Name: Zombix - Horror style figurine. Not rigged
Type: Files
Category: StaticMesh/ Textures/ (.OBJ)
UDK version: Doesn't matter. It's in .OBJ
Screen:
Download: http://exodum.vv.si/kociaczek/Zombix.rar
Author: Marcin Gomulak aka MaKiPL - BrokenCat Studio
Description: Unfortunately it's not rigged, but it's fully textured. Also, it gots all 3-channel textures and I gave a license "royalty free" so you can use this to both non-cmmrcial and commercial projects
Postal 2: UDK !! http://www.indiedb.com/games/postal-2-udk
Name: Horror Head 3D Model
Type: Files
Category: StaticMesh/ Textures/ (.OBJ)
UDK version: Doesn't matter. It's in .OBJ
Screen:
Download: http://lix.in/-c99b99
Author: Marcin Gomulak aka MaKiPL - BrokenCat Studio
Description: Unfortunately it's not rigged, but it's fully textured. Also, it gots all 3-channel textures and I gave a license "royalty free" so you can use this to both non-cmmrcial and commercial projects
Postal 2: UDK !! http://www.indiedb.com/games/postal-2-udk
Everyone is welcome to post their assets to http://unrealdb.com![]()
Learn how to make games in Kismet or read about my projects here!
I run the UnrealDB. Find answers. Feature projects. Get connected.
About Me: (VoxHouse Studio Website)
Join us on #udkc irc.gamesurge.net or click here: http://clodel-studios.com/UDKC to chat live with others in the UDK community.
Jet engine golf cart.
here is a video of the golf cart.
its a full package (.UPK file and scripts). it has 3 animations, 2 morph targets, and a working turret. I also upgraded the boost (it's pretty rapid).
made in "UDK-2013-02", I used the scale 1UU=2CM (UT scale).
it works in UT game types as well as the UDK's default game type.
it can be downloaded from here.
http://www.mediafire.com/download.php?sp45ksndzb2f42m (42MB)
to anyone that downloads it, enjoy![]()
Last edited by smokey13; 04-12-2013 at 09:18 AM.
I just followed a tutorial on how to make a planet and thought I would put it up here as a basic example file.
here is a pic of what I ended up with in blender and UDK.
its only a static mesh and the UV went a little dodgy at the top and bottom because I used the "follow active quad" unwrap option and as the top of the spheres are tris not quads it went a bit screwy (I couldn't be bothered to do it properly), but other then that it looks ok
it can be downloaded from here
http://www.mediafire.com/download.php?ty8itmg3rdb3ko5(4.22MB)
it contains the blend file (made in 2.67) and the upk file (made in UDK-2013-02).
you are free to do what ever you want with the model but I used textures from the link in this thread http://forums.epicgames.com/threads/...Blender-Import and so I don't know if its ok to use them in a game or not (probably better to be safe and use your own or check the website they came from).
see ya![]()
Last edited by smokey13; 05-11-2013 at 11:49 AM.
This could come in handy actually, thanks!
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Charlie Fisher
Game Designer/Level Designer
Contact: If you are in need of any help, or if you have any questions about 3d Modelling, or you need information about using the Unreal Engine, then please make sure to contact me at the following address, as i would be happy to help you out!: GreenFishStudios@live.com
Some of my Work: If you would like to take a look at some of the work that i have created, then please make sure to visit my Youtube channel. I have recently created this channel, which means that i have not uploaded very much work on it, but i will be sure to add some more work soon.
Youtube Channel Address: http://www.youtube.com/user/GreenFi5hStudios
I will be able to provide you with any support, or queries that you have, so please make sure to contact me, either on the forums via PM, or to my business address, and i will provide you with a reply, within 48 hours!
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hello again fellow UDKers, just finished another random vehicle, would have been sooner but it took me a while to add all 87 skeletal controllers.
anyway here is a pic.
here is a vid.
it has fully functioning suspension, steering, and a turret (the turret has 3 animations), it also has 12 materials assigned to different parts for quick and easy colour changes. I made it in UDK-2013-02 and its at the scale of 1UU=2CM (UT scale).
you can download it from here.
http://www.mediafire.com/download.php?gio5cdp3xhjq1gs(1.32MB) It contains the .UPK file and scripts.
oh almost forgot unlike my buggy and golf cart this one doesn't flip as easily.
enjoy blowing stuff up![]()
Here are some simpel SpeedTrees that you can use for your project. You just have to compile and import them into UDK. I didn't import them, because probably you want to make changes.
You can download them from here:
https://rapidshare.com/#!download|78...B7BC14FC40C882
Name: SpeedTrees
Type: Files
Category: SpeedTree
UDK version: All
Last edited by fighter5347; 05-19-2013 at 05:21 PM.
Here you can find my tutorials: http://www.youtube.com/user/MetalGam...s?feature=mhee
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Free SpeedTrees: http://www.youtube.com/watch?v=vjWRAr9EL5g
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One of my projects: http://www.goldenwolfgames.co.uk/
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