hi guys
so here is a screenshot of some poses I made in 3D Max. I also made a little animation which consists of goin from pose A to pose B and back to pose A
i used the file that is on the epic udn site. i deleted the character so that all i have left is the skeleton thingy
when i export the poses and animations to UDK as a .PSK, the skeletal mesh in UDK jus doesnt animate or do anything
does anyone know why its not animating by any chance???
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