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  1. #1
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Posts
    405

    Default UIScene on object

    Hi. I was wondering if there is some possibility of projecting an UIScene onto a mesh. SOmething like Doom 3 terminals (if someone doesn't remember how it was working, here's an example - http://www.youtube.com/watch?v=PxLNIvuHj00). I don't really want anything as complex as this, but I'd be more than happy if there is any possibility of displaying UIScene (and using it, aswell) on a mesh (as a 'interactive texture', or something like that).

  2. #2
    MSgt. Shooter Person
    Join Date
    Dec 2009
    Posts
    143

    Default

    yep,it's pretty easy too.
    just take a picture of the scene,[the object the ui scene to appear on].
    then create a trigger,make a new ui scene and use the picture for the background.
    position the uiscene perfectly using pre made pictures made in photoshop or gimp.
    make your ui,and save it.
    then make the trigger,well trigger the ui.
    then you now have an illusion that makes the player think that he is still standing in the same place,and it now looks like the ui scene is projected onto the object.

  3. #3
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Posts
    405

    Default

    But it won't be dynamic then. I mean, I couldn't still walk around and use the ui scene, because the would be only one image background. Also, if I would change anything on uiscene, it wouldn't be visible on that object, when I'd close the UIScene. So it's not really what I need.


 

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