Hi all,
I modeled a character in Blender and it has 6 parts, i imported it to UDK and in the AnimSet Editor, i can only open 4 parts of my character, as external meshes. I have noticed that when i try the animations of a male UDK charater, it appears as a single mesh, how can i do that? If that character it is supposed to be made also in 6 parts, why it appears as it had one? Im very confused about it, please anyone could explain it to me? Thanks,
Andrea



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Ill figure it out... Bye! 

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