UIScene on object
Hi. I was wondering if there is some possibility of projecting an UIScene onto a mesh. SOmething like Doom 3 terminals (if someone doesn't remember how it was working, here's an example - http://www.youtube.com/watch?v=PxLNIvuHj00). I don't really want anything as complex as this, but I'd be more than happy if there is any possibility of displaying UIScene (and using it, aswell) on a mesh (as a 'interactive texture', or something like that).
yep,it's pretty easy too.
just take a picture of the scene,[the object the ui scene to appear on].
then create a trigger,make a new ui scene and use the picture for the background.
position the uiscene perfectly using pre made pictures made in photoshop or gimp.
make your ui,and save it.
then make the trigger,well trigger the ui.
then you now have an illusion that makes the player think that he is still standing in the same place,and it now looks like the ui scene is projected onto the object.
But it won't be dynamic then. I mean, I couldn't still walk around and use the ui scene, because the would be only one image background. Also, if I would change anything on uiscene, it wouldn't be visible on that object, when I'd close the UIScene. So it's not really what I need.