Hello,
I am somewhat new to the UDK, but I followed the ball's tutorial on making a small and simple game. It works beautifully, so I tried to modify the jump function so I may add my code to allow the player to fly(eventually). Myplayercontroller is active, and it let's me override other functions like startfire. However, exec function jump() is seemingly never called. I can't post full code atm becuase I am at work, but this is the basic definition:
exec function Jump()
{
ClientMessage("jump!");
}
I am stumped as to why startfire works but not jump? My first post was in the wrong section under documentation lol, full code is there. Any ideas?



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