Results 1 to 4 of 4
  1. #1
    MSgt. Shooter Person
    Join Date
    Jan 2010
    Posts
    101

    Default Problem with automatic density fog volumes and water material

    I'm blocking out a level with a few UDK assets, and I am messing with the volume fog sphere in the content browser. The problem is when I move to certain heights or places in my level and look out at my ocean it starts to flicker to a darker color and back really fast, I have 6 fog volume spheres in the level some are overlapping. As soon as I delete all the fog volumes and it has to be all of them the problem stops, I can post pics later if i need to be more clear whats the problem? Thanks


    *edit

    Heres the pic the right is how it should look and the left is what it flickers to when looking from certain heights or angles. It only seems to happen with this water as far as I can tell

    Last edited by Bouke285; 05-10-2010 at 04:22 PM.

  2. #2
    MSgt. Shooter Person
    Join Date
    Jan 2010
    Posts
    101

    Default

    Hmm It seems to be only hapening with the Spherical fog. The FogVolumeConstantDensityInfo works fine

  3. #3
    Redeemer
    Join Date
    Nov 2009
    Location
    Crete
    Posts
    1,037

    Default

    For environmental depth try using a heightfog actor. Any other kind of fog will give some kind of a distortion effect after certain scaling. Keep those kind of fog actors for short spaces instead.

  4. #4
    MSgt. Shooter Person
    Join Date
    Jan 2010
    Posts
    101

    Default

    Quote Originally Posted by ThePriest909 View Post
    For environmental depth try using a heightfog actor. Any other kind of fog will give some kind of a distortion effect after certain scaling. Keep those kind of fog actors for short spaces instead.
    Thanks for the reply, but its not an environmental effect I used the spherical fog in small amounts around the interior of the level the pics are just at a weird angle because when I'm in a position like that the water material gets weird. I only want the fog in a few small spaces like around the waterfall etc...


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.