I have compiled a series of comprehensive materials and textures from the famed classic shooter, Quake, and brought them to UDK/UT3 to do a little revival project for multiplayer. As you well know, multiplayer in Quake certainly broke a lot of barriers back in 1996, when all you really had before that was only limited Deathmatch and Co-op in story mode, who can forget those days?
Anyway, enough blabbering on and on, here's the details:
Here are a few screenshots of me using the material textures from this package in a couple of sample environments, one from modern-day military terrain, and the other from a gothic courtyard:
Here is the download to the Quake Texture/Material Package:
http://www.mediafire.com/file/bo3wwk...U_Textures.ZIP
Enjoy, and hope you can revive a classic, and bring history back to life.
I'm going to attempt to bring a good deathmatch back from this game, not gonna say how successful I'm going to be. That was a good game.







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I don't think you must wait to publish the pack in the final if you don't have a map that use those textures because after all, the map would be only an example of what it could be like, it's not a part of the pack, only an example a part. But anyway, your the boss dude


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