I am a huge PC gamer and a huge fan of Epic Games, but lately Epic hasn't been showing PC much love (they have openly stated they are more interested in the money from consoles, UE4 is supposed to be a console exclusive engine, GoW for PC was horribly buggy and unoptimized, and they have stated the Unreal Tournament series will not be touched for at least a handful of years) and since this seems to be the next PC game developed by them I figured I would throw out a few things that will keep the PC player base happy.
1. Some publishers have been pricing the PC version of their multiplatform games as $60. This is not good. Console games are $60 due to royalty charges, PC doesn't have this so the correct price is $50.
2. PC players expect patches/updates more fast and often than Xbox 360 and Play Station 3 receive (assuming the game has a fair amount of bugs/glitches). It's a fact that fixing and patching a PC game takes less time (and sometimes less effort) than a console game. Sony and Microsoft have to overlook and review the patch before they distribute it, while on PC, the developers can throw it out on the internet at their leisure.
3. The PC player base also expects to be able to run the game out of the box if they meet or exceed the recommended requirements. We understand if the game is slightly buggy at release because you need to optimize for a huge combination of hardware setups. Having crashes to desktop or horrible performance on a high end rig is inexcusable. In short terms, if the requirements on the consumers side are met then it should be playable out of the box.
4. DLC and add-ons should be free, no exceptions. This is how it is on PC, paying for content (i.e. maps, weapons, skins etc.) is ludicrous. Console owners may accept it, but PC owners don't.
The two points below are situational. If the situation calls for it then listen to these.
5. Some kind of SDK or editor. Doesn't need to be ready for release, but should be released a few months after release at the very least. If the PC community had to choose between free content patches and an SDK, we would rather have an SDK.
6. If the game includes any kind of competitive multiplayer modes (player vs player) then we want some form of anti cheat.
Feel free to add to the list.