Okay guys before starting... I'm no programmer but just an artist... I just have some limited knowledge in C++ (enough to get me around some simple stuff I need to setup prior to getting a real programmer for our project). So, sorry if my question may sound stupid to the more skilled ones....
The last few days I've been trying to tweak UDK's default first person camera without success (all that C & java mix is killing me).
The default camera is initially placed a bit higher than character's head and besides that it's obviously a bit zoomed-out. As a result it gives me hard time scaling my environments in game. All I need to do is to set it a bit lower and zoom it in a bit.
It's too early for getting a programmer for our project so, if anyone could give me a hint about what I should tweak would be most appreciated.
Thanks for your time.



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