First one is up here, more will be coming soon, subscribe to stay up to date. I'll delve deeper into various aspects of UDK, particularly cinematics and animation, but certainly plenty of other things as well. In this first one I talk a bit about advantages of realtime 3d for animating vs pre-rendered, in other words why programs like UDK can be preferable, the upcoming inclusion of Scaleform, etc.
http://www.youtube.com/watch?v=v6j4Y1TKKM8






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