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  1. #81
    MSgt. Shooter Person
    Join Date
    Jul 2012
    Location
    USA
    Posts
    197

    Default

    Quote Originally Posted by ClumsyRecon View Post
    Is there a town or village map with textures that someone has.
    Check out Turbosquid and other sites like that. They have tons of free models and many of them have textures and are already in FBX format. But you need to check each artist's terms of use to see if their models can be used in a commercial project.

  2. #82
    MSgt. Shooter Person
    Join Date
    Jun 2010
    Location
    Poland, Żyrardów
    Posts
    214
    Gamer IDs

    PSN ID: makipolska

    Default

    Name: Zombix - Horror style figurine. Not rigged
    Type: Files

    Category: StaticMesh/ Textures/ (.OBJ)
    UDK version: Doesn't matter. It's in .OBJ

    Screen:
    Download: http://exodum.vv.si/kociaczek/Zombix.rar
    Author: Marcin Gomulak aka MaKiPL - BrokenCat Studio

    Description: Unfortunately it's not rigged, but it's fully textured. Also, it gots all 3-channel textures and I gave a license "royalty free" so you can use this to both non-cmmrcial and commercial projects

  3. #83
    MSgt. Shooter Person
    Join Date
    Jun 2010
    Location
    Poland, Żyrardów
    Posts
    214
    Gamer IDs

    PSN ID: makipolska

    Default

    Name: Horror Head 3D Model
    Type: Files

    Category: StaticMesh/ Textures/ (.OBJ)
    UDK version: Doesn't matter. It's in .OBJ

    Screen:
    Download: http://lix.in/-c99b99
    Author: Marcin Gomulak aka MaKiPL - BrokenCat Studio

    Description: Unfortunately it's not rigged, but it's fully textured. Also, it gots all 3-channel textures and I gave a license "royalty free" so you can use this to both non-cmmrcial and commercial projects

  4. #84
    Veteran

    Join Date
    Dec 2002
    Location
    A world of possibilities
    Posts
    5,818

    Default

    Everyone is welcome to post their assets to http://unrealdb.com
    Learn how to make games in Kismet or read about my projects here!
    I run the UnrealDB. Find answers. Feature projects. Get connected.
    About Me: (VoxHouse Studio Website)
    Join us on #udkc irc.gamesurge.net or click here: http://clodel-studios.com/UDKC to chat live with others in the UDK community.

  5. #85
    MSgt. Shooter Person
    Join Date
    Jun 2012
    Posts
    324

    Default

    Jet engine golf cart.

    here is a video of the golf cart.



    its a full package (.UPK file and scripts). it has 3 animations, 2 morph targets, and a working turret. I also upgraded the boost (it's pretty rapid).

    made in "UDK-2013-02", I used the scale 1UU=2CM (UT scale).

    it works in UT game types as well as the UDK's default game type.

    it can be downloaded from here.

    http://www.mediafire.com/download.php?sp45ksndzb2f42m (42MB)

    to anyone that downloads it, enjoy
    Last edited by smokey13; 04-12-2013 at 09:18 AM.

  6. #86

    Smile

    Quote Originally Posted by smokey13 View Post
    Jet engine golf cart.

    here is a video of the golf cart.



    its a full package (.UPK file and scripts). it has 3 animations, 2 morph targets, and a working turret. I also upgraded the boost (it's pretty rapid).

    made in "UDK-2013-02", I used the scale 1UU=2CM (UT scale).

    it works in UT game types as well as the UDK's default game type.

    it can be downloaded from here.

    http://www.mediafire.com/download.php?sp45ksndzb2f42m (42MB)

    to anyone that downloads it, enjoy
    This looks great! Could you make some more vehicles? I really liked it

  7. #87
    MSgt. Shooter Person
    Join Date
    Jun 2012
    Posts
    324

    Default

    I just followed a tutorial on how to make a planet and thought I would put it up here as a basic example file.

    here is a pic of what I ended up with in blender and UDK.



    its only a static mesh and the UV went a little dodgy at the top and bottom because I used the "follow active quad" unwrap option and as the top of the spheres are tris not quads it went a bit screwy (I couldn't be bothered to do it properly), but other then that it looks ok

    it can be downloaded from here
    http://www.mediafire.com/download.php?ty8itmg3rdb3ko5(4.22MB)
    it contains the blend file (made in 2.67) and the upk file (made in UDK-2013-02).

    you are free to do what ever you want with the model but I used textures from the link in this thread http://forums.epicgames.com/threads/...Blender-Import and so I don't know if its ok to use them in a game or not (probably better to be safe and use your own or check the website they came from).

    see ya
    Last edited by smokey13; 05-11-2013 at 11:49 AM.

  8. #88
    MSgt. Shooter Person
    Join Date
    May 2012
    Location
    Epic Games HeadQuaters (England-UK)
    Posts
    274

    Default

    This could come in handy actually, thanks!
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Charlie Fisher

    Game Designer/Level Designer

    Contact: If you are in need of any help, or if you have any questions about 3d Modelling, or you need information about using the Unreal Engine, then please make sure to contact me at the following address, as i would be happy to help you out!: GreenFishStudios@live.com

    Some of my Work: If you would like to take a look at some of the work that i have created, then please make sure to visit my Youtube channel. I have recently created this channel, which means that i have not uploaded very much work on it, but i will be sure to add some more work soon.

    Youtube Channel Address: http://www.youtube.com/user/GreenFi5hStudios

    I will be able to provide you with any support, or queries that you have, so please make sure to contact me, either on the forums via PM, or to my business address, and i will provide you with a reply, within 48 hours!

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

  9. #89
    MSgt. Shooter Person
    Join Date
    Jun 2012
    Posts
    324

    Default

    hello again fellow UDKers, just finished another random vehicle, would have been sooner but it took me a while to add all 87 skeletal controllers.

    anyway here is a pic.


    here is a vid.


    it has fully functioning suspension, steering, and a turret (the turret has 3 animations), it also has 12 materials assigned to different parts for quick and easy colour changes. I made it in UDK-2013-02 and its at the scale of 1UU=2CM (UT scale).

    you can download it from here.
    http://www.mediafire.com/download.php?gio5cdp3xhjq1gs(1.32MB) It contains the .UPK file and scripts.

    oh almost forgot unlike my buggy and golf cart this one doesn't flip as easily.

    enjoy blowing stuff up

  10. #90
    Iron Guard
    Join Date
    Oct 2012
    Location
    Austria; Vorarlberg
    Posts
    547

    Default

    Here are some simpel SpeedTrees that you can use for your project. You just have to compile and import them into UDK. I didn't import them, because probably you want to make changes.




    You can download them from here:

    https://rapidshare.com/#!download|78...B7BC14FC40C882

    Name: SpeedTrees
    Type: Files
    Category: SpeedTree
    UDK version: All
    Last edited by fighter5347; 05-19-2013 at 05:21 PM.
    Here you can find my tutorials: http://www.youtube.com/user/MetalGam...s?feature=mhee
    ---------------------------------------------------------------------------------------
    Free SpeedTrees: http://www.youtube.com/watch?v=vjWRAr9EL5g
    ---------------------------------------------------------------------------------------
    One of my projects: http://www.goldenwolfgames.co.uk/


 
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