeamSymbols_UT2004
ServerPackages=BonusPack
ServerPackages=SkaarjPack_rc
ServerPackages=SkaarjPack
ServerPackages=UTClassic
ServerPackages=UT2k4Assault
ServerPackages=Onslaught
ServerPackages=GUI2K4
ServerPackages=UT2k4AssaultFull
ServerPackages=OnslaughtFull
ServerPackages=xVoting
ServerPackages=UT2Vote59
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Higher
TextureDetailTerrain=Higher
TextureDetailWeaponSkin=Higher
TextureDetailPlayerSkin=Higher
TextureDetailWorld=Higher
TextureDetailRenderMap=Higher
TextureDetailLightmap=Higher
NoFractalAnim=False
ScaleHUDX=0.000000
MouseXMultiplier=1.000000
MouseYMultiplier=1.000000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.000000
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=20.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpServer.UdpServerQuery]
GameName=ut2
[IpDrv.MasterServerUplink]
DoUplink=False
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
DoLANBroadcast=False
bIgnoreUTANBans=False
[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902)
MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902)
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
AllowDownloads=True
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
[Engine.GameReplicationInfo]
ServerName=UT2004 Server
ShortName=UT2 Server
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay=
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False
[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=True
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=False
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles
;EditPackages=BonusPack
;EditPackages=SkaarjPack_rc
;EditPackages=SkaarjPack
EditPackages=UTClassic
EditPackages=UT2k4Assault
;EditPackages=Onslaught
EditPackages=GUI2K4
EditPackages=UT2k4AssaultFull
EditPackages=OnslaughtFull
EditPackages=xVoting
EditPackages=StreamlineFX
;EditPackages=UTV2004c
;EditPackages=UTV2004s
;EditPackages=LooseChange
EditPackages=Wisselgeld
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=GUI2K4
CutdownPackages=IpDrv
CutdownPackages=UT2K4Assault
CutdownPackages=Onslaught
CutdownPackages=UnrealEd
CutdownPackages=UnrealGame
CutdownPackages=UTClassic
CutdownPackages=UWeb
CutdownPackages=Vehicles
CutdownPackages=XAdmin
CutdownPackages=XEffects
CutdownPackages=XGame
CutdownPackages=XGame_rc
CutdownPackages=XInterface
CutdownPackages=XPickups
CutdownPackages=XPickups_rc
CutdownPackages=XWeapons
CutdownPackages=XWeapons_rc
CutdownPackages=XWebAdmin
CutdownPackages=XVoting
[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=False
ListenPort=80
[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.000000
TimePerDemo=60.000000
TimePerSoak=3600.000000
TimeTooIdle=60.000000
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra
TimeBeforeReboot=5.000000
DemoLevels[5]=
DemoLevels[6]=
DemoLevels[7]=
DemoLevels[8]=
DemoLevels[9]=
DemoLevels[10]=
DemoLevels[11]=
DemoLevels[12]=
DemoLevels[13]=
DemoLevels[14]=
DemoLevels[15]=
DemoLevels[16]=
DemoLevels[17]=
DemoLevels[18]=
DemoLevels[19]=
DemoLevels[20]=
DemoLevels[21]=
DemoLevels[22]=
DemoLevels[23]=
DemoLevels[24]=
DemoLevels[25]=
DemoLevels[26]=
DemoLevels[27]=
DemoLevels[28]=
DemoLevels[29]=
DemoLevels[30]=
DemoLevels[31]=
DemoLevels[32]=
DemoLevels[33]=
DemoLevels[34]=
DemoLevels[35]=
DemoLevels[36]=
DemoLevels[37]=
DemoLevels[38]=
DemoLevels[39]=
DemoLevels[40]=
DemoLevels[41]=
DemoLevels[42]=
DemoLevels[43]=
DemoLevels[44]=
DemoLevels[45]=
DemoLevels[46]=
DemoLevels[47]=
DemoLevels[48]=
DemoLevels[49]=
DemoLevels[50]=
DemoLevels[51]=
DemoLevels[52]=
DemoLevels[53]=
DemoLevels[54]=
DemoLevels[55]=
DemoLevels[56]=
DemoLevels[57]=
DemoLevels[58]=
DemoLevels[59]=
DemoLevels[60]=
DemoLevels[61]=
DemoLevels[62]=
DemoLevels[63]=
[Engine.AccessControl]
AdminPassword=
GamePassword=
bBanByID=True
LoginDelaySeconds=0.000000
IPPolicies=ACCEPT;*
[Engine.GameInfo]
GoreLevel=0
MaxSpectators=2
MaxPlayers=16
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=false
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
AccessControlClass=Engine.AccessControl
VotingHandlerType=xVoting.xVotingHandler
MaxIdleTime=0.000000
bWeaponStay=False
bAllowWeaponThrowing=True
bAllowBehindView=False
bAdminCanPause=False
bWeaponShouldViewShake=True
bLowGore=False
bLargeGameVOIP=False
GameDifficulty=1.000000
ResetTimeDelay=0
MaplistHandlerType=
ServerSkillLevel=
[Engine.AmbientSound]
AmbientVolume=0.25
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
MeshLODDetailLevel=MDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false
bShouldPreload=True
bDesireSkinPreload=True
[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.010000
SMOriginY=0.300000
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=GUI2K4.StreamPlayer
MaxScrollbackSize=128
PasswordPromptMenu=
ChatMenuClass=GUI2K4.UT2K4InGameChat
StatsPromptMenuClass=GUI2K4.UT2K4StatsPrompt
WaitingGameClassName=
ServerInfoMenu=GUI2K4.UT2K4ServerInfo
bDemoJogKeys=True
[Engine.VoiceChatReplicationInfo]
bEnableVoiceChat=True
bAllowLocalBroadcast=True
MaxChatters=0
LocalBroadcastRange=1000.000000
DefaultBroadcastRadius=20.000000
VoIPInternetCodecs=CODEC_48NB
VoIPLANCodecs=CODEC_48NB
VoIPLANCodecs=CODEC_96WB
[Engine.BroadcastHandler]
bMuteSpectators=False
bPartitionSpectators=False
[IpDrv.UdpGamespyQuery]
MinNetVer=0
OldQueryPortNumber=7787
bRestartServerOnPortSwap=True
bDebugPortSwaps=True
[UnrealEd.UnrealEdEngine]
AutoSaveIndex=5
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
UseSizingBox=True
UseAxisIndicator=True
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutosaveTimeMinutes=5
GameCommandLine=-log
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=False
ShowIntWarnings=False
CacheSizeMegs=32
UseSound=True
UseStaticMeshBatching=True
ServerReadsStdin=False
bSlowRefChecking=False
DetectedVideoMemory=512
C_WorldBox=(B=107,G=0,R=0,A=255)
C_GroundPlane=(B=63,G=0,R=0,A=255)
C_GroundHighlight=(B=127,G=0,R=0,A=255)
C_BrushWire=(B=63,G=63,R=255,A=255)
C_Pivot=(B=0,G=255,R=0,A=255)
C_Select=(B=127,G=0,R=0,A=255)
C_Current=(B=0,G=0,R=0,A=255)
C_AddWire=(B=255,G=127,R=127,A=255)
C_SubtractWire=(B=63,G=192,R=255,A=255)
C_GreyWire=(B=163,G=163,R=163,A=255)
C_BrushVertex=(B=0,G=0,R=0,A=255)
C_BrushSnap=(B=0,G=0,R=0,A=255)
C_Invalid=(B=163,G=163,R=163,A=255)
C_ActorWire=(B=0,G=63,R=127,A=255)
C_ActorHiWire=(B=0,G=127,R=255,A=255)
C_Black=(B=0,G=0,R=0,A=255)
C_White=(B=255,G=255,R=255,A=255)
C_Mask=(B=0,G=0,R=0,A=255)
C_SemiSolidWire=(B=0,G=255,R=127,A=255)
C_NonSolidWire=(B=32,G=192,R=63,A=255)
C_WireBackground=(B=0,G=0,R=0,A=255)
C_WireGridAxis=(B=119,G=119,R=119,A=255)
C_ActorArrow=(B=0,G=0,R=163,A=255)
C_ScaleBox=(B=11,G=67,R=151,A=255)
C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
C_ZoneWire=(B=0,G=0,R=0,A=255)
C_Mover=(B=255,G=0,R=255,A=255)
C_OrthoBackground=(B=163,G=163,R=163,A=255)
C_StaticMesh=(B=255,G=255,R=0,A=255)
C_VolumeBrush=(B=225,G=196,R=255,A=255)
C_ConstraintLine=(B=0,G=255,R=0,A=255)
C_AnimMesh=(B=28,G=221,R=221,A=255)
C_TerrainWire=(B=255,G=255,R=255,A=255)
[Engine.MaplistManager]
Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
Games=(GameType="Wisselgeld.LCgame",ActiveMaplist="Default WG")
Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
Games=(GameType="Wisselgeld.LCgame",ActiveMaplist="Default WG")
Games=(GameType="XGame.InstagibCTF",ActiveMaplist="Default ICTF")
Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist="Default VCTF")
Games=(GameType="LooseChange.LCgame",ActiveMaplist=)
[xVoting.xVotingHandler]
VoteTimeLimit=70
ScoreBoardDelay=5
bAutoOpen=True
MidGameVotePercent=50
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
MinMapCount=2
MapVoteHistoryType=xVoting.MapVoteHistory_INI
RepeatLimit=4
DefaultGameConfig=0
bDefaultToCurrentGameType=False
bMapVote=False
bKickVote=False
bMatchSetup=False
KickPercent=51
bAnonymousKicking=False
MapListLoaderType=xVoting.DefaultMapListLoader
ServerNumber=1
CurrentGameConfig=0
GameConfig=(GameClass="Wisselgeld.LCgame",Prefix="WG,DM",Acronym="DM",GameName="Wisselgeld",Mutators="Jetpack.JetpackMutator,Wisselgeld.MutTreasureHunt",Options=)
[xVoting.DefaultMapListLoader]
bUseMapList=False
MapNamePrefixes=WG
[Default WG MaplistRecord]
DefaultTitle=Default WG
DefaultGameType=Wisselgeld.LCgame
DefaultActive=3
DefaultMaps=WG-Comet
DefaultMaps=WG-SpaceTech2
DefaultMaps=WG-Panalesh
DefaultMaps=WG-FrostBite
[Default MUT MaplistRecord]
DefaultTitle=Default MUT
DefaultGameType=BonusPack.xMutantGame
DefaultActive=0
[Default ONS MaplistRecord]
DefaultTitle=Default ONS
DefaultGameType=Onslaught.ONSOnslaughtGame
DefaultActive=0
[Default INV MaplistRecord]
DefaultTitle=Default INV
DefaultGameType=SkaarjPack.Invasion
DefaultActive=0
[Default AS MaplistRecord]
DefaultTitle=Default AS
DefaultGameType=UT2k4Assault.ASGameInfo
DefaultActive=0
[Default ICTF MaplistRecord]
DefaultTitle=Default ICTF
DefaultGameType=XGame.InstagibCTF
DefaultActive=0
[Default BR MaplistRecord]
DefaultTitle=Default BR
DefaultGameType=XGame.xBombingRun
DefaultActive=0
[Default CTF MaplistRecord]
DefaultTitle=Default CTF
DefaultGameType=XGame.xCTFGame
DefaultActive=0
[Default DM MaplistRecord]
DefaultTitle=Default DM
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
[DefaultLMS MaplistRecord]
DefaultTitle=Default LMS
DefaultGameType=BonusPack.xLastManStandingGame
DefaultActive=0
[DefaultMUT MaplistRecord]
DefaultTitle=Default MUT
DefaultGameType=BonusPack.xMutantGame
DefaultActive=0
[DefaultONS MaplistRecord]
DefaultTitle=Default ONS
DefaultGameType=Onslaught.ONSOnslaughtGame
DefaultActive=0
[DefaultINV MaplistRecord]
DefaultTitle=Default INV
DefaultGameType=SkaarjPack.Invasion
DefaultActive=0
[DefaultAS MaplistRecord]
DefaultTitle=Default AS
DefaultGameType=UT2k4Assault.ASGameInfo
DefaultActive=0
[DefaultICTF MaplistRecord]
DefaultTitle=Default ICTF
DefaultGameType=XGame.InstagibCTF
DefaultActive=0
[DefaultBR MaplistRecord]
DefaultTitle=Default BR
DefaultGameType=XGame.xBombingRun
DefaultActive=0
[DefaultCTF MaplistRecord]
DefaultTitle=Default CTF
DefaultGameType=XGame.xCTFGame
DefaultActive=0
[DefaultDM MaplistRecord]
DefaultTitle=Default DM
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-Rankin
DefaultMaps=DM-Plunge
[DefaultDOM2 MaplistRecord]
DefaultTitle=Default DOM2
DefaultGameType=XGame.xDoubleDom
DefaultActive=0
[DefaultTDM MaplistRecord]
DefaultTitle=Default TDM
DefaultGameType=XGame.xTeamGame
DefaultActive=0
[DefaultVCTF MaplistRecord]
DefaultTitle=Default VCTF
DefaultGameType=XGame.xVehicleCTFGame
DefaultActive=0
[XGame.xDeathMatch]
bCustomPreload=False
NetWait=5
bForceRespawn=False
bAdjustSkill=False
bAllowTaunts=True
bAllowTrans=False
SpawnProtectionTime=2.000000
LateEntryLives=1
LoginMenuClass=GUI2K4.UT2K4PlayerLoginMenu
bAllowPrivateChat=True
bWeaponStay=True
bAllowWeaponThrowing=True
ResetTimeDelay=0
GoalScore=25
MaxLives=0
TimeLimit=20
[UnrealGame.DeathMatch]
MinNetPlayers=1
RestartWait=30
bTournament=False
bAutoNumBots=True
bColoredDMSkins=False
bPlayersMustBeReady=False
bWaitForNetPlayers=True
bAllowPlayerLights=False
bForceDefaultCharacter=False
NamePrefixes[0]=Mr_
NamePrefixes[1]=
NamePrefixes[2]=The_Real_
NamePrefixes[3]=Evil_
NamePrefixes[4]=
NamePrefixes[5]=Owns_
NamePrefixes[6]=
NamePrefixes[7]=Evil_
NamePrefixes[8]=
NamePrefixes[9]=
NameSuffixes[0]=
NameSuffixes[1]=_is_lame
NameSuffixes[2]=
NameSuffixes[3]=
NameSuffixes[4]=_sucks
NameSuffixes[5]=
NameSuffixes[6]=_OwnsYou
NameSuffixes[7]=
NameSuffixes[8]=_jr
NameSuffixes[9]='s_clone
[UnrealGame.UnrealMPGameInfo]
BotMode=5
MinPlayers=0
EndTimeDelay=4.000000
BotRatio=1.000000
[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-Rankin
Maps=DM-Plunge
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