i have no problems with 64-bit (mostly stock game currently) except that remote 32-bit clients can't connect (local ones can, i checked last night. . . . which is even more strange)
i have no problems with 64-bit (mostly stock game currently) except that remote 32-bit clients can't connect (local ones can, i checked last night. . . . which is even more strange)
http://www.ericbla.de http://www.dungeondefenders.com http://en.wikipedia.org/wiki/Warm_Gun http://www.rekoil.com http://www.groundbranch.com
- Please don't send me private messages asking programming questions, those would be better asked on the Programming forum here. Thanks
Havent tried it out yet. But why does some of the code compile in a december build but not some of the newer ones. wouldnt it make more sense if it would still work. or at least a few months in between.
They moved all of the useful native code out of UTGame and into the UDKBase package (or is it UDKGame .. i can never remember unless i'm looking at it). lots of reorganization of things, mostly for the good. Shouldn't be too difficult to get it all working.
http://www.ericbla.de http://www.dungeondefenders.com http://en.wikipedia.org/wiki/Warm_Gun http://www.rekoil.com http://www.groundbranch.com
- Please don't send me private messages asking programming questions, those would be better asked on the Programming forum here. Thanks
DL doesnt work, i get the Ionic error(hope you know what i mean) please help me
Hmm, I got the same specs, though I do have only an ATI HD4830 and running a Win 7 x64 Ultimate with 6GB RAM, and the x64 binaries work fine.
But I do get errors when building the soft-body frame. I don't know if that problem is only on 64-bit binaries or it also happens on 32-bit binaries.
I got the May Installer, removed the old UDK and installed this one, now it seems I dont have all the same assets that came with the other one....
Is this on purpose or have I done something wrong?
Thanks
Neurosys
just to say that the performance issue that was in the may build has gone !!!![]()
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