I'm trying to import camera animation from 3dsmax into matinee using the collada file format but I can't get it to work.
Firstly the axis seem to be wrong and the camera is sideways. I believe exporting a cam from UDK to max and using that will fix this.
However the main issue I have is that it does not import any animation at all. The camera appears but the animation track in matinee reduces to 1 frame. I've tried exporting the camera using max default dae exported and the openCollada dae export plugin but neither work.
I REALLY need to get this to work as my projects pre-viz is all done in max.