My name is steven porter, I have a team of 5 developers/designers. (we are looking for more)
We were looking at using UDK to develop an online game until I spotted that the max player count is 64. My team and I are looking for an engine that would be server based and hold anywhere from 1 - 2000 players. Also the terrain would need to be deformable in-game by the players e.g. using a spade to dig a trench or a pickaxe to create a cave.
Can anybody lend a hand either with the project or by pointing us in the right direction?
Many regards from myself and the team.