I've played the demo for a few hours and I really like this concept! Here are some aspects I would like changed, though:
-In general, the demo is too hard, probably because of too little building materials.
-Clearer indication of when assault rifle is about to overheat, maybe a heat gauge? Not always easy to hear the sound
-Must be able to change to sniper immediately when AR is overheating
-Instead of 2-3 sniper shots on upgrades, add penetrating bullets instead? -Alternatively, add a 2-3 shot clip on the upgrades before reload.
-Player should be unaffected by slow fields, or at least not as affected
-Monsters will keep on walking through slow fields placed along the midline of the gauntlet even if there are no walls forcing them to do so. A bug?
-Gun turrets are much too weak
-Tesla towers should have some degree of AOE damage
-Add more monster/tower types (you will probably do this anyway)!
-A melee weapon for backup?
So, when is the expected release date?

I might make another post with more comments later.
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